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ci
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draw: improve numerical stability in clipper
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2021-08-20 09:26:41 +00:00 |
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meson.build
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softpipe: Switch to using NIR as the shader format from mesa/st.
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2020-10-20 08:54:06 -07:00 |
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sp_buffer.c
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softpipe: Sanity check that the SSBO view offset is within the BO.
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2020-12-31 06:13:18 +00:00 |
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sp_buffer.h
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sp_clear.c
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sp_clear.h
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sp_compute.c
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softpipe: count CS invocations for pipeline stats queries.
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2020-12-23 19:55:49 +00:00 |
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sp_context.c
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softpipe: Fix typos.
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2021-01-02 16:39:22 -08:00 |
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sp_context.h
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sp_draw_arrays.c
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gallium: split drawid out of pipe_draw_info and as a separate draw_vbo param
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2021-04-30 03:59:19 +00:00 |
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sp_fence.c
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sp_fence.h
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sp_flush.c
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sp_flush.h
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sp_fs.h
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sp_fs_exec.c
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sp_image.c
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softpipe: Fix typos.
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2021-01-02 16:39:22 -08:00 |
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sp_image.h
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sp_limits.h
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sp_prim_vbuf.c
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sp_prim_vbuf.h
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sp_public.h
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sp_quad.h
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sp_quad_blend.c
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Convert most remaining free-form fall-through comments to FALLTHROUGH
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2021-04-15 16:01:22 +00:00 |
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sp_quad_depth_test.c
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softpipe: Implement GL_EXT_depth_bounds_test
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2021-02-26 19:05:34 +00:00 |
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sp_quad_depth_test_tmp.h
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sp_quad_fs.c
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sp_quad_pipe.c
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gallium: inline pipe_depth_state to decrease DSA state size by 4 bytes
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2020-12-22 12:01:38 +00:00 |
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sp_quad_pipe.h
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sp_quad_stipple.c
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sp_query.c
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softpipe: fix streamout queries
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2021-04-23 01:08:43 +00:00 |
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sp_query.h
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sp_screen.c
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softpipe: add missing sentinel to debug option array
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2021-07-07 23:27:34 +00:00 |
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sp_screen.h
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softpipe: Switch to using NIR as the shader format from mesa/st.
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2020-10-20 08:54:06 -07:00 |
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sp_setup.c
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Convert most remaining free-form fall-through comments to FALLTHROUGH
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2021-04-15 16:01:22 +00:00 |
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sp_setup.h
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sp_state.h
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gallium: add take_ownership into set_sampler_views to skip reference counting
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2021-08-20 15:04:20 +00:00 |
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sp_state_blend.c
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gallium: pass pipe_stencil_ref by value (it has only 2 bytes)
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2020-12-22 12:01:38 +00:00 |
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sp_state_clip.c
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sp_state_derived.c
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gallium: add take_ownership into set_sampler_views to skip reference counting
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2021-08-20 15:04:20 +00:00 |
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sp_state_image.c
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gallium: add unbind_num_trailing_slots to set_shader_images
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2021-01-27 23:53:34 +00:00 |
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sp_state_rasterizer.c
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sp_state_sampler.c
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gallium: add take_ownership into set_sampler_views to skip reference counting
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2021-08-20 15:04:20 +00:00 |
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sp_state_shader.c
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gallium: add take_ownership param into set_constant_buffer to eliminate atomics
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2021-01-27 23:53:34 +00:00 |
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sp_state_so.c
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sp_state_surface.c
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sp_state_vertex.c
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gallium: add take_ownership param into set_vertex_buffers to eliminate atomics
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2021-01-27 23:53:35 +00:00 |
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sp_surface.c
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sp_surface.h
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sp_tex_sample.c
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softpipe/aniso: move DDQ calculation to after scaling.
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2021-07-18 16:16:26 +10:00 |
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sp_tex_sample.h
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softpipe: Fix swizzled texture gather of int textures.
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2020-12-09 22:08:34 +00:00 |
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sp_tex_tile_cache.c
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gallium: split transfer_(un)map into buffer_(un)map and texture_(un)map
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2021-05-21 17:38:04 +00:00 |
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sp_tex_tile_cache.h
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sp_texture.c
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gallium: split transfer_(un)map into buffer_(un)map and texture_(un)map
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2021-05-21 17:38:04 +00:00 |
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sp_texture.h
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sp_tile_cache.c
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gallium: split transfer_(un)map into buffer_(un)map and texture_(un)map
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2021-05-21 17:38:04 +00:00 |
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sp_tile_cache.h
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