mesa/src/compiler
Connor Abbott b63782da16 isaspec: Add "custom" field type
Add support for a field which is decoded by a user callback. This will
be used for decoding control registers in cread/cwrite by afuc.

In order for this to interact well with the align feature, we need to
pull print() out of the decode implementation so that the callback can
call it and keep track of the line column.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23949>
2023-07-28 18:41:58 +00:00
..
clc clc: rework optional subgroup feature 2023-07-07 12:27:35 +00:00
glsl glsl: fix validation of ES vertex attribs 2023-07-19 00:43:26 +00:00
isaspec isaspec: Add "custom" field type 2023-07-28 18:41:58 +00:00
nir nir: add a helper for calculating variable slots 2023-07-28 13:14:35 +00:00
spirv vtn: more CL subgroups 2023-07-07 12:27:35 +00:00
builtin_type_macros.h glsl: add texture subpass variants 2022-11-10 10:21:34 +00:00
glsl_types.cpp compiler: set alignment=1 by default for handling empty struct/interface in glsl_types.cpp 2023-06-28 21:16:05 +00:00
glsl_types.h compiler/types: Be consistent when naming array element/size 2023-06-15 03:43:46 +00:00
meson.build compiler: Move spirv into a module of its own 2023-06-20 16:18:08 +00:00
nir_gl_types.h mesa: #include "util/glheader.h" instead GL/gl.h in shared code 2022-11-03 16:07:31 +00:00
nir_types.cpp compiler/types: Be consistent when naming array element/size 2023-06-15 03:43:46 +00:00
nir_types.h compiler/types: Be consistent when naming array element/size 2023-06-15 03:43:46 +00:00
shader_enums.c compiler: Add mesa_scope_name() function 2023-06-19 23:29:26 +00:00
shader_enums.h compiler: Remove blend enums duplicating util 2023-07-13 21:03:32 +00:00
shader_info.h vtn: more CL subgroups 2023-07-07 12:27:35 +00:00