mesa/src/intel/vulkan
Jason Ekstrand b38a0d64ba anv/meta2d: Don't declare an array sampler in the fragment shader
With the new blit framework we aren't using array textures and, from
talking with Nanley, we don't think it's going to be useful in the future
either.  Just get rid of it for now.

Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
2016-04-08 15:57:28 -07:00
..
tests
.gitignore
anv_allocator.c
anv_batch_chain.c
anv_cmd_buffer.c
anv_descriptor_set.c
anv_device.c anv/gen7: Save kernel command parser version 2016-03-28 17:01:35 -07:00
anv_dump.c
anv_entrypoints_gen.py
anv_formats.c
anv_gem.c
anv_gem_stubs.c
anv_genX.h
anv_image.c anv/image: Enable specifying a surface's minimum pitch 2016-03-25 17:33:40 -07:00
anv_intel.c
anv_meta.c
anv_meta.h
anv_meta_blit.c
anv_meta_blit2d.c anv/meta2d: Don't declare an array sampler in the fragment shader 2016-04-08 15:57:28 -07:00
anv_meta_clear.c
anv_meta_copy.c
anv_meta_resolve.c
anv_nir.h
anv_nir_apply_dynamic_offsets.c
anv_nir_apply_pipeline_layout.c
anv_nir_lower_push_constants.c
anv_pass.c
anv_pipeline.c
anv_pipeline_cache.c
anv_private.h anv/gen7: Save kernel command parser version 2016-03-28 17:01:35 -07:00
anv_query.c
anv_util.c
anv_wsi.c
anv_wsi.h
anv_wsi_wayland.c
anv_wsi_x11.c
dev_icd.json.in
gen7_cmd_buffer.c anv: Invalidate state cache before L3 partitioning set-up. 2016-03-28 17:01:35 -07:00
gen7_pipeline.c
gen8_cmd_buffer.c anv: Invalidate state cache before L3 partitioning set-up. 2016-03-28 17:01:35 -07:00
gen8_pipeline.c
genX_cmd_buffer.c anv/gen7: Fix command parser version test with indirect dispatch 2016-03-28 22:30:33 -07:00
genX_pipeline.c
genX_pipeline_util.h
genX_state.c
intel_icd.json.in
Makefile.am