mirror of
https://gitlab.freedesktop.org/mesa/mesa.git
synced 2025-12-25 00:00:11 +01:00
read-only mirror of https://gitlab.freedesktop.org/mesa/mesa
The reload texture descriptor needs to take care of the mipmap level and the layer in case of GL_TEXTURE_CUBE_MAP. glCopyTexSubImage2D triggers the lima_blit function which ends in a draw. A reload is necessary. The reload texture descriptor is always built with just one mipmap level, but this needs to be the level we want to reload, not just 0. We also have to take care of the cubemap face. This fixes the following dEQP tests: dEQP-GLES2.functional.texture.specification.basic_copytexsubimage2d.2d_rgb dEQP-GLES2.functional.texture.specification.basic_copytexsubimage2d.2d_rgba dEQP-GLES2.functional.texture.specification.basic_copytexsubimage2d.cube_rgb dEQP-GLES2.functional.texture.specification.basic_copytexsubimage2d.cube_rgba Reviewed-by: Erico Nunes <nunes.erico@gmail.com> Signed-off-by: Andreas Baierl <ichgeh@imkreisrum.de> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6816> |
||
|---|---|---|
| .appveyor | ||
| .gitlab/issue_templates | ||
| .gitlab-ci | ||
| bin | ||
| build-support | ||
| docs | ||
| doxygen | ||
| include | ||
| scons | ||
| src | ||
| subprojects | ||
| .dir-locals.el | ||
| .editorconfig | ||
| .gitignore | ||
| .gitlab-ci.yml | ||
| .mailmap | ||
| .travis.yml | ||
| Android.common.mk | ||
| Android.mk | ||
| appveyor.yml | ||
| CleanSpec.mk | ||
| common.py | ||
| meson.build | ||
| meson_options.txt | ||
| README.rst | ||
| REVIEWERS | ||
| SConstruct | ||
| VERSION | ||
`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library ====================================================== Source ------ This repository lives at https://gitlab.freedesktop.org/mesa/mesa. Other repositories are likely forks, and code found there is not supported. Build & install --------------- You can find more information in our documentation (`docs/install.rst <https://mesa3d.org/install.html>`_), but the recommended way is to use Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_): .. code-block:: sh $ mkdir build $ cd build $ meson .. $ sudo ninja install Support ------- Many Mesa devs hang on IRC; if you're not sure which channel is appropriate, you should ask your question on `Freenode's #dri-devel <irc://chat.freenode.net#dri-devel>`_, someone will redirect you if necessary. Remember that not everyone is in the same timezone as you, so it might take a while before someone qualified sees your question. To figure out who you're talking to, or which nick to ping for your question, check out `Who's Who on IRC <https://dri.freedesktop.org/wiki/WhosWho/>`_. The next best option is to ask your question in an email to the mailing lists: `mesa-dev\@lists.freedesktop.org <https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_ Bug reports ----------- If you think something isn't working properly, please file a bug report (`docs/bugs.rst <https://mesa3d.org/bugs.html>`_). Contributing ------------ Contributions are welcome, and step-by-step instructions can be found in our documentation (`docs/submittingpatches.rst <https://mesa3d.org/submittingpatches.html>`_). Note that Mesa uses gitlab for patches submission, review and discussions.