mesa/src/broadcom/vulkan/v3dvx_queue.c
Iago Toral Quiroga a4a072a7df v3dv: postpone tile state allocation for render pass jobs
These are jobs for which we may want to enable double-buffering,
which affects tile state allocation. Since the idea is that we
want to decide about double buffering late, we also want to
postpone allocation of the tile state until we are about to
emit the RCL for the job.

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17854>
2022-08-15 23:35:16 +00:00

108 lines
3.8 KiB
C

/*
* Copyright © 2021 Raspberry Pi Ltd
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
#include "v3dv_private.h"
#include "broadcom/common/v3d_macros.h"
#include "broadcom/cle/v3dx_pack.h"
#include "broadcom/compiler/v3d_compiler.h"
void
v3dX(job_emit_noop)(struct v3dv_job *job)
{
v3dv_job_start_frame(job, 1, 1, 1, true, true, 1, V3D_INTERNAL_BPP_32, false);
v3dX(job_emit_binning_flush)(job);
struct v3dv_cl *rcl = &job->rcl;
v3dv_cl_ensure_space_with_branch(rcl, 200 + 1 * 256 *
cl_packet_length(SUPERTILE_COORDINATES));
cl_emit(rcl, TILE_RENDERING_MODE_CFG_COMMON, config) {
config.early_z_disable = true;
config.image_width_pixels = 1;
config.image_height_pixels = 1;
config.number_of_render_targets = 1;
config.multisample_mode_4x = false;
config.maximum_bpp_of_all_render_targets = V3D_INTERNAL_BPP_32;
}
cl_emit(rcl, TILE_RENDERING_MODE_CFG_COLOR, rt) {
rt.render_target_0_internal_bpp = V3D_INTERNAL_BPP_32;
rt.render_target_0_internal_type = V3D_INTERNAL_TYPE_8;
rt.render_target_0_clamp = V3D_RENDER_TARGET_CLAMP_NONE;
}
cl_emit(rcl, TILE_RENDERING_MODE_CFG_ZS_CLEAR_VALUES, clear) {
clear.z_clear_value = 1.0f;
clear.stencil_clear_value = 0;
};
cl_emit(rcl, TILE_LIST_INITIAL_BLOCK_SIZE, init) {
init.use_auto_chained_tile_lists = true;
init.size_of_first_block_in_chained_tile_lists =
TILE_ALLOCATION_BLOCK_SIZE_64B;
}
cl_emit(rcl, MULTICORE_RENDERING_TILE_LIST_SET_BASE, list) {
list.address = v3dv_cl_address(job->tile_alloc, 0);
}
cl_emit(rcl, MULTICORE_RENDERING_SUPERTILE_CFG, config) {
config.number_of_bin_tile_lists = 1;
config.total_frame_width_in_tiles = 1;
config.total_frame_height_in_tiles = 1;
config.supertile_width_in_tiles = 1;
config.supertile_height_in_tiles = 1;
config.total_frame_width_in_supertiles = 1;
config.total_frame_height_in_supertiles = 1;
}
struct v3dv_cl *icl = &job->indirect;
v3dv_cl_ensure_space(icl, 200, 1);
struct v3dv_cl_reloc tile_list_start = v3dv_cl_get_address(icl);
cl_emit(icl, TILE_COORDINATES_IMPLICIT, coords);
cl_emit(icl, END_OF_LOADS, end);
cl_emit(icl, BRANCH_TO_IMPLICIT_TILE_LIST, branch);
cl_emit(icl, STORE_TILE_BUFFER_GENERAL, store) {
store.buffer_to_store = NONE;
}
cl_emit(icl, END_OF_TILE_MARKER, end);
cl_emit(icl, RETURN_FROM_SUB_LIST, ret);
cl_emit(rcl, START_ADDRESS_OF_GENERIC_TILE_LIST, branch) {
branch.start = tile_list_start;
branch.end = v3dv_cl_get_address(icl);
}
cl_emit(rcl, SUPERTILE_COORDINATES, coords) {
coords.column_number_in_supertiles = 0;
coords.row_number_in_supertiles = 0;
}
cl_emit(rcl, END_OF_RENDERING, end);
}