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This is incorrect for 32-bit integer MRTs which are clamped to the
maximum value of the format, and returning 0 can break some shaders.
This fixes a rendering issue with RAGE2.
Cc: mesa-stable
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/4329
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16080>
(cherry picked from commit
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