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This is the GLES 3.2 minmax, and also what the closed source driver does. Avoids hitting OOMs in the CTS's dEQP-GLES3.functional.texture.units.all_units.only_cube.1. |
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| .. | ||
| v3d_cpu_tiling.h | ||
| v3d_debug.c | ||
| v3d_debug.h | ||
| v3d_device_info.h | ||
| v3d_limits.h | ||
| v3d_macros.h | ||