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While the official INTEL_swap_event specification says that the drawable field should contain the GLXDrawable, not the Drawable, the existing DRI2 code in dri2.c that translates from DRI2_BufferSwapComplete sends out GLX_BufferSwapComplete with the Drawable's ID, so existing codebases like Clutter/Cogl rely on getting the Drawable. Match DRI2's error here and stuff the event with the X Drawable, not the GLX drawable. This fixes apps seeing wrong drawables through an indirect GLX context or with DRI3, which uses the GLX_BufferSwapComplete event directly on the wire instead of translates Present in mesa. At the same time, also modify the structure for the event to make sure that clients don't make the same mistake. This is not an API or ABI break, as GLXDrawable and Drawable are both typedefs for XID. Signed-off-by: Jasper St. Pierre <jstpierre@mecheye.net> Reviewed-by: Axel Davy <axel.davy@ens.fr> Cc: "10.1 10.2" <mesa-stable@lists.freedesktop.org> Signed-off-by: Dave Airlie <airlied@redhat.com> |
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File: docs/README.WIN32 Last updated: 21 June 2013 Quick Start ----- ----- Windows drivers are build with SCons. Makefiles or Visual Studio projects are no longer shipped or supported. Run scons osmesa mesagdi to build classic mesa Windows GDI drivers; or scons libgl-gdi to build gallium based GDI driver. This will work both with MSVS or Mingw. Windows Drivers ------- ------- At this time, only the gallium GDI driver is known to work. Source code also exists in the tree for other drivers in src/mesa/drivers/windows, but the status of this code is unknown. Recipe ------ Building on windows requires several open-source packages. These are steps that work as of this writing. - install python 2.7 - install scons (latest) - install mingw, flex, and bison - install pywin32 from here: http://www.lfd.uci.edu/~gohlke/pythonlibs get pywin32-218.4.win-amd64-py2.7.exe - install git - download mesa from git see http://www.mesa3d.org/repository.html - run scons General ------- After building, you can copy the above DLL files to a place in your PATH such as $SystemRoot/SYSTEM32. If you don't like putting things in a system directory, place them in the same directory as the executable(s). Be careful about accidentially overwriting files of the same name in the SYSTEM32 directory. The DLL files are built so that the external entry points use the stdcall calling convention. Static LIB files are not built. The LIB files that are built with are the linker import files associated with the DLL files. The si-glu sources are used to build the GLU libs. This was done mainly to get the better tessellator code. If you have a Windows-related build problem or question, please post to the mesa-dev or mesa-users list.