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When writing the scheduler, we forgot that you can't read the complex unit in certain sources because it gets overwritten to 0 or 1. Fixing this turned out to be possible without giving up and reducing GPIR_VALUE_REG_NUM to 10, although it was difficult in a way I didn't expect. There can be at most 4 next-max nodes that can't have moves scheduled in the complex slot, so it actually isn't a problem for getting the number of next-max nodes at 5 or lower. However, it is a problem for stores. If a given node is a next-max node whose move cannot go in the complex slot *and* is used by a store that we decide to schedule, we have to reserve one of the non-complex slots for a move instead of all the slots, or we can wind up in a situation where only the complex slot is free and we fail the move. This means that we have to add another term to the reservation logic, for stores whose children cannot be in the complex slot. Acked-by: Qiang Yu <yuq825@gmail.com> |
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`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library ====================================================== Source ------ This repository lives at https://gitlab.freedesktop.org/mesa/mesa. Other repositories are likely forks, and code found there is not supported. Build & install --------------- You can find more information in our documentation (`docs/install.html <https://mesa3d.org/install.html>`_), but the recommended way is to use Meson (`docs/meson.html <https://mesa3d.org/meson.html>`_): .. code-block:: sh $ mkdir build $ cd build $ meson .. $ sudo ninja install Support ------- Many Mesa devs hang on IRC; if you're not sure which channel is appropriate, you should ask your question on `Freenode's #dri-devel <irc://chat.freenode.net#dri-devel>`_, someone will redirect you if necessary. Remember that not everyone is in the same timezone as you, so it might take a while before someone qualified sees your question. To figure out who you're talking to, or which nick to ping for your question, check out `Who's Who on IRC <https://dri.freedesktop.org/wiki/WhosWho/>`_. The next best option is to ask your question in an email to the mailing lists: `mesa-dev\@lists.freedesktop.org <https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_ Bug reports ----------- If you think something isn't working properly, please file a bug report (`docs/bugs.html <https://mesa3d.org/bugs.html>`_). Contributing ------------ Contributions are welcome, and step-by-step instructions can be found in our documentation (`docs/submittingpatches.html <https://mesa3d.org/submittingpatches.html>`_). Note that Mesa uses email mailing-lists for patches submission, review and discussions.