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We are trying to make vk snapshot load the google Chrome home page without crashing. With this CL it does not crash during load but would crash with a device lost after submitting a queue (which is unsurprising because everything is missing to snapshot vk queue). Content of this commit includes: - Add dependencies for VkImageView, VkGraphicsPipelines, VkFramebuffer. They are necessary to tell the snapshot module the order of vk object creation. - Add vkBindImageMemory into the loading sequencey of VkImage, so that it would be executed before vkCreateImageView. - Delay the destruction of VkShaderModule. This is because other objects can still refer to it after it is destroyed. - Initialize VK backend for color buffer properly on snapshot load. - Save and load vk images in the same order by sorting them according to their boxed handle. - Record all the placeholder handles for vkCreateDescriptorPool. For performance purpose this function creates a lot of extra handles without real contents. We need to snapshot those handles as well. Reviewed-by: Aaron Ruby <aruby@blackberry.com> Acked-by: Yonggang Luo <luoyonggang@gmail.com> Acked-by: Adam Jackson <ajax@redhat.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27246> |
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`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library ====================================================== Source ------ This repository lives at https://gitlab.freedesktop.org/mesa/mesa. Other repositories are likely forks, and code found there is not supported. Build & install --------------- You can find more information in our documentation (`docs/install.rst <https://docs.mesa3d.org/install.html>`_), but the recommended way is to use Meson (`docs/meson.rst <https://docs.mesa3d.org/meson.html>`_): .. code-block:: sh $ meson setup build $ ninja -C build/ $ sudo ninja -C build/ install Support ------- Many Mesa devs hang on IRC; if you're not sure which channel is appropriate, you should ask your question on `OFTC's #dri-devel <irc://irc.oftc.net/dri-devel>`_, someone will redirect you if necessary. Remember that not everyone is in the same timezone as you, so it might take a while before someone qualified sees your question. To figure out who you're talking to, or which nick to ping for your question, check out `Who's Who on IRC <https://dri.freedesktop.org/wiki/WhosWho/>`_. The next best option is to ask your question in an email to the mailing lists: `mesa-dev\@lists.freedesktop.org <https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_ Bug reports ----------- If you think something isn't working properly, please file a bug report (`docs/bugs.rst <https://docs.mesa3d.org/bugs.html>`_). Contributing ------------ Contributions are welcome, and step-by-step instructions can be found in our documentation (`docs/submittingpatches.rst <https://docs.mesa3d.org/submittingpatches.html>`_). Note that Mesa uses gitlab for patches submission, review and discussions.