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The Kodi/XBMC developers want to transcode NV12 to RGB with OpenGL shaders, importing the two source planes through EGL_EXT_image_dma_buf_import. That requires importing the Y plane as an R8 EGLImage and the UV plane as either an RG88 or GR88 EGLImage. This patch teaches the driver-independent part of EGL about the new formats. Real driver support is left for follow-up patches. The new formats landed in airlied's kernel branch 'drm-next' on July 24. Tested-by: Peter Frühberger <peter.fruehberger@gmail.com> Signed-off-by: Chad Versace <chad.versace@intel.com> |
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