mesa/src/intel/compiler/brw_vec4_gs_visitor.h
Caio Marcelo de Oliveira Filho 7fb1e58651 intel/compiler: Make visitors take debug_enabled as a parameter
The callers already have this value, and we would like to make it
follow different rules other than stage that might not be visible to
the helper function, so just pass explicitly.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9779>
2021-03-24 23:18:46 +00:00

79 lines
2.6 KiB
C++

/*
* Copyright © 2013 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
/**
* \file brw_vec4_gs_visitor.h
*
* Geometry-shader-specific code derived from the vec4_visitor class.
*/
#ifndef BRW_VEC4_GS_VISITOR_H
#define BRW_VEC4_GS_VISITOR_H
#include "brw_vec4.h"
#define MAX_GS_INPUT_VERTICES 6
#ifdef __cplusplus
namespace brw {
class vec4_gs_visitor : public vec4_visitor
{
public:
vec4_gs_visitor(const struct brw_compiler *compiler,
void *log_data,
struct brw_gs_compile *c,
struct brw_gs_prog_data *prog_data,
const nir_shader *shader,
void *mem_ctx,
bool no_spills,
int shader_time_index,
bool debug_enabled);
virtual void nir_setup_inputs();
protected:
virtual void setup_payload();
virtual void emit_prolog();
virtual void emit_thread_end();
virtual void emit_urb_write_header(int mrf);
virtual vec4_instruction *emit_urb_write_opcode(bool complete);
virtual void gs_emit_vertex(int stream_id);
virtual void gs_end_primitive();
virtual void nir_emit_intrinsic(nir_intrinsic_instr *instr);
protected:
int setup_varying_inputs(int payload_reg, int attributes_per_reg);
void emit_control_data_bits();
void set_stream_control_data_bits(unsigned stream_id);
src_reg vertex_count;
src_reg control_data_bits;
const struct brw_gs_compile * const c;
struct brw_gs_prog_data * const gs_prog_data;
};
} /* namespace brw */
#endif /* __cplusplus */
#endif /* BRW_VEC4_GS_VISITOR_H */