mirror of
https://gitlab.freedesktop.org/mesa/mesa.git
synced 2026-05-05 07:28:11 +02:00
read-only mirror of https://gitlab.freedesktop.org/mesa/mesa
This is trying to clear a bit in the control register. However, it's
executing with whatever channel mask happens to be active. Typically
this is the one at the start of the program, so at least some channels
will be active. Typically the first channel will be active due to
packed dispatch, but that's not always guaranteed. Without NoMask,
the float controls writes may randomly not happen.
Recent GPUs also seem to have a hang issue when the first instruction in
the shader doesn't have any active channels. Having an instruction with
NoMask at the start of the program works around the issue. See HSD bug
14017989577. In our case, the float controls preamble was breaking that
restriction every time, causing us to run into this problem frequently.
Thanks to Tapani Pälli for finding this hang issue, and Francisco
Jerez and Lionel Landwerlin for helping pinpoint this issue during
review of a workaround patch in !20194.
Fixes GPU hangs in Elder Scrolls Online, Witcher 3, and likely more.
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/7639
Fixes:
|
||
|---|---|---|
| .github/workflows | ||
| .gitlab/issue_templates | ||
| .gitlab-ci | ||
| android | ||
| bin | ||
| build-support | ||
| docs | ||
| include | ||
| src | ||
| subprojects | ||
| .dir-locals.el | ||
| .editorconfig | ||
| .gitattributes | ||
| .gitignore | ||
| .gitlab-ci.yml | ||
| .graphqlrc.yml | ||
| .mailmap | ||
| CODEOWNERS | ||
| meson.build | ||
| meson_options.txt | ||
| README.rst | ||
| VERSION | ||
`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library ====================================================== Source ------ This repository lives at https://gitlab.freedesktop.org/mesa/mesa. Other repositories are likely forks, and code found there is not supported. Build & install --------------- You can find more information in our documentation (`docs/install.rst <https://mesa3d.org/install.html>`_), but the recommended way is to use Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_): .. code-block:: sh $ mkdir build $ cd build $ meson .. $ sudo ninja install Support ------- Many Mesa devs hang on IRC; if you're not sure which channel is appropriate, you should ask your question on `OFTC's #dri-devel <irc://irc.oftc.net/dri-devel>`_, someone will redirect you if necessary. Remember that not everyone is in the same timezone as you, so it might take a while before someone qualified sees your question. To figure out who you're talking to, or which nick to ping for your question, check out `Who's Who on IRC <https://dri.freedesktop.org/wiki/WhosWho/>`_. The next best option is to ask your question in an email to the mailing lists: `mesa-dev\@lists.freedesktop.org <https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_ Bug reports ----------- If you think something isn't working properly, please file a bug report (`docs/bugs.rst <https://mesa3d.org/bugs.html>`_). Contributing ------------ Contributions are welcome, and step-by-step instructions can be found in our documentation (`docs/submittingpatches.rst <https://mesa3d.org/submittingpatches.html>`_). Note that Mesa uses gitlab for patches submission, review and discussions.