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This prevents the compiler to access the logical/physical devices and the instance during compilation. The main goal is to make it more robust against cache related issues when something isn't hashed correctly (this used to happen a lot in the past). Also it would be much more robust for sharing binaries between two GPUs in the same generation (eg. Vangogh/Rembrandt) because everything needed for compilation is in radv_compiler_info. There is still some work to do to achieve that but it's making good progress. Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40992>
35 lines
994 B
C
35 lines
994 B
C
/*
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* Copyright © 2016 Red Hat.
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* Copyright © 2016 Bas Nieuwenhuizen
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*
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* based in part on anv driver which is:
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* Copyright © 2015 Intel Corporation
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*
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* SPDX-License-Identifier: MIT
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*/
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#ifndef RADV_SAMPLER_H
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#define RADV_SAMPLER_H
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#include "vk_sampler.h"
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struct radv_device;
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struct radv_compiler_info;
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struct radv_sampler {
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struct vk_sampler vk;
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uint32_t state[4];
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uint32_t border_color_index;
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bool border_color_index_from_user;
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};
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VK_DEFINE_NONDISP_HANDLE_CASTS(radv_sampler, vk.base, VkSampler, VK_OBJECT_TYPE_SAMPLER)
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VkResult radv_sampler_init(struct radv_device *device, struct radv_sampler *sampler,
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const VkSamplerCreateInfo *pCreateInfo);
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void radv_sampler_finish(struct radv_device *device, struct radv_sampler *sampler);
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void radv_make_sampler_descriptor(const struct radv_compiler_info *compiler_info,
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const struct vk_sampler_state *sampler_state, uint32_t *desc);
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#endif /* RADV_SAMPLER_H */
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