mesa/src/gallium
Corbin Simpson bb567357bc gallium: Permit surface_copy and surface_fill to be NULL.
Uf. Lots of files touched. Would people with working vega, xorg, dri1, etc.
please make sure you are not broken, and fix yourself up if you are.

There were only two or three places where the code did not have painful
fallbacks, so I would advise st maintainers to find less painful workarounds,
or consider overhauling util_surface_copy and util_surface_fill.

Per ymanton, darktama, and Dr_Jakob's suggestions, clear has been left as-is.

I will not add PIPE_CAP_BLITTER unless it is deemed necessary.
2009-10-17 21:32:56 -07:00
..
auxiliary gallium: Permit surface_copy and surface_fill to be NULL. 2009-10-17 21:32:56 -07:00
drivers gallium: Permit surface_copy and surface_fill to be NULL. 2009-10-17 21:32:56 -07:00
include gallium: Permit surface_copy and surface_fill to be NULL. 2009-10-17 21:32:56 -07:00
state_trackers gallium: Permit surface_copy and surface_fill to be NULL. 2009-10-17 21:32:56 -07:00
winsys radeon-gallium: Use debug_get_bool_option instead of getenv. 2009-10-16 09:45:07 -07:00
Makefile gallium: Improve recursive makefiles 2009-02-20 11:25:55 +00:00
Makefile.template gallium: fix tags target in Makefile.template 2009-08-19 13:17:58 -06:00
README.portability gallium: refactor/replace p_util.h with util/u_memory.h and util/u_math.h 2008-08-24 17:48:55 -06:00
SConscript g3dvl: pipe_video_context interface, softpipe impl, auxiliary libs 2009-09-27 19:49:06 -04:00

	      CROSS-PLATFORM PORTABILITY GUIDELINES FOR GALLIUM3D 


= General Considerations =

The state tracker and winsys driver support a rather limited number of
platforms. However, the pipe drivers are meant to run in a wide number of
platforms. Hence the pipe drivers, the auxiliary modules, and all public
headers in general, should strictly follow these guidelines to ensure


= Compiler Support =

* Include the p_compiler.h.

* Don't use the 'inline' keyword, use the INLINE macro in p_compiler.h instead.

* Cast explicitly when converting to integer types of smaller sizes.

* Cast explicitly when converting between float, double and integral types.

* Don't use named struct initializers.

* Don't use variable number of macro arguments. Use static inline functions
instead.

* Don't use C99 features.

= Standard Library =

* Avoid including standard library headers. Most standard library functions are
not available in Windows Kernel Mode. Use the appropriate p_*.h include.

== Memory Allocation ==

* Use MALLOC, CALLOC, FREE instead of the malloc, calloc, free functions.

* Use align_pointer() function defined in u_memory.h for aligning pointers
 in a portable way.

== Debugging ==

* Use the functions/macros in p_debug.h.

* Don't include assert.h, call abort, printf, etc.


= Code Style =

== Inherantice in C ==

The main thing we do is mimic inheritance by structure containment.

Here's a silly made-up example:

/* base class */
struct buffer
{
  int size;
  void (*validate)(struct buffer *buf);
};

/* sub-class of bufffer */
struct texture_buffer
{
  struct buffer base;  /* the base class, MUST COME FIRST! */
  int format;
  int width, height;
};


Then, we'll typically have cast-wrapper functions to convert base-class 
pointers to sub-class pointers where needed:

static inline struct vertex_buffer *vertex_buffer(struct buffer *buf)
{
  return (struct vertex_buffer *) buf;
}


To create/init a sub-classed object:

struct buffer *create_texture_buffer(int w, int h, int format)
{
  struct texture_buffer *t = malloc(sizeof(*t));
  t->format = format;
  t->width = w;
  t->height = h;
  t->base.size = w * h;
  t->base.validate = tex_validate;
  return &t->base;
}

Example sub-class method:

void tex_validate(struct buffer *buf)
{
  struct texture_buffer *tb = texture_buffer(buf);
  assert(tb->format);
  assert(tb->width);
  assert(tb->height);
}


Note that we typically do not use typedefs to make "class names"; we use
'struct whatever' everywhere.

Gallium's pipe_context and the subclassed psb_context, etc are prime examples 
of this.  There's also many examples in Mesa and the Mesa state tracker.