mesa/src/glx/apple
Dylan Baker a8e2d79e02 meson: use gnu_symbol_visibility argument
This uses a meson builtin to handle -fvisibility=hidden. This is nice
because we don't need to track which languages are used, if C++ is
suddenly added meson just does the right thing.

Acked-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4740>
2020-06-01 18:59:18 +00:00
..
apple_cgl.c
apple_cgl.h
apple_glapi.c glx/apple: locate dispatch table functions to wrap by name 2018-02-01 15:14:08 +00:00
apple_glx.c
apple_glx.h
apple_glx_context.c glx: turn LIBGL_DIAGNOSTIC into a boolean 2017-09-12 13:53:11 +01:00
apple_glx_context.h
apple_glx_drawable.c
apple_glx_drawable.h
apple_glx_log.c apple/glx/log: added missing va_end() after va_copy() 2018-09-06 17:33:27 +01:00
apple_glx_log.h
apple_glx_pbuffer.c glx: turn LIBGL_DIAGNOSTIC into a boolean 2017-09-12 13:53:11 +01:00
apple_glx_pixmap.c
apple_glx_surface.c
apple_visual.c glx/apple: include util/debug.h for env_var_as_boolean prototype 2018-02-01 15:14:02 +00:00
apple_visual.h
apple_xgl_api.h
apple_xgl_api_read.c
apple_xgl_api_stereo.c
apple_xgl_api_viewport.c
appledri.c
appledri.h
appledristr.h
glx_empty.c glx: Fix up glXQueryGLXPbufferSGIX on macOS. 2019-08-23 11:05:23 -04:00
meson.build meson: use gnu_symbol_visibility argument 2020-06-01 18:59:18 +00:00
RELEASE_NOTES
TODO