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Replace all instances of mapi_table with the actual struct _glapi_table. The former may have been needed when the OpenVG was around. But since that one is long gone, there' no point in having the current confusing mix of the two. Signed-off-by: Emil Velikov <emil.velikov@collabora.com> Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com>
293 lines
8.1 KiB
C
293 lines
8.1 KiB
C
/*
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* Mesa 3-D graphics library
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*
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* Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included
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* in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
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* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
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* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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* OTHER DEALINGS IN THE SOFTWARE.
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*/
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/*
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* This file manages the OpenGL API dispatch layer.
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* The dispatch table (struct _glapi_table) is basically just a list
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* of function pointers.
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* There are functions to set/get the current dispatch table for the
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* current thread and to manage registration/dispatch of dynamically
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* added extension functions.
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*
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* It's intended that this file and the other glapi*.[ch] files are
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* flexible enough to be reused in several places: XFree86, DRI-
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* based libGL.so, and perhaps the SGI SI.
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*
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* NOTE: There are no dependencies on Mesa in this code.
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*
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* Versions (API changes):
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* 2000/02/23 - original version for Mesa 3.3 and XFree86 4.0
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* 2001/01/16 - added dispatch override feature for Mesa 3.5
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* 2002/06/28 - added _glapi_set_warning_func(), Mesa 4.1.
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* 2002/10/01 - _glapi_get_proc_address() will now generate new entrypoints
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* itself (using offset ~0). _glapi_add_entrypoint() can be
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* called afterward and it'll fill in the correct dispatch
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* offset. This allows DRI libGL to avoid probing for DRI
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* drivers! No changes to the public glapi interface.
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*/
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#include "c11/threads.h"
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#include "u_current.h"
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#ifndef MAPI_MODE_UTIL
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#include "table.h"
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#include "stub.h"
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#else
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extern void init_glapi_relocs_once(void);
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extern void (*__glapi_noop_table[])(void);
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#define table_noop_array __glapi_noop_table
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#define stub_init_once() init_glapi_relocs_once()
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#endif
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/**
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* \name Current dispatch and current context control variables
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*
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* Depending on whether or not multithreading is support, and the type of
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* support available, several variables are used to store the current context
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* pointer and the current dispatch table pointer. In the non-threaded case,
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* the variables \c _glapi_Dispatch and \c _glapi_Context are used for this
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* purpose.
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*
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* In the "normal" threaded case, the variables \c _glapi_Dispatch and
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* \c _glapi_Context will be \c NULL if an application is detected as being
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* multithreaded. Single-threaded applications will use \c _glapi_Dispatch
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* and \c _glapi_Context just like the case without any threading support.
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* When \c _glapi_Dispatch and \c _glapi_Context are \c NULL, the thread state
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* data \c _gl_DispatchTSD and \c ContextTSD are used. Drivers and the
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* static dispatch functions access these variables via \c _glapi_get_dispatch
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* and \c _glapi_get_context.
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*
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* There is a race condition in setting \c _glapi_Dispatch to \c NULL. It is
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* possible for the original thread to be setting it at the same instant a new
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* thread, perhaps running on a different processor, is clearing it. Because
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* of that, \c ThreadSafe, which can only ever be changed to \c GL_TRUE, is
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* used to determine whether or not the application is multithreaded.
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*
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* In the TLS case, the variables \c _glapi_Dispatch and \c _glapi_Context are
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* hardcoded to \c NULL. Instead the TLS variables \c _glapi_tls_Dispatch and
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* \c _glapi_tls_Context are used. Having \c _glapi_Dispatch and
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* \c _glapi_Context be hardcoded to \c NULL maintains binary compatability
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* between TLS enabled loaders and non-TLS DRI drivers.
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*/
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/*@{*/
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#if defined(GLX_USE_TLS)
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__thread struct _glapi_table *u_current_table
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__attribute__((tls_model("initial-exec")))
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= (struct _glapi_table *) table_noop_array;
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__thread void *u_current_context
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__attribute__((tls_model("initial-exec")));
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#else
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struct _glapi_table *u_current_table =
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(struct _glapi_table *) table_noop_array;
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void *u_current_context;
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tss_t u_current_table_tsd;
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static tss_t u_current_context_tsd;
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static int ThreadSafe;
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#endif /* defined(GLX_USE_TLS) */
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/*@}*/
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void
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u_current_destroy(void)
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{
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#if !defined(GLX_USE_TLS)
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tss_delete(u_current_table_tsd);
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tss_delete(u_current_context_tsd);
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#endif
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}
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#if !defined(GLX_USE_TLS)
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static void
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u_current_init_tsd(void)
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{
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tss_create(&u_current_table_tsd, NULL);
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tss_create(&u_current_context_tsd, NULL);
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}
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/**
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* Mutex for multithread check.
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*/
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static mtx_t ThreadCheckMutex = _MTX_INITIALIZER_NP;
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#ifdef _WIN32
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typedef DWORD thread_id;
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#else
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typedef thrd_t thread_id;
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#endif
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static inline thread_id
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get_thread_id(void)
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{
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/*
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* XXX: Callers of of this function assume it is a lightweight function.
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* But unfortunately C11's thrd_current() gives no such guarantees. In
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* fact, it's pretty hard to have a compliant implementation of
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* thrd_current() on Windows with such characteristics. So for now, we
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* side-step this mess and use Windows thread primitives directly here.
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*/
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#ifdef _WIN32
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return GetCurrentThreadId();
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#else
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return thrd_current();
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#endif
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}
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static inline int
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thread_id_equal(thread_id t1, thread_id t2)
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{
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#ifdef _WIN32
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return t1 == t2;
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#else
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return thrd_equal(t1, t2);
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#endif
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}
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/**
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* We should call this periodically from a function such as glXMakeCurrent
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* in order to test if multiple threads are being used.
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*/
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void
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u_current_init(void)
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{
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static thread_id knownID;
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static int firstCall = 1;
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if (ThreadSafe)
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return;
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mtx_lock(&ThreadCheckMutex);
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if (firstCall) {
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u_current_init_tsd();
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knownID = get_thread_id();
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firstCall = 0;
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}
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else if (!thread_id_equal(knownID, get_thread_id())) {
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ThreadSafe = 1;
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u_current_set_table(NULL);
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u_current_set_context(NULL);
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}
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mtx_unlock(&ThreadCheckMutex);
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}
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#else
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void
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u_current_init(void)
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{
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}
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#endif
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/**
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* Set the current context pointer for this thread.
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* The context pointer is an opaque type which should be cast to
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* void from the real context pointer type.
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*/
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void
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u_current_set_context(const void *ptr)
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{
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u_current_init();
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#if defined(GLX_USE_TLS)
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u_current_context = (void *) ptr;
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#else
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tss_set(u_current_context_tsd, (void *) ptr);
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u_current_context = (ThreadSafe) ? NULL : (void *) ptr;
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#endif
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}
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/**
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* Get the current context pointer for this thread.
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* The context pointer is an opaque type which should be cast from
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* void to the real context pointer type.
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*/
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void *
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u_current_get_context_internal(void)
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{
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#if defined(GLX_USE_TLS)
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return u_current_context;
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#else
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return ThreadSafe ? tss_get(u_current_context_tsd) : u_current_context;
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#endif
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}
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/**
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* Set the global or per-thread dispatch table pointer.
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* If the dispatch parameter is NULL we'll plug in the no-op dispatch
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* table (__glapi_noop_table).
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*/
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void
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u_current_set_table(const struct _glapi_table *tbl)
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{
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u_current_init();
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stub_init_once();
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if (!tbl)
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tbl = (const struct _glapi_table *) table_noop_array;
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#if defined(GLX_USE_TLS)
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u_current_table = (struct _glapi_table *) tbl;
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#else
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tss_set(u_current_table_tsd, (void *) tbl);
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u_current_table = (ThreadSafe) ? NULL : (void *) tbl;
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#endif
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}
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/**
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* Return pointer to current dispatch table for calling thread.
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*/
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struct _glapi_table *
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u_current_get_table_internal(void)
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{
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#if defined(GLX_USE_TLS)
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return u_current_table;
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#else
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if (ThreadSafe)
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return (struct _glapi_table *) tss_get(u_current_table_tsd);
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else
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return (struct _glapi_table *) u_current_table;
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#endif
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}
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