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The `asmroundtrip` IR3_SHADER_DEBUG option enables roundtrip testing of ir3 asm facilities by generating disassembly for each compiled shader variant, parsing that disassembly back into ir3 and assembling back into binary, with the expectation that the initial binary and the post-roundtrip binary are identical. This should give some guarantee that any shader that ir3 can produce can also be constructed through assembly and fed back into ir3. When enabled, each shader variant has a parallel roundtrip variant created. At the moment this variant is discarded after validation, but it could replace the initial variant in the future to also test behavior of such roundtrip-generated binary and accompanying metadata. Signed-off-by: Zan Dobersek <zdobersek@igalia.com> Reviewed-by: Danylo Piliaiev <dpiliaiev@igalia.com> Reviewed-by: Job Noorman <jnoorman@igalia.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34076> |
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`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library ====================================================== Source ------ This repository lives at https://gitlab.freedesktop.org/mesa/mesa. Other repositories are likely forks, and code found there is not supported. Build & install --------------- You can find more information in our documentation (`docs/install.rst <https://docs.mesa3d.org/install.html>`_), but the recommended way is to use Meson (`docs/meson.rst <https://docs.mesa3d.org/meson.html>`_): .. code-block:: sh $ meson setup build $ ninja -C build/ $ sudo ninja -C build/ install Support ------- Many Mesa devs hang on IRC; if you're not sure which channel is appropriate, you should ask your question on `OFTC's #dri-devel <irc://irc.oftc.net/dri-devel>`_, someone will redirect you if necessary. Remember that not everyone is in the same timezone as you, so it might take a while before someone qualified sees your question. To figure out who you're talking to, or which nick to ping for your question, check out `Who's Who on IRC <https://dri.freedesktop.org/wiki/WhosWho/>`_. The next best option is to ask your question in an email to the mailing lists: `mesa-dev\@lists.freedesktop.org <https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_ Bug reports ----------- If you think something isn't working properly, please file a bug report (`docs/bugs.rst <https://docs.mesa3d.org/bugs.html>`_). Contributing ------------ Contributions are welcome, and step-by-step instructions can be found in our documentation (`docs/submittingpatches.rst <https://docs.mesa3d.org/submittingpatches.html>`_). Note that Mesa uses gitlab for patches submission, review and discussions.