mesa/src/mapi/glapi/gen/ARB_gl_spirv.xml
Nicolai Hähnle 46b21b8f90 mesa: add GL_ARB_gl_spirv boilerplate
v2: * Add meson build bits (Eric Engestrom)
    * Return INVALID_OPERATION error on SpecializeShaderARB (Ian Romanick)

v3: Include boilerplate for the GL 4.6 alias of glSpecializeShaderARB
   (Neil Roberts)

Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2017-12-12 08:18:32 +01:00

21 lines
619 B
XML

<?xml version="1.0"?>
<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
<OpenGLAPI>
<category name="GL_ARB_gl_spirv" number="190">
<enum name="SHADER_BINARY_FORMAT_SPIR_V_ARB" value="0x9551"/>
<enum name="SPIR_V_BINARY_ARB" value="0x9552"/>
<function name="SpecializeShaderARB">
<param name="shader" type="GLuint"/>
<param name="pEntryPoint" type="const GLchar *"/>
<param name="numSpecializationConstants" type="GLuint"/>
<param name="pConstantIndex" type="const GLuint *"/>
<param name="pConstantValue" type="const GLuint *"/>
</function>
</category>
</OpenGLAPI>