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WA states that we need to allocate maximum number of stackIDs per DSS from RT_DISPATCH_GLOBALS to 2048. We can still throttle/control the CFE_STATE::StackID to be in range specified by the field. This does impact performance having CFE_STATE::stackIDs capped to 2K by default. More the outstanding ray queries, larger the working set and have more impact on cache hit rate. This affect performance on Xe2+ onwards: * Boundary Benchmark: 36.2% * Solar Bay extreme: 9.8% * Hitman world of assassination: 3.9% Fixes: |
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