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This will be useful for splitting blits into smaller sizes. We also make the coordinates of type double rather than float. Since we will be splitting and scaling the coordinates, we might require extra precision in the calculations. v2: * Use double instead of float. (Jason) Signed-off-by: Jordan Justen <jordan.l.justen@intel.com> Reviewed-by: Jason Ekstrand <jason@jlekstrand.net> |
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| intel | ||
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| mesa | ||
| util | ||
| vulkan/wsi | ||
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| SConscript | ||