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LLVM prints an error if xnack is unsupported and it uses a global stream object that is not thread-safe. Since Mesa uses multiple threads to compile shaders, there is a small chance that it will crash. Just don't set any xnack options to use LLVM defaults. Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/4439 Cc: 20.3 21.0 <mesa-stable@lists.freedesktop.org> Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9795> |
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| .. | ||
| ac_llvm_build.c | ||
| ac_llvm_build.h | ||
| ac_llvm_cull.c | ||
| ac_llvm_cull.h | ||
| ac_llvm_helper.cpp | ||
| ac_llvm_util.c | ||
| ac_llvm_util.h | ||
| ac_nir_to_llvm.c | ||
| ac_nir_to_llvm.h | ||
| ac_shader_abi.h | ||
| meson.build | ||