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this allows eliminating surface refcounting and objects which, relatively speaking, don't serve much purpose see MR for details Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34054>
87 lines
2.7 KiB
C
87 lines
2.7 KiB
C
/**************************************************************************
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*
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* Copyright 2009-2010 VMware, Inc. All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sub license, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice (including the
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* next paragraph) shall be included in all copies or substantial portions
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* of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
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* IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
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* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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**************************************************************************/
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#ifndef U_FRAMEBUFFER_H
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#define U_FRAMEBUFFER_H
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#include "util/compiler.h"
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#include "pipe/p_state.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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extern bool
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util_framebuffer_state_equal(const struct pipe_framebuffer_state *dst,
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const struct pipe_framebuffer_state *src);
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extern void
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util_copy_framebuffer_state(struct pipe_framebuffer_state *dst,
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const struct pipe_framebuffer_state *src);
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extern void
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util_unreference_framebuffer_state(struct pipe_framebuffer_state *fb);
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extern bool
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util_framebuffer_min_size(const struct pipe_framebuffer_state *fb,
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unsigned *width,
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unsigned *height);
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extern unsigned
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util_framebuffer_get_num_layers(const struct pipe_framebuffer_state *fb);
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extern unsigned
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util_framebuffer_get_num_samples(const struct pipe_framebuffer_state *fb);
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extern void
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util_sample_locations_flip_y(struct pipe_screen *screen, unsigned fb_height,
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unsigned samples, uint8_t *locations);
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void
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#ifndef _WIN32
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__attribute__((deprecated))
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#endif
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util_framebuffer_init(struct pipe_context *pctx, const struct pipe_framebuffer_state *fb, struct pipe_surface **cbufs, struct pipe_surface **zsbuf);
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/* if you see this in your driver stop using it */
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#define PIPE_FB_SURFACES \
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struct pipe_surface *fb_cbufs[PIPE_MAX_COLOR_BUFS]; \
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struct pipe_surface *fb_zsbuf
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#ifdef __cplusplus
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}
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#endif
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#endif /* U_FRAMEBUFFER_H */
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