mesa/src
Roland Scheidegger abcc40e7f0 gallivm: handle texel swizzles correctly for d3d10-style sample opcodes
unlike OpenGL, the texel swizzle is embedded in the instruction, so honor
that.
(Technically we now execute both the sampler_view swizzle and the
per-instruction swizzle but this should be quite ok.)

v2: add documentation note as it's not obvious.

Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
2013-07-27 16:41:29 +02:00
..
egl egl/build: Remove unused GLAPI_LIB. 2013-07-22 10:48:45 -07:00
gallium gallivm: handle texel swizzles correctly for d3d10-style sample opcodes 2013-07-27 16:41:29 +02:00
gbm gbm: Remember to init format on gbm_dri_bo_create. 2013-02-07 20:00:52 -05:00
getopt
glsl glsl: disable ARB_texture_cube_map_array_enable keywords for glsl es 2013-07-26 10:05:20 -07:00
glx Apple: glFlush() is not needed with CGLFlushDrawable() 2013-07-20 10:25:28 -07:00
gtest gtest: Build it only for 'make check'. 2013-01-13 12:38:44 +01:00
mapi build: Add tests directories to SUBDIRS 2013-07-22 10:48:45 -07:00
mesa mesa: Disable GL_EXT_framebuffer_object in core profiles and OpenGL 3.1 2013-07-26 22:56:26 -07:00
Makefile.am build: Remove GALLIUM_DIRS 2013-04-15 12:04:26 -07:00
SConscript Remove libGLU 2012-08-31 10:58:15 -07:00