mesa/src/microsoft/vulkan
Boris Brezillon b886619313 dzn: Drop useless while(link_mask != 0)
That's not a `do {} while();`, just a simple `while() {}`, the second
while statement is a NOP.

Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17140>
2022-06-28 13:02:22 +00:00
..
dzn_cmd_buffer.c dzn: Transition resource to RENDER_TARGET/DEPTH_WRITE before clears 2022-06-24 17:42:11 +00:00
dzn_descriptor_set.c dzn: Fix indentation 2022-06-28 13:02:22 +00:00
dzn_device.c dzn: Initialize UUIDs 2022-06-28 13:02:22 +00:00
dzn_image.c vulkan/render_pass: Use a special layout for self-dependencies 2022-06-24 22:37:53 +00:00
dzn_meta.c dzn: Fix triangle-fan emulation 2022-06-15 00:10:42 +00:00
dzn_nir.c dzn: Fix indentation 2022-06-28 13:02:22 +00:00
dzn_nir.h dzn: Fix triangle-fan emulation 2022-06-15 00:10:42 +00:00
dzn_pipeline.c dzn: Drop useless while(link_mask != 0) 2022-06-28 13:02:22 +00:00
dzn_private.h dzn: Add missing D3D12_CACHED_PIPELINE_STATE to MAX_COMPUTE_PIPELINE_STATE_STREAM_SIZE 2022-06-28 13:02:22 +00:00
dzn_query.c dzn: Fixes compiling error when build with msys2/mingw 2022-06-03 16:33:00 +00:00
dzn_sync.c dzn: Fixes compiling error when build with msys2/mingw 2022-06-03 16:33:00 +00:00
dzn_util.c dzn: Switch to ID3D12Device2 2022-06-09 08:20:54 -07:00
dzn_wsi.c dzn: fixup indent 2022-04-21 11:21:06 +00:00
meson.build dzn: Drop dzn_pipeline_cache.c 2022-06-28 13:02:22 +00:00