mirror of
https://gitlab.freedesktop.org/mesa/mesa.git
synced 2026-05-22 06:38:09 +02:00
58 lines
2.4 KiB
XML
58 lines
2.4 KiB
XML
<?xml version="1.0"?>
|
|
<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
|
|
|
|
<OpenGLAPI>
|
|
|
|
<category name="GL_ARB_ES2_compatibility" number="95">
|
|
<enum name="FIXED" count="1" value="0x140C"/>
|
|
<enum name="LOW_FLOAT" value="0x8DF0"/>
|
|
<enum name="MEDIUM_FLOAT" value="0x8DF1"/>
|
|
<enum name="HIGH_FLOAT" value="0x8DF2"/>
|
|
<enum name="LOW_INT" value="0x8DF3"/>
|
|
<enum name="MEDIUM_INT" value="0x8DF4"/>
|
|
<enum name="HIGH_INT" value="0x8DF5"/>
|
|
<enum name="SHADER_BINARY_FORMATS" value="0x8DF8"/>
|
|
<enum name="NUM_SHADER_BINARY_FORMATS" value="0x8DF9"/>
|
|
<enum name="SHADER_COMPILER" value="0x8DFA"/>
|
|
<enum name="MAX_VERTEX_UNIFORM_VECTORS" value="0x8DFB"/>
|
|
<enum name="MAX_VARYING_VECTORS" value="0x8DFC"/>
|
|
<enum name="MAX_FRAGMENT_UNIFORM_VECTORS" value="0x8DFD"/>
|
|
|
|
<function name="GetShaderPrecisionFormat" offset="assign">
|
|
<param name="shadertype" type="GLenum"/>
|
|
<param name="precisiontype" type="GLenum"/>
|
|
<param name="range" type="GLint *"/>
|
|
<param name="precision" type="GLint *"/>
|
|
</function>
|
|
|
|
<function name="ReleaseShaderCompiler" offset="assign">
|
|
</function>
|
|
|
|
<function name="ShaderBinary" offset="assign">
|
|
<param name="n" type="GLsizei"/>
|
|
<param name="shaders" type="const GLuint *"/>
|
|
<param name="binaryformat" type="GLenum"/>
|
|
<param name="binary" type="const GLvoid *"/>
|
|
<param name="length" type="GLsizei"/>
|
|
</function>
|
|
|
|
<!-- from GL_OES_fixed_point -->
|
|
<enum name="FIXED" value="0x140C"/>
|
|
<type name="fixed" size="4" />
|
|
|
|
<!-- from GL_OES_read_format -->
|
|
<enum name="IMPLEMENTATION_COLOR_READ_TYPE" value="0x8B9A"/>
|
|
<enum name="IMPLEMENTATION_COLOR_READ_FORMAT" value="0x8B9B"/>
|
|
|
|
<!-- from GL_OES_single_precision -->
|
|
<function name="ClearDepthf" offset="assign">
|
|
<param name="depth" type="GLclampf"/>
|
|
</function>
|
|
|
|
<function name="DepthRangef" offset="assign">
|
|
<param name="zNear" type="GLclampf"/>
|
|
<param name="zFar" type="GLclampf"/>
|
|
</function>
|
|
</category>
|
|
|
|
</OpenGLAPI>
|