mesa/src/compiler
Alyssa Rosenzweig 15000c79da nir: Add Panfrost-specific blending intrinsic
This gives more flexibility than the normal store_deref/store_output
versions (particularly, it allows us to abuse the type system in awful
ways, which is necessary for efficient format conversion in blend
shaders.)

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Acked-by: Karol Herbst <kherbst@redhat.com>
2019-07-09 14:07:23 -07:00
..
glsl glsl/standalone: meson test for --dump-builder 2019-07-03 12:13:37 -07:00
nir nir: Add Panfrost-specific blending intrinsic 2019-07-09 14:07:23 -07:00
spirv spirv: Implement SPV_EXT_demote_to_helper_invocation 2019-07-08 08:57:25 -07:00
Android.glsl.gen.mk mesa: android: Remove unnecessary dependency tracking rules 2019-05-06 11:29:25 +00:00
Android.glsl.mk
Android.mk
Android.nir.gen.mk mesa: android: Remove unnecessary dependency tracking rules 2019-05-06 11:29:25 +00:00
Android.nir.mk android: fix libmesa_nir build 2017-07-21 08:47:56 +03:00
blob.c compiler/blob: Add blob_skip_bytes 2018-07-09 23:02:33 -07:00
blob.h compiler/blob: Add blob_skip_bytes 2018-07-09 23:02:33 -07:00
builtin_type_macros.h glsl_types: vec8/vec16 support 2018-03-25 10:42:54 -04:00
glsl_types.cpp glsl/nir: add glsl_types::explicit_size plus nir C wrapper 2019-06-30 16:58:26 -05:00
glsl_types.h glsl/nir: add glsl_types::explicit_size plus nir C wrapper 2019-06-30 16:58:26 -05:00
Makefile.sources anv,nir: Move lower_input_attachments pass from ANV to NIR. 2019-07-08 14:02:50 +02:00
meson.build meson: Build with Python 3 2018-08-10 15:15:09 -07:00
nir_types.cpp nir_types: add glsl_type_is_leaf helper 2019-06-30 16:58:26 -05:00
nir_types.h nir_types: add glsl_type_is_leaf helper 2019-06-30 16:58:26 -05:00
SConscript spirv: Fix building with SCons 2018-03-30 14:33:03 -06:00
SConscript.glsl scons: Generate float64_glsl.h for glsl_to_nir fp64 lowering 2019-03-02 14:33:44 -08:00
SConscript.nir nir: mako all the intrinsics 2018-03-27 08:36:37 -04:00
SConscript.spirv spirv: Fix building with SCons 2018-03-30 14:33:03 -06:00
shader_enums.c compiler: Add color system value 2019-07-08 14:18:34 +02:00
shader_enums.h compiler: Add color system value 2019-07-08 14:18:34 +02:00
shader_info.h spirv: Implement SPV_EXT_demote_to_helper_invocation 2019-07-08 08:57:25 -07:00