mesa/src
Brian Paul bc50336b6a llvmpipe: limit max texture size to 2Kx2K for now
MAXWIDTH/HEIGHT were 2048 but the max texture size was 4096.
This caused a crash if a 4Kx4K texture was created and rendered to.
See comment about max framebuffer size in lp_scene.h.

Also added assertions to catch this inconsistancy in the future.
2010-04-02 09:20:05 -06:00
..
driclient
egl egl: Make _eglBindContextToSurfaces more readable. 2010-03-28 03:37:28 +08:00
gallium llvmpipe: limit max texture size to 2Kx2K for now 2010-04-02 09:20:05 -06:00
glew scons: Fix GLEW build on Mac OS X. 2010-01-28 01:19:53 -08:00
glsl glsl: implement support for GL_EXT_texture_array 2010-02-25 20:11:55 -07:00
glu Grammar and spelling fixes 2010-03-12 08:55:05 -07:00
glut glut: Add asserts to check for null pointer dereferences. 2010-02-27 21:19:47 -08:00
glw Use separate $(MINSTALL) for installing libraries 2009-06-01 06:32:52 -07:00
glx Merge branch '7.8' 2010-03-30 12:01:31 +02:00
mesa glsl: fix bad return value in link_transform_feedback() 2010-04-01 22:32:46 -06:00
Makefile
SConscript scons: Add new targets option. 2010-03-09 15:09:32 +00:00