mesa/src/compiler/glsl/main.cpp
Alejandro Piñeiro 68c23d2d04 glsl: add just-log option for the standalone compiler.
Add an option in order to ask to just print the InfoLog, without any
header or separator. Useful if we want to use the standalone compiler
to track only the warning/error messages.

v2: all printfs goes on its own line (Ian Romanick)
v3: rebasing: move just_log to standalone.h/cpp

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2016-05-26 08:46:05 +02:00

99 lines
3 KiB
C++

/*
* Copyright © 2008, 2009 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
#include <stdio.h>
#include <getopt.h>
/** @file main.cpp
*
* This file is the main() routine and scaffolding for producing
* builtin_compiler (which doesn't include builtins itself and is used
* to generate the profile information for builtin_function.cpp), and
* for glsl_compiler (which does include builtins and can be used to
* offline compile GLSL code and examine the resulting GLSL IR.
*/
#include "main/mtypes.h"
#include "standalone.h"
static struct standalone_options options;
const struct option compiler_opts[] = {
{ "dump-ast", no_argument, &options.dump_ast, 1 },
{ "dump-hir", no_argument, &options.dump_hir, 1 },
{ "dump-lir", no_argument, &options.dump_lir, 1 },
{ "link", no_argument, &options.do_link, 1 },
{ "just-log", no_argument, &options.just_log, 1 },
{ "version", required_argument, NULL, 'v' },
{ NULL, 0, NULL, 0 }
};
/**
* \brief Print proper usage and exit with failure.
*/
void
usage_fail(const char *name)
{
const char *header =
"usage: %s [options] <file.vert | file.tesc | file.tese | file.geom | file.frag | file.comp>\n"
"\n"
"Possible options are:\n";
printf(header, name);
for (const struct option *o = compiler_opts; o->name != 0; ++o) {
printf(" --%s\n", o->name);
}
exit(EXIT_FAILURE);
}
int
main(int argc, char * const* argv)
{
int status = EXIT_SUCCESS;
int c;
int idx = 0;
while ((c = getopt_long(argc, argv, "", compiler_opts, &idx)) != -1) {
switch (c) {
case 'v':
options.glsl_version = strtol(optarg, NULL, 10);
break;
default:
break;
}
}
if (argc <= optind)
usage_fail(argv[0]);
struct gl_shader_program *whole_program;
whole_program = standalone_compile_shader(&options, argc - optind, &argv[optind]);
if (!whole_program)
usage_fail(argv[0]);
standalone_compiler_cleanup(whole_program);
return status;
}