..
glsl
glsl: Refactor type checking for redeclarations
2018-11-15 14:27:32 -08:00
nir
nir/builder: Add iadd_imm and imul_imm helpers
2018-11-15 19:59:27 -06:00
spirv
nir/builder: Add iadd_imm and imul_imm helpers
2018-11-15 19:59:27 -06:00
.gitignore
nir/spirv: Remove a duplicate spirv2nir from .gitignore
2016-10-04 07:43:15 -07:00
Android.glsl.gen.mk
Android: clean-up trailing '\' in make variables
2017-03-22 17:52:06 +00:00
Android.glsl.mk
android: glsl: build shader cache sources
2017-02-20 16:30:37 +00:00
Android.mk
Android: glsl: add rules to generate ir_expression*.h header files
2016-09-06 15:58:55 +01:00
Android.nir.gen.mk
Android: fix a missing nir_intrinsics.h error
2018-07-21 08:50:23 +02:00
Android.nir.mk
android: fix libmesa_nir build
2017-07-21 08:47:56 +03:00
blob.c
compiler/blob: Add blob_skip_bytes
2018-07-09 23:02:33 -07:00
blob.h
compiler/blob: Add blob_skip_bytes
2018-07-09 23:02:33 -07:00
builtin_type_macros.h
glsl_types: vec8/vec16 support
2018-03-25 10:42:54 -04:00
glsl_types.cpp
glsl: add has_implicit_uint_to_int_conversion()-helper
2018-11-02 11:10:36 +01:00
glsl_types.h
nir: add 16bit type information to glsl types
2018-07-23 23:16:25 +02:00
Makefile.am
configure: allow building with python3
2018-10-31 19:15:50 +00:00
Makefile.glsl.am
configure: allow building with python3
2018-10-31 19:15:50 +00:00
Makefile.nir.am
nir: Add test file for vars related passes
2018-10-15 17:29:46 -07:00
Makefile.sources
nir: Add a pass for gathering transform feedback info
2018-10-29 17:09:08 +01:00
Makefile.spirv.am
spirv: autotools: add vtn_gather_types_c.py in distribution tarball
2018-04-10 10:37:46 +02:00
meson.build
meson: Build with Python 3
2018-08-10 15:15:09 -07:00
nir_types.cpp
nir: add glsl_type_is_integer() helper
2018-11-12 15:38:56 +11:00
nir_types.h
nir: add glsl_type_is_integer() helper
2018-11-12 15:38:56 +11:00
SConscript
spirv: Fix building with SCons
2018-03-30 14:33:03 -06:00
SConscript.glsl
mesa: Remove prog_hash_table.c
2016-09-12 10:48:35 +10:00
SConscript.nir
nir: mako all the intrinsics
2018-03-27 08:36:37 -04:00
SConscript.spirv
spirv: Fix building with SCons
2018-03-30 14:33:03 -06:00
shader_enums.c
compiler: add SYSTEM_VALUE_VARYING_COORD
2018-08-14 17:59:02 -04:00
shader_enums.h
nir: Use a bitfield for image access qualifiers
2018-08-29 14:04:02 -05:00
shader_info.h
compiler: Move double_inputs to gl_program::DualSlotInputs
2018-09-06 16:07:50 -05:00