mesa/src/compiler
2023-06-21 00:01:10 +00:00
..
clc compiler/clc: Move related NIR passes to the common mesa clc 2023-06-20 03:43:41 +00:00
glsl compiler: Move from nir_scope to mesa_scope 2023-06-19 23:29:26 +00:00
isaspec ir3, isaspec: add raw instruction to assembler/disassembler. 2023-01-26 14:26:11 +00:00
nir nir/print: Print whether the shader is internal or not 2023-06-21 00:01:10 +00:00
spirv compiler: Move spirv into a module of its own 2023-06-20 16:18:08 +00:00
builtin_type_macros.h glsl: add texture subpass variants 2022-11-10 10:21:34 +00:00
glsl_types.cpp compiler/types: fix size of padded OpenCL Structs 2023-06-20 01:55:38 +00:00
glsl_types.h compiler/types: Be consistent when naming array element/size 2023-06-15 03:43:46 +00:00
meson.build compiler: Move spirv into a module of its own 2023-06-20 16:18:08 +00:00
nir_gl_types.h mesa: #include "util/glheader.h" instead GL/gl.h in shared code 2022-11-03 16:07:31 +00:00
nir_types.cpp compiler/types: Be consistent when naming array element/size 2023-06-15 03:43:46 +00:00
nir_types.h compiler/types: Be consistent when naming array element/size 2023-06-15 03:43:46 +00:00
shader_enums.c compiler: Add mesa_scope_name() function 2023-06-19 23:29:26 +00:00
shader_enums.h compiler: Add mesa_scope_name() function 2023-06-19 23:29:26 +00:00
shader_info.h spirv: add support for SpvCapabilityFragmentBarycentricKHR 2023-06-02 13:25:43 +00:00