mesa/src/panfrost
Alyssa Rosenzweig 4cd3dc94ad panfrost: Don't double-flip Z/W for 2D arrays
We need to mindful that we don't clobber the shadow comparator.

Fixes dEQP-GLES3.functional.shaders.texture_functions.texture.sampler2darrayshadow_*

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
2020-01-07 08:54:52 +01:00
..
bifrost panfrost: Unset vertex_id_zero_based 2019-12-24 22:55:04 -05:00
encoder panfrost: Remove mali_alt_func 2019-12-27 12:58:00 -05:00
include panfrost: Dynamically allocate array of texture pointers 2020-01-02 12:41:02 -05:00
midgard panfrost: Don't double-flip Z/W for 2D arrays 2020-01-07 08:54:52 +01:00
pandecode panfrost: Dynamically allocate array of texture pointers 2020-01-02 12:41:02 -05:00
shared panfrost: Extend software tiling to larger bpp 2019-07-01 07:40:19 -07:00
Android.bifrost.mk android: Add panfrost support to build scripts 2019-10-31 10:03:54 +01:00
Android.encoder.mk android: Add panfrost support to build scripts 2019-10-31 10:03:54 +01:00
Android.midgard.mk android: Add panfrost support to build scripts 2019-10-31 10:03:54 +01:00
Android.mk android: Add panfrost support to build scripts 2019-10-31 10:03:54 +01:00
Android.pandecode.mk android: Add panfrost support to build scripts 2019-10-31 10:03:54 +01:00
Android.shared.mk android: Add panfrost support to build scripts 2019-10-31 10:03:54 +01:00
Makefile.sources panfrost: Fix Android build 2020-01-04 16:54:38 +00:00
meson.build panfrost: Move pan_invocation to shared panfrost/ 2019-08-21 08:40:51 -07:00