mesa/src/compiler
Marek Olšák b2d32ae246 nir: add nir_intrinsic_load_per_primitive_input, split from io_semantics flag
Instead of having 1 bit in nir_io_semantics indicating a per-primitive
FS input, add a dedicated intrinsic for it.

Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29895>
2024-07-23 16:13:16 +00:00
..
clc compilers/clc: Add missing break statements. 2024-07-22 21:55:49 +00:00
glsl format: Generate endian-independent format aliases 2024-07-19 13:50:42 +00:00
isaspec build: pass licensing information in SPDX form 2024-06-29 12:42:49 -07:00
nir nir: add nir_intrinsic_load_per_primitive_input, split from io_semantics flag 2024-07-23 16:13:16 +00:00
spirv spirv: handle function parameters passed by value 2024-07-22 21:16:58 +00:00
builtin_types.py compiler/types: Use Python to generate code for builtin types 2023-09-16 15:17:01 +00:00
builtin_types_c.py util,vulkan,mesa,compiler: Generate source files with utf8 encoding from mako template 2023-12-07 12:41:07 +00:00
builtin_types_h.py util,vulkan,mesa,compiler: Generate source files with utf8 encoding from mako template 2023-12-07 12:41:07 +00:00
glsl_types.c glsl_types: derive ht 2024-03-12 19:41:50 +00:00
glsl_types.h compiler/types: Fix glsl_dvec*_type() helpers 2024-03-04 15:22:32 +00:00
meson.build format: Generate endian-independent format aliases 2024-07-19 13:50:42 +00:00
shader_enums.c nir: add SYSTEM_VALUE_BASE_WORKGROUP_ID 2024-04-24 20:18:48 +00:00
shader_enums.h nir: Add FLOAT_CONTROLS_.*_PRESERVE 2024-07-15 19:28:59 +00:00
shader_info.h nir/shader_info: remove uses_demote 2024-06-17 19:37:16 +00:00