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glsl
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compiler: decrease STATE_LENGTH from 5 to 4
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2020-12-01 11:52:11 +00:00 |
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nir
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nir: update fallthrough comments
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2020-12-01 10:04:41 +01:00 |
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spirv
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compiler/spirv: update fallthrough comments
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2020-12-01 10:04:41 +01:00 |
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Android.glsl.gen.mk
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android: util: Move xxd.py to util
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2020-10-11 23:22:34 +02:00 |
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Android.glsl.mk
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android: glsl: build shader cache sources
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2017-02-20 16:30:37 +00:00 |
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Android.mk
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Android.nir.gen.mk
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nir: use a single canonical list of intrinsic indices
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2020-11-26 17:50:38 +00:00 |
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Android.nir.mk
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android: fix libmesa_nir build
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2017-07-21 08:47:56 +03:00 |
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builtin_type_macros.h
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compiler/types: Add 64-bit image types
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2020-11-09 17:17:39 +00:00 |
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glsl_types.cpp
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compiler/types: Add 64-bit image types
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2020-11-09 17:17:39 +00:00 |
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glsl_types.h
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glsl: Fix -Wshadow warning
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2020-11-16 08:49:18 +00:00 |
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Makefile.sources
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nir: use a single canonical list of intrinsic indices
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2020-11-26 17:50:38 +00:00 |
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meson.build
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spirv: add some tests for volatile/available/visible
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2020-09-01 17:15:22 +00:00 |
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nir_types.cpp
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nir: Add a size_align helper function for aligning elements to 16 bytes.
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2020-11-16 13:54:22 -08:00 |
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nir_types.h
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nir: Add a size_align helper function for aligning elements to 16 bytes.
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2020-11-16 13:54:22 -08:00 |
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SConscript
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spirv: Fix building with SCons
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2018-03-30 14:33:03 -06:00 |
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SConscript.glsl
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util: Move xxd.py to util
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2020-10-07 21:52:04 +00:00 |
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SConscript.nir
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nir: use a single canonical list of intrinsic indices
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2020-11-26 17:50:38 +00:00 |
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SConscript.spirv
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scons: fix SPIR-V -> NIR build
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2020-10-13 16:53:10 +01:00 |
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shader_enums.c
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compiler/nir: introduce a new helper to get varying name
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2020-12-01 08:20:38 +00:00 |
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shader_enums.h
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compiler: decrease STATE_LENGTH from 5 to 4
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2020-12-01 11:52:11 +00:00 |
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shader_info.h
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spirv: add support for KHR_fragment_shading_rate
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2020-12-01 08:20:38 +00:00 |