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Different parts of our codebase disagree on whether spatial coordinates/dimensions are given in pixels or blocks, which differ by a constant factor for block-compressed formats. This disagreement manifests as incorrect results accessing block-compressed formats. To resolve this, define the public tiling routines to take their coordinates in pixels, and align the relevant code in Panfrost accordingly. Fixes rendering glitches in Factorio, as well as a pile of piglits on Panfrost. It should also fix glTexSubImage() with ETC1 on Lima, but there are no tests for this in dEQP/Piglit. Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com> Reviewed-by: Emma Anholt <emma@anholt.net> Tested-by: Vasily Khoruzhick <anarsoul@gmail.com> [dEQP/Lima] Tested-by: Erico Nunes <nunes.erico@gmail.com> [Piglit/Lima] Reported-by: Icecream95 <ixn@disroot.org> Closes: #5560 Cc: mesa-stable Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14370> |
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`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library ====================================================== Source ------ This repository lives at https://gitlab.freedesktop.org/mesa/mesa. Other repositories are likely forks, and code found there is not supported. Build & install --------------- You can find more information in our documentation (`docs/install.rst <https://mesa3d.org/install.html>`_), but the recommended way is to use Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_): .. code-block:: sh $ mkdir build $ cd build $ meson .. $ sudo ninja install Support ------- Many Mesa devs hang on IRC; if you're not sure which channel is appropriate, you should ask your question on `OFTC's #dri-devel <irc://irc.oftc.net/dri-devel>`_, someone will redirect you if necessary. Remember that not everyone is in the same timezone as you, so it might take a while before someone qualified sees your question. To figure out who you're talking to, or which nick to ping for your question, check out `Who's Who on IRC <https://dri.freedesktop.org/wiki/WhosWho/>`_. The next best option is to ask your question in an email to the mailing lists: `mesa-dev\@lists.freedesktop.org <https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_ Bug reports ----------- If you think something isn't working properly, please file a bug report (`docs/bugs.rst <https://mesa3d.org/bugs.html>`_). Contributing ------------ Contributions are welcome, and step-by-step instructions can be found in our documentation (`docs/submittingpatches.rst <https://mesa3d.org/submittingpatches.html>`_). Note that Mesa uses gitlab for patches submission, review and discussions.