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That will make sure the include directories are passed on and also make sure the generated headers are properly built before whoever code depends on it. NIR dependency propagates that dependency too. Since the right include directory is always propagated, we can remove the extra "compiler/" prefix from the `#include`s in glsl_types.h. Note: NIR has a special "header only" dependency, so include the generated headers for compiler there too. Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/9843 Reviewed-by: Eric Engestrom <eric@igalia.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25314> |
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| device-select-layer | ||
| overlay-layer | ||
| registry | ||
| runtime | ||
| util | ||
| wsi | ||
| meson.build | ||
| vulkan-android.sym | ||
| vulkan-icd-android-symbols.txt | ||
| vulkan-icd-symbols.txt | ||
| vulkan.sym | ||
| vulkan_api.def.in | ||