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Most Linux distros work around aliasing problems in Mesa by compiling with the GCC option -fno-strict-aliasing. Two examples: https://bugs.freedesktop.org/show_bug.cgi?id=6046 http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=394311 This makes -fno-strict-aliasing the default with a comment that developers should consider commenting it out. There is a already a note about these bugs in docs/helpwanted.html.
19 lines
602 B
Text
19 lines
602 B
Text
# Configuration for Linux fbdev interface
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include $(TOP)/configs/linux
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CONFIG_NAME = linux-fbdev
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CFLAGS = -O3 -ffast-math -ansi -pedantic -fPIC -D_POSIX_C_SOURCE=199309L -D_SVID_SOURCE -D_BSD_SOURCE -DPTHREADS -DUSE_GLFBDEV_DRIVER
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# Work around aliasing bugs - developers should comment this out
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CFLAGS += -fno-strict-aliasing
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SRC_DIRS = mesa glu glut/fbdev
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DRIVER_DIRS = fbdev osmesa
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PROGRAM_DIRS = fbdev demos redbook samples
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GL_LIB_DEPS = $(EXTRA_LIB_PATH) -lm -lpthread
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OSMESA_LIB_DEPS = -lm -lpthread
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GLUT_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) $(EXTRA_LIB_PATH) -lgpm -lm
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