mesa/src/compiler/nir/nir_opt_offsets.c
Mary Guillemard 73dba1e151
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nir, nvk, nak: Add base to isbewr_nv and isberd_nv
On SM86+, we can use a 16-bit unsigned offset along side the register
for it.

This adds a new base indice that will be used for it, integration with
nir_opt_offsets and a lowering pass to get ride of the base on
unsupported generations.

Signed-off-by: Mary Guillemard <mary@mary.zone>
Reviewed-by: Mel Henning <mhenning@darkrefraction.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39716>
2026-03-11 19:41:34 +00:00

413 lines
15 KiB
C

/*
* Copyright © 2021 Valve Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*
* Authors:
* Timur Kristóf
*
*/
#include "nir.h"
#include "nir_builder.h"
#include "util/u_overflow.h"
typedef struct
{
struct hash_table *range_ht;
const nir_opt_offsets_options *options;
bool progress;
} opt_offsets_state;
static bool
try_extract_const_addition(nir_builder *b, opt_offsets_state *state, nir_scalar *out_val, int64_t *out_const,
int32_t min, uint32_t max, bool need_nuw)
{
bool is_unsigned = min == 0;
assert(is_unsigned || max <= INT32_MAX);
nir_scalar val = nir_scalar_chase_movs(*out_val);
if (!nir_scalar_is_alu(val))
return false;
nir_alu_instr *alu = nir_def_as_alu(val.def);
if (alu->op != nir_op_iadd)
return false;
nir_scalar src[2] = {
{ alu->src[0].src.ssa, alu->src[0].swizzle[val.comp] },
{ alu->src[1].src.ssa, alu->src[1].swizzle[val.comp] },
};
/* Make sure that we aren't taking out an addition that could trigger
* unsigned wrapping in a way that would change the semantics of the load.
* Ignored for ints-as-floats (lower_bitops is a proxy for that), where
* unsigned wrapping doesn't make sense.
*/
if (need_nuw && !alu->no_unsigned_wrap &&
!b->shader->options->lower_bitops) {
assert(is_unsigned);
if (!state->range_ht) {
/* Cache for nir_unsigned_upper_bound */
state->range_ht = _mesa_pointer_hash_table_create(NULL);
}
/* Check if there can really be an unsigned wrap. */
uint32_t ub0 = nir_unsigned_upper_bound(b->shader, state->range_ht, src[0]);
uint32_t ub1 = nir_unsigned_upper_bound(b->shader, state->range_ht, src[1]);
if ((UINT32_MAX - ub0) < ub1)
return false;
/* We proved that unsigned wrap won't be possible, so we can set the flag too. */
alu->no_unsigned_wrap = true;
state->progress = true;
}
for (unsigned i = 0; i < 2; ++i) {
src[i] = nir_scalar_chase_movs(src[i]);
if (nir_scalar_is_const(src[i])) {
int64_t offset;
if (is_unsigned)
offset = nir_scalar_as_uint(src[i]);
else
offset = nir_scalar_as_int(src[i]);
int64_t new_offset = 0;
if (!util_add_overflow(int64_t, offset, *out_const, &new_offset)) {
if (new_offset >= min && new_offset <= max) {
*out_const = new_offset;
try_extract_const_addition(b, state, &src[1 - i], out_const, min, max, need_nuw);
*out_val = src[1 - i];
return true;
}
}
}
}
bool changed_src0 = try_extract_const_addition(b, state, &src[0], out_const, min, max, need_nuw);
bool changed_src1 = try_extract_const_addition(b, state, &src[1], out_const, min, max, need_nuw);
if (!changed_src0 && !changed_src1)
return false;
state->progress = true;
b->cursor = nir_before_instr(&alu->instr);
nir_def *r = nir_iadd(b, nir_mov_scalar(b, src[0]),
nir_mov_scalar(b, src[1]));
*out_val = nir_get_scalar(r, 0);
return true;
}
static bool
try_fold_load_store(nir_builder *b,
nir_intrinsic_instr *intrin,
opt_offsets_state *state,
unsigned offset_src_idx,
int32_t min,
uint32_t max,
bool need_nuw)
{
bool is_unsigned = min == 0;
assert(is_unsigned || max <= INT32_MAX);
/* Assume that BASE is the constant offset of a load/store.
* Try to constant-fold additions to the offset source
* into the actual const offset of the instruction.
*/
int64_t off_const = nir_intrinsic_base(intrin);
nir_src *off_src = &intrin->src[offset_src_idx];
nir_def *replace_src = NULL;
if (off_const > max || off_const < min)
return false;
if (!nir_src_is_const(*off_src)) {
nir_scalar val = { .def = off_src->ssa, .comp = 0 };
if (!try_extract_const_addition(b, state, &val, &off_const, min, max, need_nuw))
return false;
b->cursor = nir_before_instr(&intrin->instr);
replace_src = nir_mov_scalar(b, val);
} else {
int64_t src_off_const;
if (is_unsigned)
src_off_const = nir_src_as_uint(*off_src);
else
src_off_const = nir_src_as_int(*off_src);
if (!src_off_const)
return false;
int64_t new_off_const = 0;
if (!util_add_overflow(int64_t, src_off_const, off_const, &new_off_const)) {
if (new_off_const < min || new_off_const > max)
return false;
off_const = new_off_const;
b->cursor = nir_before_instr(&intrin->instr);
replace_src = nir_imm_zero(b, off_src->ssa->num_components, off_src->ssa->bit_size);
}
}
if (!replace_src)
return false;
nir_src_rewrite(&intrin->src[offset_src_idx], replace_src);
assert(off_const <= max && off_const >= min);
nir_intrinsic_set_base(intrin, off_const);
return true;
}
/* Nvidia's load/store/atomic instructions are a bit weird. If you have a constant offset, the
* instruction's base is an unsigned offset. If it's not constant, it's a _signed_ offset. In
* the ISA the difference is encoded via selection of the zero register RZ, e.g. for 24 bit:
* [RZ + 0x900000] -> access at 0x900000
* [R0 + 0x900000] -> access at R0 - 0x700000
*/
static bool
try_fold_load_store_nv(nir_builder *b,
nir_intrinsic_instr *intrin,
opt_offsets_state *state)
{
unsigned offset_bits = nir_get_io_base_size_nv(intrin);
int offset_idx = nir_get_io_offset_src_number(intrin);
assert(offset_idx >= 0);
nir_src src = intrin->src[offset_idx];
int32_t min = 0;
uint32_t max = BITFIELD_MASK(offset_bits);
if (!nir_src_is_const(src)) {
max >>= 1;
min = ~max;
}
/* We rely on opt_algebraic to order things so that nir_opt_offset can fold
* constant offsets into instructions first without having to take the offset
* shift into account. */
if (nir_intrinsic_has_offset_shift_nv(intrin) &&
nir_intrinsic_offset_shift_nv(intrin) != 0) {
assert(!"nir_opt_offset encountered non 0 offset_shift_nv");
return false;
}
return try_fold_load_store(b, intrin, state, offset_idx, min, max, false);
}
static bool
decrease_shared2_offsets(uint32_t offset0, uint32_t offset1, uint32_t stride, uint32_t *excess)
{
/* Make the offsets a multiple of the stride. */
if (offset0 % stride != offset1 % stride)
return false;
*excess = offset0 % stride;
/* Ensure both offsets are not too large. */
uint32_t range = 256 * stride;
if (offset0 / range != offset1 / range) {
*excess += ROUND_DOWN_TO(MIN2(offset0, offset1), stride);
if (offset0 - *excess >= range || offset1 - *excess >= range)
return false;
} else {
*excess += ROUND_DOWN_TO(offset0, range);
}
return true;
}
static bool
try_fold_shared2(nir_builder *b,
nir_intrinsic_instr *intrin,
opt_offsets_state *state,
unsigned offset_src_idx,
bool need_nuw)
{
bool is_load = intrin->intrinsic == nir_intrinsic_load_shared2_amd;
unsigned comp_size = (is_load ? intrin->def.bit_size : intrin->src[0].ssa->bit_size) / 8;
unsigned stride = (nir_intrinsic_st64(intrin) ? 64 : 1) * comp_size;
uint32_t offset0 = nir_intrinsic_offset0(intrin) * stride;
uint32_t offset1 = nir_intrinsic_offset1(intrin) * stride;
nir_src *off_src = &intrin->src[offset_src_idx];
int64_t const_offset = 0;
nir_scalar replace_src = { NULL, 0 };
bool modified_shader = false;
if (!nir_src_is_const(*off_src)) {
uint32_t max = INT32_MAX - MAX2(offset0, offset1); /* Avoid negative offsets. */
replace_src = nir_get_scalar(off_src->ssa, 0);
if (!try_extract_const_addition(b, state, &replace_src, &const_offset, 0, max, need_nuw))
return false;
modified_shader = true;
} else {
const_offset = nir_src_as_uint(*off_src);
}
offset0 += const_offset;
offset1 += const_offset;
uint32_t excess_normal = 0, excess_st64 = 0;
bool normal = decrease_shared2_offsets(offset0, offset1, comp_size, &excess_normal);
bool st64 = decrease_shared2_offsets(offset0, offset1, 64 * comp_size, &excess_st64);
/* Use ST64 if the normal mode is impossible or using ST64 saves an addition. */
st64 &= !normal || (excess_normal > 0 && excess_st64 == 0);
uint32_t excess = st64 ? excess_st64 : excess_normal;
assert(st64 || normal);
if (excess == const_offset && !modified_shader)
return false;
b->cursor = nir_before_instr(&intrin->instr);
/* Even if the constant offset doesn't fit in offset0/offset1, this addition is likely to be CSE'd. */
if (replace_src.def)
nir_src_rewrite(off_src, nir_iadd_imm(b, nir_mov_scalar(b, replace_src), excess));
else
nir_src_rewrite(off_src, nir_imm_int(b, excess));
stride = (st64 ? 64 : 1) * comp_size;
nir_intrinsic_set_offset0(intrin, (offset0 - excess) / stride);
nir_intrinsic_set_offset1(intrin, (offset1 - excess) / stride);
nir_intrinsic_set_st64(intrin, st64);
return true;
}
static uint32_t
get_max(opt_offsets_state *state, nir_intrinsic_instr *intrin, uint32_t default_val)
{
if (default_val)
return default_val;
if (state->options->max_offset_cb)
return state->options->max_offset_cb(intrin, state->options->cb_data);
return 0;
}
static bool
allow_offset_wrap(opt_offsets_state *state, nir_intrinsic_instr *intr)
{
if (state->options->allow_offset_wrap_cb)
return state->options->allow_offset_wrap_cb(intr, state->options->cb_data);
return false;
}
static bool
process_instr(nir_builder *b, nir_instr *instr, void *s)
{
if (instr->type != nir_instr_type_intrinsic)
return false;
opt_offsets_state *state = (opt_offsets_state *)s;
nir_intrinsic_instr *intrin = nir_instr_as_intrinsic(instr);
bool need_nuw = !allow_offset_wrap(state, intrin);
switch (intrin->intrinsic) {
case nir_intrinsic_load_uniform:
case nir_intrinsic_load_const_ir3:
return try_fold_load_store(b, intrin, state, 0, 0, get_max(state, intrin, state->options->uniform_max), need_nuw);
case nir_intrinsic_load_ubo_vec4:
return try_fold_load_store(b, intrin, state, 1, 0, get_max(state, intrin, state->options->ubo_vec4_max), need_nuw);
case nir_intrinsic_shared_atomic:
case nir_intrinsic_shared_atomic_swap:
return try_fold_load_store(b, intrin, state, 0, 0, get_max(state, intrin, state->options->shared_atomic_max), need_nuw);
case nir_intrinsic_load_shared:
case nir_intrinsic_load_shared_ir3:
return try_fold_load_store(b, intrin, state, 0, 0, get_max(state, intrin, state->options->shared_max), need_nuw);
case nir_intrinsic_store_shared:
case nir_intrinsic_store_shared_ir3:
return try_fold_load_store(b, intrin, state, 1, 0, get_max(state, intrin, state->options->shared_max), need_nuw);
case nir_intrinsic_load_shared2_amd:
return try_fold_shared2(b, intrin, state, 0, need_nuw);
case nir_intrinsic_store_shared2_amd:
return try_fold_shared2(b, intrin, state, 1, need_nuw);
case nir_intrinsic_load_buffer_amd:
need_nuw &= !!(nir_intrinsic_access(intrin) & ACCESS_IS_SWIZZLED_AMD);
return try_fold_load_store(b, intrin, state, 1, 0, get_max(state, intrin, state->options->buffer_max), need_nuw);
case nir_intrinsic_store_buffer_amd:
need_nuw &= !!(nir_intrinsic_access(intrin) & ACCESS_IS_SWIZZLED_AMD);
return try_fold_load_store(b, intrin, state, 2, 0, get_max(state, intrin, state->options->buffer_max), need_nuw);
case nir_intrinsic_load_ssbo_intel:
case nir_intrinsic_load_ssbo_uniform_block_intel:
case nir_intrinsic_load_ubo_uniform_block_intel:
return try_fold_load_store(b, intrin, state, 1, 0, get_max(state, intrin, state->options->buffer_max), need_nuw);
case nir_intrinsic_store_ssbo_intel:
return try_fold_load_store(b, intrin, state, 2, 0, get_max(state, intrin, state->options->buffer_max), need_nuw);
case nir_intrinsic_load_ssbo_ir3:
return try_fold_load_store(b, intrin, state, 2, 0, get_max(state, intrin, state->options->buffer_max), need_nuw);
case nir_intrinsic_store_ssbo_ir3:
return try_fold_load_store(b, intrin, state, 3, 0, get_max(state, intrin, state->options->buffer_max), need_nuw);
case nir_intrinsic_load_global_constant_uniform_block_intel:
return try_fold_load_store(b, intrin, state, 0, 0, get_max(state, intrin, state->options->buffer_max), false);
case nir_intrinsic_load_urb_lsc_intel:
return try_fold_load_store(b, intrin, state, 0, 0, UINT32_MAX, false);
case nir_intrinsic_store_urb_lsc_intel:
case nir_intrinsic_load_urb_vec4_intel:
return try_fold_load_store(b, intrin, state, 1, 0, UINT32_MAX, false);
case nir_intrinsic_store_urb_vec4_intel:
return try_fold_load_store(b, intrin, state, 2, 0, UINT32_MAX, false);
case nir_intrinsic_global_atomic_nv:
case nir_intrinsic_global_atomic_swap_nv:
case nir_intrinsic_ldc_nv:
case nir_intrinsic_ldcx_nv:
case nir_intrinsic_load_global_nv:
case nir_intrinsic_load_scratch_nv:
case nir_intrinsic_load_shared_nv:
case nir_intrinsic_load_shared_lock_nv:
case nir_intrinsic_shared_atomic_nv:
case nir_intrinsic_shared_atomic_swap_nv:
case nir_intrinsic_store_global_nv:
case nir_intrinsic_store_scratch_nv:
case nir_intrinsic_store_shared_nv:
case nir_intrinsic_store_shared_unlock_nv:
case nir_intrinsic_vild_nv:
return try_fold_load_store_nv(b, intrin, state);
/* Always signed offset */
case nir_intrinsic_cmat_load_shared_nv:
return try_fold_load_store(b, intrin, state, 0, -8388608, 0x7fffff, false);
case nir_intrinsic_isberd_nv:
return try_fold_load_store(b, intrin, state, 0, 0, get_max(state, intrin, 0), false);
case nir_intrinsic_isbewr_nv:
return try_fold_load_store(b, intrin, state, 1, 0, get_max(state, intrin, 0), false);
default:
return false;
}
UNREACHABLE("Can't reach here.");
}
bool
nir_opt_offsets(nir_shader *shader, const nir_opt_offsets_options *options)
{
opt_offsets_state state;
state.range_ht = NULL;
state.options = options;
state.progress = false;
bool p = nir_shader_instructions_pass(shader, process_instr,
nir_metadata_control_flow,
&state);
if (state.range_ht)
_mesa_hash_table_destroy(state.range_ht, NULL);
return p || state.progress;
}