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None of the remaining FEATURE_x symbols in mfeatures.h are used anymore. Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
75 lines
2.3 KiB
C
75 lines
2.3 KiB
C
/*
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* Copyright © 2009 Intel Corporation
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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* DEALINGS IN THE SOFTWARE.
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*/
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/**
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* \file syncobj.h
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* Sync object management.
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*
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* \author Ian Romanick <ian.d.romanick@intel.com>
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*/
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#ifndef SYNCOBJ_H
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#define SYNCOBJ_H
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#include "glheader.h"
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struct _glapi_table;
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struct dd_function_table;
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struct gl_context;
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struct gl_sync_object;
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extern void
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_mesa_init_sync_object_functions(struct dd_function_table *driver);
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extern void
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_mesa_init_sync(struct gl_context *);
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extern void
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_mesa_free_sync_data(struct gl_context *);
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extern void
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_mesa_ref_sync_object(struct gl_context *ctx, struct gl_sync_object *syncObj);
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extern void
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_mesa_unref_sync_object(struct gl_context *ctx, struct gl_sync_object *syncObj);
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extern GLboolean GLAPIENTRY
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_mesa_IsSync(GLsync sync);
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extern void GLAPIENTRY
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_mesa_DeleteSync(GLsync sync);
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extern GLsync GLAPIENTRY
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_mesa_FenceSync(GLenum condition, GLbitfield flags);
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extern GLenum GLAPIENTRY
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_mesa_ClientWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout);
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extern void GLAPIENTRY
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_mesa_WaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout);
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extern void GLAPIENTRY
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_mesa_GetSynciv(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length,
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GLint *values);
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#endif /* SYNCOBJ_H */
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