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read-only mirror of https://gitlab.freedesktop.org/mesa/mesa
Instead of going through the ureg / TGSI tokens / r300_tgsi_to_rc
parsing round-trip, walk the ntr_insn list and rc_constants_add /
rc_insert_new_instruction the result straight into the
radeon_compiler that the caller passes in. Translation reuses the
rc_translate_* helpers extracted in the previous commit.
Changes touching the surrounding code:
- nir_to_rc returns void and takes a struct radeon_compiler *.
- ntr_compile tracks immediates and UBO size in its own
util_dynarray instead of relying on ureg_DECL_immediate /
ureg_DECL_constant2D's bookkeeping.
- ntr_output_decl tracks the FS output color/depth indices so
nir_to_rc can populate compiler->OutputColor[] /
compiler->OutputDepth at the end - find_output_registers is gone.
- r300_translate_{fragment,vertex}_shader drop the tgsi_scan_shader
+ r300_tgsi_to_rc + ttr.error dance and switch to checking
compiler.Base.Error.
- write_all (gl_FragColor vs gl_FragData[0]) now comes from a NIR
walk in r300_translate_fragment_shader rather than reading the
TGSI_PROPERTY_FS_COLOR0_WRITES_ALL_CBUFS property.
- r300_tgsi_to_rc.{c,h} are deleted, meson.build updated, and the
obsolete header includes go away in r300_fs.c / r300_vs.c.
Assisted-by: Codex (GPT-5.5)
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41577>
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| README.rst | ||
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| VERSION | ||
`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library ====================================================== Source ------ This repository lives at https://gitlab.freedesktop.org/mesa/mesa. Other repositories are likely forks, and code found there is not supported. Build & install --------------- You can find more information in our documentation (`docs/install.rst <https://docs.mesa3d.org/install.html>`_), but the recommended way is to use Meson (`docs/meson.rst <https://docs.mesa3d.org/meson.html>`_): .. code-block:: sh $ meson setup build $ ninja -C build/ $ sudo ninja -C build/ install Support ------- Many Mesa devs hang on IRC; if you're not sure which channel is appropriate, you should ask your question on `OFTC's #dri-devel <irc://irc.oftc.net/dri-devel>`_, someone will redirect you if necessary. Remember that not everyone is in the same timezone as you, so it might take a while before someone qualified sees your question. To figure out who you're talking to, or which nick to ping for your question, check out `Who's Who on IRC <https://dri.freedesktop.org/wiki/WhosWho/>`_. The next best option is to ask your question in an email to the mailing lists: `mesa-dev\@lists.freedesktop.org <https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_ Bug reports ----------- If you think something isn't working properly, please file a bug report (`docs/bugs.rst <https://docs.mesa3d.org/bugs.html>`_). Contributing ------------ Contributions are welcome, and step-by-step instructions can be found in our documentation (`docs/submittingpatches.rst <https://docs.mesa3d.org/submittingpatches.html>`_). Note that Mesa uses gitlab for patches submission, review and discussions.