mesa/src/microsoft/vulkan
Boris Brezillon bb8ca4bafe dzn: Fix copies of block-based formats
D3D12 wants Width, Height and Depth to be aligned on the block width,
height and depth size. But Vulkan allows the width, height or depth to
be unaligned at the image boundary if image.{width,height,depth} is
not aligned.

Let's explicitly align things in the copy paths.

Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17250>
2022-06-29 09:54:42 -07:00
..
dzn_cmd_buffer.c dzn: Fix copies of block-based formats 2022-06-29 09:54:42 -07:00
dzn_descriptor_set.c dzn: Hash pipeline layout stages 2022-06-28 13:02:23 +00:00
dzn_device.c dzn: Add a generic cached blob wrapper 2022-06-28 13:02:23 +00:00
dzn_image.c dzn: Fix copies of block-based formats 2022-06-29 09:54:42 -07:00
dzn_meta.c dzn: Fix triangle-fan emulation 2022-06-15 00:10:42 +00:00
dzn_nir.c dzn: Fix indentation 2022-06-28 13:02:22 +00:00
dzn_nir.h dzn: Fix triangle-fan emulation 2022-06-15 00:10:42 +00:00
dzn_pipeline.c dzn: Cache pipeline info 2022-06-28 13:02:23 +00:00
dzn_private.h dzn: Fix copies of block-based formats 2022-06-29 09:54:42 -07:00
dzn_query.c dzn: Fixes compiling error when build with msys2/mingw 2022-06-03 16:33:00 +00:00
dzn_sync.c dzn: Fixes compiling error when build with msys2/mingw 2022-06-03 16:33:00 +00:00
dzn_util.c dzn: Switch to ID3D12Device2 2022-06-09 08:20:54 -07:00
dzn_wsi.c dzn: fixup indent 2022-04-21 11:21:06 +00:00
meson.build dzn: Drop dzn_pipeline_cache.c 2022-06-28 13:02:22 +00:00