mesa/src/mapi/glapi
Adam Jackson f41ce4b210 mesa: Implement and advertise GL_MESA_sampler_objects
This is the GLES3 sampler object API trivially backported to GLES2,
because it allows for simpler/better support in glamor and mutter.

The only code change we need is adding these to the generated dispatch
tables for ES2 contexts. The interactions with EXT_shadow_samplers,
EXT_texture_filter_anisotropic and EXT_texture_sRGB_decode are already
in place before this change, and OES_texture_border_clamp is always
supported in Mesa.

Reviewed-by: Zoltán Böszörményi <zboszor@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/2440>
2023-08-01 14:52:10 +00:00
..
gen mesa: Implement and advertise GL_MESA_sampler_objects 2023-08-01 14:52:10 +00:00
registry Update OpenGL headers 2023-06-07 20:47:03 +00:00
tests mapi: Now _glapi_get_dispatch_table_size always equal to sizeof(struct _glapi_table) / sizeof(void *) 2023-06-27 11:38:59 +00:00
glapi.c mapi: Move shared stub into u_current.c 2022-08-22 21:32:09 +00:00
glapi.h mesa: Drop the aliases from the remap table. 2023-06-12 21:37:37 +00:00
glapi_dispatch.c mapi: Hide OpenGL functions to be exported when shared-glapi is disabled 2023-06-27 20:25:09 +00:00
glapi_entrypoint.c mapi: Delete dynamic stub generation. 2023-06-12 21:37:37 +00:00
glapi_getproc.c mapi: Remove dead struct _glapi_function in glapi/glapi_getproc.c 2023-06-29 01:36:09 +00:00
glapi_nop.c glapi: include generated headers without path 2017-10-27 11:06:07 -07:00
glapi_priv.h mapi: Delete dynamic stub generation. 2023-06-12 21:37:37 +00:00
meson.build mapi: Delete execmem support code. 2023-06-12 21:37:37 +00:00