mesa/src/broadcom/compiler/vir_opt_copy_propagate.c
Eric Anholt 110f14d4b4 v3d: Use ldunif instructions for uniforms.
The idea is that for repeated use of the same uniform, we could avoid
loading it on each consumer.  The results look pretty good.

total instructions in shared programs: 6413571 -> 6521464 (1.68%)
total threads in shared programs: 154214 -> 154000 (-0.14%)
total uniforms in shared programs: 2393604 -> 2119629 (-11.45%)
total spills in shared programs: 4960 -> 4984 (0.48%)
total fills in shared programs: 6350 -> 6418 (1.07%)

Once we do scheduling at the NIR level, the register pressure (and thus
also instructions) issues we see here will drop back down.
2019-03-05 12:57:39 -08:00

254 lines
8.8 KiB
C

/*
* Copyright © 2014 Broadcom
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
/**
* @file v3d_opt_copy_propagation.c
*
* This implements simple copy propagation for VIR without control flow.
*
* For each temp, it keeps a qreg of which source it was MOVed from, if it
* was. If we see that used later, we can just reuse the source value, since
* we know we don't have control flow, and we have SSA for our values so
* there's no killing to worry about.
*/
#include "v3d_compiler.h"
static bool
is_copy_mov(struct qinst *inst)
{
if (!inst)
return false;
if (inst->qpu.type != V3D_QPU_INSTR_TYPE_ALU ||
(inst->qpu.alu.mul.op != V3D_QPU_M_FMOV &&
inst->qpu.alu.mul.op != V3D_QPU_M_MOV)) {
return false;
}
if (inst->dst.file != QFILE_TEMP)
return false;
if (inst->src[0].file != QFILE_TEMP)
return false;
if (inst->qpu.alu.add.output_pack != V3D_QPU_PACK_NONE ||
inst->qpu.alu.mul.output_pack != V3D_QPU_PACK_NONE) {
return false;
}
if (inst->qpu.flags.ac != V3D_QPU_COND_NONE ||
inst->qpu.flags.mc != V3D_QPU_COND_NONE) {
return false;
}
switch (inst->src[0].file) {
case QFILE_MAGIC:
/* No copy propagating from R3/R4/R5 -- the MOVs from those
* are there to register allocate values produced into R3/4/5
* to other regs (though hopefully r3/4/5).
*/
switch (inst->src[0].index) {
case V3D_QPU_WADDR_R3:
case V3D_QPU_WADDR_R4:
case V3D_QPU_WADDR_R5:
return false;
default:
break;
}
break;
case QFILE_REG:
switch (inst->src[0].index) {
case 0:
case 1:
case 2:
/* MOVs from rf0/1/2 are only to track the live
* intervals for W/centroid W/Z.
*/
return false;
}
break;
default:
break;
}
return true;
}
static bool
vir_has_unpack(struct qinst *inst, int chan)
{
assert(chan == 0 || chan == 1);
if (vir_is_add(inst)) {
if (chan == 0)
return inst->qpu.alu.add.a_unpack != V3D_QPU_UNPACK_NONE;
else
return inst->qpu.alu.add.b_unpack != V3D_QPU_UNPACK_NONE;
} else {
if (chan == 0)
return inst->qpu.alu.mul.a_unpack != V3D_QPU_UNPACK_NONE;
else
return inst->qpu.alu.mul.b_unpack != V3D_QPU_UNPACK_NONE;
}
}
static bool
try_copy_prop(struct v3d_compile *c, struct qinst *inst, struct qinst **movs)
{
bool debug = false;
bool progress = false;
for (int i = 0; i < vir_get_nsrc(inst); i++) {
if (inst->src[i].file != QFILE_TEMP)
continue;
/* We have two ways of finding MOVs we can copy propagate
* from. One is if it's an SSA def: then we can reuse it from
* any block in the program, as long as its source is also an
* SSA def. Alternatively, if it's in the "movs" array
* tracked within the block, then we know the sources for it
* haven't been changed since we saw the instruction within
* our block.
*/
struct qinst *mov = movs[inst->src[i].index];
if (!mov) {
if (!is_copy_mov(c->defs[inst->src[i].index]))
continue;
mov = c->defs[inst->src[i].index];
if (mov->src[0].file == QFILE_TEMP &&
!c->defs[mov->src[0].index])
continue;
}
if (vir_has_unpack(mov, 0)) {
/* Make sure that the meaning of the unpack
* would be the same between the two
* instructions.
*/
if (v3d_qpu_unpacks_f32(&inst->qpu) !=
v3d_qpu_unpacks_f32(&mov->qpu) ||
v3d_qpu_unpacks_f16(&inst->qpu) !=
v3d_qpu_unpacks_f16(&mov->qpu)) {
continue;
}
/* No composing the unpacks. */
if (vir_has_unpack(inst, i))
continue;
/* these ops can't represent abs. */
if (mov->qpu.alu.mul.a_unpack == V3D_QPU_UNPACK_ABS) {
switch (inst->qpu.alu.add.op) {
case V3D_QPU_A_VFPACK:
case V3D_QPU_A_FROUND:
case V3D_QPU_A_FTRUNC:
case V3D_QPU_A_FFLOOR:
case V3D_QPU_A_FCEIL:
case V3D_QPU_A_FDX:
case V3D_QPU_A_FDY:
case V3D_QPU_A_FTOIN:
case V3D_QPU_A_FTOIZ:
case V3D_QPU_A_FTOUZ:
case V3D_QPU_A_FTOC:
continue;
default:
break;
}
}
}
if (debug) {
fprintf(stderr, "Copy propagate: ");
vir_dump_inst(c, inst);
fprintf(stderr, "\n");
}
inst->src[i] = mov->src[0];
if (vir_has_unpack(mov, 0)) {
enum v3d_qpu_input_unpack unpack = mov->qpu.alu.mul.a_unpack;
vir_set_unpack(inst, i, unpack);
}
if (debug) {
fprintf(stderr, "to: ");
vir_dump_inst(c, inst);
fprintf(stderr, "\n");
}
progress = true;
}
return progress;
}
static void
apply_kills(struct v3d_compile *c, struct qinst **movs, struct qinst *inst)
{
if (inst->dst.file != QFILE_TEMP)
return;
for (int i = 0; i < c->num_temps; i++) {
if (movs[i] &&
(movs[i]->dst.index == inst->dst.index ||
(movs[i]->src[0].file == QFILE_TEMP &&
movs[i]->src[0].index == inst->dst.index))) {
movs[i] = NULL;
}
}
}
bool
vir_opt_copy_propagate(struct v3d_compile *c)
{
bool progress = false;
struct qinst **movs;
movs = ralloc_array(c, struct qinst *, c->num_temps);
if (!movs)
return false;
vir_for_each_block(block, c) {
/* The MOVs array tracks only available movs within the
* block.
*/
memset(movs, 0, sizeof(struct qinst *) * c->num_temps);
vir_for_each_inst(inst, block) {
progress = try_copy_prop(c, inst, movs) || progress;
apply_kills(c, movs, inst);
if (is_copy_mov(inst))
movs[inst->dst.index] = inst;
}
}
ralloc_free(movs);
return progress;
}