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The goal here is to have an argument for the depth write opcode so that I can do computed depth. In the process, this makes the calculations that will be emitted more obvious in the QIR.
1848 lines
64 KiB
C
1848 lines
64 KiB
C
/*
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* Copyright (c) 2014 Scott Mansell
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* Copyright © 2014 Broadcom
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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* IN THE SOFTWARE.
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*/
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#include <inttypes.h>
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#include "pipe/p_state.h"
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#include "util/u_format.h"
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#include "util/u_hash_table.h"
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#include "util/u_hash.h"
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#include "util/u_memory.h"
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#include "util/ralloc.h"
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#include "tgsi/tgsi_dump.h"
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#include "tgsi/tgsi_info.h"
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#include "vc4_context.h"
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#include "vc4_qpu.h"
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#include "vc4_qir.h"
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#ifdef USE_VC4_SIMULATOR
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#include "simpenrose/simpenrose.h"
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#endif
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struct vc4_key {
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struct pipe_shader_state *shader_state;
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struct {
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enum pipe_format format;
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unsigned compare_mode:1;
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unsigned compare_func:3;
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uint8_t swizzle[4];
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} tex[VC4_MAX_TEXTURE_SAMPLERS];
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};
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struct vc4_fs_key {
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struct vc4_key base;
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enum pipe_format color_format;
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bool depth_enabled;
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bool is_points;
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bool is_lines;
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struct pipe_rt_blend_state blend;
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};
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struct vc4_vs_key {
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struct vc4_key base;
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enum pipe_format attr_formats[8];
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};
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static void
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resize_qreg_array(struct vc4_compile *c,
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struct qreg **regs,
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uint32_t *size,
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uint32_t decl_size)
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{
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if (*size >= decl_size)
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return;
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*size = MAX2(*size * 2, decl_size);
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*regs = reralloc(c, *regs, struct qreg, *size);
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if (!*regs) {
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fprintf(stderr, "Malloc failure\n");
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abort();
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}
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}
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static struct qreg
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add_uniform(struct vc4_compile *c,
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enum quniform_contents contents,
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uint32_t data)
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{
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uint32_t uniform = c->num_uniforms++;
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struct qreg u = { QFILE_UNIF, uniform };
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c->uniform_contents[uniform] = contents;
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c->uniform_data[uniform] = data;
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return u;
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}
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static struct qreg
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get_temp_for_uniform(struct vc4_compile *c, enum quniform_contents contents,
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uint32_t data)
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{
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for (int i = 0; i < c->num_uniforms; i++) {
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if (c->uniform_contents[i] == contents &&
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c->uniform_data[i] == data)
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return c->uniforms[i];
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}
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struct qreg u = add_uniform(c, contents, data);
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struct qreg t = qir_MOV(c, u);
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resize_qreg_array(c, &c->uniforms, &c->uniforms_array_size,
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u.index + 1);
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c->uniforms[u.index] = t;
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return t;
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}
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static struct qreg
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qir_uniform_ui(struct vc4_compile *c, uint32_t ui)
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{
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return get_temp_for_uniform(c, QUNIFORM_CONSTANT, ui);
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}
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static struct qreg
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qir_uniform_f(struct vc4_compile *c, float f)
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{
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return qir_uniform_ui(c, fui(f));
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}
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static struct qreg
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get_src(struct vc4_compile *c, unsigned tgsi_op,
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struct tgsi_src_register *src, int i)
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{
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struct qreg r = c->undef;
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uint32_t s = i;
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switch (i) {
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case TGSI_SWIZZLE_X:
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s = src->SwizzleX;
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break;
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case TGSI_SWIZZLE_Y:
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s = src->SwizzleY;
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break;
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case TGSI_SWIZZLE_Z:
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s = src->SwizzleZ;
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break;
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case TGSI_SWIZZLE_W:
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s = src->SwizzleW;
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break;
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default:
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abort();
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}
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assert(!src->Indirect);
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switch (src->File) {
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case TGSI_FILE_NULL:
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return r;
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case TGSI_FILE_TEMPORARY:
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r = c->temps[src->Index * 4 + s];
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break;
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case TGSI_FILE_IMMEDIATE:
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r = c->consts[src->Index * 4 + s];
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break;
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case TGSI_FILE_CONSTANT:
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r = get_temp_for_uniform(c, QUNIFORM_UNIFORM,
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src->Index * 4 + s);
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break;
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case TGSI_FILE_INPUT:
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r = c->inputs[src->Index * 4 + s];
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break;
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case TGSI_FILE_SAMPLER:
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case TGSI_FILE_SAMPLER_VIEW:
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r = c->undef;
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break;
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default:
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fprintf(stderr, "unknown src file %d\n", src->File);
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abort();
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}
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if (src->Absolute)
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r = qir_FMAXABS(c, r, r);
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if (src->Negate) {
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switch (tgsi_opcode_infer_src_type(tgsi_op)) {
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case TGSI_TYPE_SIGNED:
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case TGSI_TYPE_UNSIGNED:
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r = qir_SUB(c, qir_uniform_ui(c, 0), r);
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break;
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default:
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r = qir_FSUB(c, qir_uniform_f(c, 0.0), r);
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break;
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}
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}
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return r;
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};
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static void
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update_dst(struct vc4_compile *c, struct tgsi_full_instruction *tgsi_inst,
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int i, struct qreg val)
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{
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struct tgsi_dst_register *tgsi_dst = &tgsi_inst->Dst[0].Register;
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assert(!tgsi_dst->Indirect);
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switch (tgsi_dst->File) {
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case TGSI_FILE_TEMPORARY:
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c->temps[tgsi_dst->Index * 4 + i] = val;
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break;
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case TGSI_FILE_OUTPUT:
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c->outputs[tgsi_dst->Index * 4 + i] = val;
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c->num_outputs = MAX2(c->num_outputs,
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tgsi_dst->Index * 4 + i + 1);
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break;
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default:
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fprintf(stderr, "unknown dst file %d\n", tgsi_dst->File);
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abort();
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}
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};
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static struct qreg
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get_swizzled_channel(struct vc4_compile *c,
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struct qreg *srcs, int swiz)
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{
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switch (swiz) {
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default:
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case UTIL_FORMAT_SWIZZLE_NONE:
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fprintf(stderr, "warning: unknown swizzle\n");
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/* FALLTHROUGH */
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case UTIL_FORMAT_SWIZZLE_0:
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return qir_uniform_f(c, 0.0);
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case UTIL_FORMAT_SWIZZLE_1:
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return qir_uniform_f(c, 1.0);
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case UTIL_FORMAT_SWIZZLE_X:
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case UTIL_FORMAT_SWIZZLE_Y:
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case UTIL_FORMAT_SWIZZLE_Z:
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case UTIL_FORMAT_SWIZZLE_W:
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return srcs[swiz];
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}
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}
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static struct qreg
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tgsi_to_qir_alu(struct vc4_compile *c,
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struct tgsi_full_instruction *tgsi_inst,
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enum qop op, struct qreg *src, int i)
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{
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struct qreg dst = qir_get_temp(c);
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qir_emit(c, qir_inst4(op, dst,
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src[0 * 4 + i],
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src[1 * 4 + i],
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src[2 * 4 + i],
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c->undef));
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return dst;
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}
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static struct qreg
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tgsi_to_qir_umul(struct vc4_compile *c,
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struct tgsi_full_instruction *tgsi_inst,
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enum qop op, struct qreg *src, int i)
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{
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struct qreg src0_hi = qir_SHR(c, src[0 * 4 + i],
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qir_uniform_ui(c, 16));
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struct qreg src0_lo = qir_AND(c, src[0 * 4 + i],
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qir_uniform_ui(c, 0xffff));
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struct qreg src1_hi = qir_SHR(c, src[1 * 4 + i],
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qir_uniform_ui(c, 16));
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struct qreg src1_lo = qir_AND(c, src[1 * 4 + i],
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qir_uniform_ui(c, 0xffff));
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struct qreg hilo = qir_MUL24(c, src0_hi, src1_lo);
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struct qreg lohi = qir_MUL24(c, src0_lo, src1_hi);
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struct qreg lolo = qir_MUL24(c, src0_lo, src1_lo);
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return qir_ADD(c, lolo, qir_SHL(c,
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qir_ADD(c, hilo, lohi),
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qir_uniform_ui(c, 16)));
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}
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static struct qreg
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tgsi_to_qir_idiv(struct vc4_compile *c,
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struct tgsi_full_instruction *tgsi_inst,
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enum qop op, struct qreg *src, int i)
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{
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return qir_FTOI(c, qir_FMUL(c,
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qir_ITOF(c, src[0 * 4 + i]),
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qir_RCP(c, qir_ITOF(c, src[1 * 4 + i]))));
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}
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static struct qreg
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tgsi_to_qir_ineg(struct vc4_compile *c,
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struct tgsi_full_instruction *tgsi_inst,
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enum qop op, struct qreg *src, int i)
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{
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return qir_SUB(c, qir_uniform_ui(c, 0), src[0 * 4 + i]);
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}
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static struct qreg
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tgsi_to_qir_seq(struct vc4_compile *c,
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struct tgsi_full_instruction *tgsi_inst,
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enum qop op, struct qreg *src, int i)
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{
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qir_SF(c, qir_FSUB(c, src[0 * 4 + i], src[1 * 4 + i]));
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return qir_SEL_X_0_ZS(c, qir_uniform_f(c, 1.0));
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}
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static struct qreg
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tgsi_to_qir_sne(struct vc4_compile *c,
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struct tgsi_full_instruction *tgsi_inst,
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enum qop op, struct qreg *src, int i)
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{
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qir_SF(c, qir_FSUB(c, src[0 * 4 + i], src[1 * 4 + i]));
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return qir_SEL_X_0_ZC(c, qir_uniform_f(c, 1.0));
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}
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static struct qreg
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tgsi_to_qir_slt(struct vc4_compile *c,
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struct tgsi_full_instruction *tgsi_inst,
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enum qop op, struct qreg *src, int i)
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{
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qir_SF(c, qir_FSUB(c, src[0 * 4 + i], src[1 * 4 + i]));
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return qir_SEL_X_0_NS(c, qir_uniform_f(c, 1.0));
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}
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static struct qreg
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tgsi_to_qir_sge(struct vc4_compile *c,
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struct tgsi_full_instruction *tgsi_inst,
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enum qop op, struct qreg *src, int i)
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{
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qir_SF(c, qir_FSUB(c, src[0 * 4 + i], src[1 * 4 + i]));
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return qir_SEL_X_0_NC(c, qir_uniform_f(c, 1.0));
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}
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static struct qreg
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tgsi_to_qir_fseq(struct vc4_compile *c,
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struct tgsi_full_instruction *tgsi_inst,
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enum qop op, struct qreg *src, int i)
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{
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qir_SF(c, qir_FSUB(c, src[0 * 4 + i], src[1 * 4 + i]));
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return qir_SEL_X_0_ZS(c, qir_uniform_ui(c, ~0));
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}
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static struct qreg
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tgsi_to_qir_fsne(struct vc4_compile *c,
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struct tgsi_full_instruction *tgsi_inst,
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enum qop op, struct qreg *src, int i)
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{
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qir_SF(c, qir_FSUB(c, src[0 * 4 + i], src[1 * 4 + i]));
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return qir_SEL_X_0_ZC(c, qir_uniform_ui(c, ~0));
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}
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static struct qreg
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tgsi_to_qir_fslt(struct vc4_compile *c,
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struct tgsi_full_instruction *tgsi_inst,
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enum qop op, struct qreg *src, int i)
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{
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qir_SF(c, qir_FSUB(c, src[0 * 4 + i], src[1 * 4 + i]));
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return qir_SEL_X_0_NS(c, qir_uniform_ui(c, ~0));
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}
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static struct qreg
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tgsi_to_qir_fsge(struct vc4_compile *c,
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struct tgsi_full_instruction *tgsi_inst,
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enum qop op, struct qreg *src, int i)
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{
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qir_SF(c, qir_FSUB(c, src[0 * 4 + i], src[1 * 4 + i]));
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return qir_SEL_X_0_NC(c, qir_uniform_ui(c, ~0));
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}
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static struct qreg
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tgsi_to_qir_useq(struct vc4_compile *c,
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struct tgsi_full_instruction *tgsi_inst,
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enum qop op, struct qreg *src, int i)
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{
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qir_SF(c, qir_SUB(c, src[0 * 4 + i], src[1 * 4 + i]));
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return qir_SEL_X_0_ZS(c, qir_uniform_ui(c, ~0));
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}
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static struct qreg
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tgsi_to_qir_usne(struct vc4_compile *c,
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struct tgsi_full_instruction *tgsi_inst,
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enum qop op, struct qreg *src, int i)
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{
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qir_SF(c, qir_SUB(c, src[0 * 4 + i], src[1 * 4 + i]));
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return qir_SEL_X_0_ZC(c, qir_uniform_ui(c, ~0));
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}
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static struct qreg
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tgsi_to_qir_islt(struct vc4_compile *c,
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struct tgsi_full_instruction *tgsi_inst,
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enum qop op, struct qreg *src, int i)
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{
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qir_SF(c, qir_SUB(c, src[0 * 4 + i], src[1 * 4 + i]));
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return qir_SEL_X_0_NS(c, qir_uniform_ui(c, ~0));
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}
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static struct qreg
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tgsi_to_qir_isge(struct vc4_compile *c,
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struct tgsi_full_instruction *tgsi_inst,
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enum qop op, struct qreg *src, int i)
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{
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qir_SF(c, qir_SUB(c, src[0 * 4 + i], src[1 * 4 + i]));
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return qir_SEL_X_0_NC(c, qir_uniform_ui(c, ~0));
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}
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static struct qreg
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tgsi_to_qir_cmp(struct vc4_compile *c,
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struct tgsi_full_instruction *tgsi_inst,
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enum qop op, struct qreg *src, int i)
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{
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qir_SF(c, src[0 * 4 + i]);
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return qir_SEL_X_Y_NS(c,
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src[1 * 4 + i],
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src[2 * 4 + i]);
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}
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static struct qreg
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tgsi_to_qir_mad(struct vc4_compile *c,
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struct tgsi_full_instruction *tgsi_inst,
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enum qop op, struct qreg *src, int i)
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{
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return qir_FADD(c,
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qir_FMUL(c,
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src[0 * 4 + i],
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src[1 * 4 + i]),
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src[2 * 4 + i]);
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}
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static struct qreg
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tgsi_to_qir_lit(struct vc4_compile *c,
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struct tgsi_full_instruction *tgsi_inst,
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enum qop op, struct qreg *src, int i)
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{
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struct qreg x = src[0 * 4 + 0];
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struct qreg y = src[0 * 4 + 1];
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struct qreg w = src[0 * 4 + 3];
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switch (i) {
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case 0:
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case 3:
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return qir_uniform_f(c, 1.0);
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case 1:
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return qir_FMAX(c, src[0 * 4 + 0], qir_uniform_f(c, 0.0));
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case 2: {
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struct qreg zero = qir_uniform_f(c, 0.0);
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qir_SF(c, x);
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/* XXX: Clamp w to -128..128 */
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return qir_SEL_X_0_NC(c,
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qir_EXP2(c, qir_FMUL(c,
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w,
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qir_LOG2(c,
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qir_FMAX(c,
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y,
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zero)))));
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}
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default:
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assert(!"not reached");
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return c->undef;
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}
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}
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|
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static struct qreg
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tgsi_to_qir_lrp(struct vc4_compile *c,
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struct tgsi_full_instruction *tgsi_inst,
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enum qop op, struct qreg *src, int i)
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{
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struct qreg src0 = src[0 * 4 + i];
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struct qreg src1 = src[1 * 4 + i];
|
|
struct qreg src2 = src[2 * 4 + i];
|
|
|
|
/* LRP is:
|
|
* src0 * src1 + (1 - src0) * src2.
|
|
* -> src0 * src1 + src2 - src0 * src2
|
|
* -> src2 + src0 * (src1 - src2)
|
|
*/
|
|
return qir_FADD(c, src2, qir_FMUL(c, src0, qir_FSUB(c, src1, src2)));
|
|
|
|
}
|
|
|
|
static void
|
|
tgsi_to_qir_tex(struct vc4_compile *c,
|
|
struct tgsi_full_instruction *tgsi_inst,
|
|
enum qop op, struct qreg *src)
|
|
{
|
|
assert(!tgsi_inst->Instruction.Saturate);
|
|
|
|
struct qreg s = src[0 * 4 + 0];
|
|
struct qreg t = src[0 * 4 + 1];
|
|
uint32_t unit = tgsi_inst->Src[1].Register.Index;
|
|
|
|
struct qreg proj = c->undef;
|
|
if (tgsi_inst->Instruction.Opcode == TGSI_OPCODE_TXP) {
|
|
proj = qir_RCP(c, src[0 * 4 + 3]);
|
|
s = qir_FMUL(c, s, proj);
|
|
t = qir_FMUL(c, t, proj);
|
|
}
|
|
|
|
/* There is no native support for GL texture rectangle coordinates, so
|
|
* we have to rescale from ([0, width], [0, height]) to ([0, 1], [0,
|
|
* 1]).
|
|
*/
|
|
if (tgsi_inst->Texture.Texture == TGSI_TEXTURE_RECT ||
|
|
tgsi_inst->Texture.Texture == TGSI_TEXTURE_SHADOWRECT) {
|
|
s = qir_FMUL(c, s,
|
|
get_temp_for_uniform(c,
|
|
QUNIFORM_TEXRECT_SCALE_X,
|
|
unit));
|
|
t = qir_FMUL(c, t,
|
|
get_temp_for_uniform(c,
|
|
QUNIFORM_TEXRECT_SCALE_Y,
|
|
unit));
|
|
}
|
|
|
|
qir_TEX_T(c, t, add_uniform(c, QUNIFORM_TEXTURE_CONFIG_P0, unit));
|
|
|
|
struct qreg sampler_p1 = add_uniform(c, QUNIFORM_TEXTURE_CONFIG_P1,
|
|
unit);
|
|
if (tgsi_inst->Instruction.Opcode == TGSI_OPCODE_TXB) {
|
|
qir_TEX_B(c, src[0 * 4 + 3], sampler_p1);
|
|
qir_TEX_S(c, s, add_uniform(c, QUNIFORM_CONSTANT, 0));
|
|
} else {
|
|
qir_TEX_S(c, s, sampler_p1);
|
|
}
|
|
|
|
c->num_texture_samples++;
|
|
struct qreg r4 = qir_TEX_RESULT(c);
|
|
|
|
enum pipe_format format = c->key->tex[unit].format;
|
|
|
|
struct qreg unpacked[4];
|
|
if (util_format_is_depth_or_stencil(format)) {
|
|
struct qreg depthf = qir_ITOF(c, qir_SHR(c, r4,
|
|
qir_uniform_ui(c, 8)));
|
|
struct qreg normalized = qir_FMUL(c, depthf,
|
|
qir_uniform_f(c, 1.0f/0xffffff));
|
|
|
|
struct qreg depth_output;
|
|
|
|
struct qreg compare = src[0 * 4 + 2];
|
|
|
|
if (tgsi_inst->Instruction.Opcode == TGSI_OPCODE_TXP)
|
|
compare = qir_FMUL(c, compare, proj);
|
|
|
|
struct qreg one = qir_uniform_f(c, 1.0f);
|
|
if (c->key->tex[unit].compare_mode) {
|
|
switch (c->key->tex[unit].compare_func) {
|
|
case PIPE_FUNC_NEVER:
|
|
depth_output = qir_uniform_f(c, 0.0f);
|
|
break;
|
|
case PIPE_FUNC_ALWAYS:
|
|
depth_output = one;
|
|
break;
|
|
case PIPE_FUNC_EQUAL:
|
|
qir_SF(c, qir_FSUB(c, compare, normalized));
|
|
depth_output = qir_SEL_X_0_ZS(c, one);
|
|
break;
|
|
case PIPE_FUNC_NOTEQUAL:
|
|
qir_SF(c, qir_FSUB(c, compare, normalized));
|
|
depth_output = qir_SEL_X_0_ZC(c, one);
|
|
break;
|
|
case PIPE_FUNC_GREATER:
|
|
qir_SF(c, qir_FSUB(c, compare, normalized));
|
|
depth_output = qir_SEL_X_0_NC(c, one);
|
|
break;
|
|
case PIPE_FUNC_GEQUAL:
|
|
qir_SF(c, qir_FSUB(c, normalized, compare));
|
|
depth_output = qir_SEL_X_0_NS(c, one);
|
|
break;
|
|
case PIPE_FUNC_LESS:
|
|
qir_SF(c, qir_FSUB(c, compare, normalized));
|
|
depth_output = qir_SEL_X_0_NS(c, one);
|
|
break;
|
|
case PIPE_FUNC_LEQUAL:
|
|
qir_SF(c, qir_FSUB(c, normalized, compare));
|
|
depth_output = qir_SEL_X_0_NC(c, one);
|
|
break;
|
|
}
|
|
} else {
|
|
depth_output = normalized;
|
|
}
|
|
|
|
for (int i = 0; i < 4; i++)
|
|
unpacked[i] = depth_output;
|
|
} else {
|
|
for (int i = 0; i < 4; i++)
|
|
unpacked[i] = qir_R4_UNPACK(c, r4, i);
|
|
}
|
|
|
|
const uint8_t *format_swiz = vc4_get_format_swizzle(format);
|
|
uint8_t swiz[4];
|
|
util_format_compose_swizzles(format_swiz, c->key->tex[unit].swizzle, swiz);
|
|
for (int i = 0; i < 4; i++) {
|
|
if (!(tgsi_inst->Dst[0].Register.WriteMask & (1 << i)))
|
|
continue;
|
|
|
|
update_dst(c, tgsi_inst, i,
|
|
get_swizzled_channel(c, unpacked, swiz[i]));
|
|
}
|
|
}
|
|
|
|
static struct qreg
|
|
tgsi_to_qir_pow(struct vc4_compile *c,
|
|
struct tgsi_full_instruction *tgsi_inst,
|
|
enum qop op, struct qreg *src, int i)
|
|
{
|
|
/* Note that this instruction replicates its result from the x channel
|
|
*/
|
|
return qir_EXP2(c, qir_FMUL(c,
|
|
src[1 * 4 + 0],
|
|
qir_LOG2(c, src[0 * 4 + 0])));
|
|
}
|
|
|
|
static struct qreg
|
|
tgsi_to_qir_trunc(struct vc4_compile *c,
|
|
struct tgsi_full_instruction *tgsi_inst,
|
|
enum qop op, struct qreg *src, int i)
|
|
{
|
|
return qir_ITOF(c, qir_FTOI(c, src[0 * 4 + i]));
|
|
}
|
|
|
|
/**
|
|
* Computes x - floor(x), which is tricky because our FTOI truncates (rounds
|
|
* to zero).
|
|
*/
|
|
static struct qreg
|
|
tgsi_to_qir_frc(struct vc4_compile *c,
|
|
struct tgsi_full_instruction *tgsi_inst,
|
|
enum qop op, struct qreg *src, int i)
|
|
{
|
|
struct qreg trunc = qir_ITOF(c, qir_FTOI(c, src[0 * 4 + i]));
|
|
struct qreg diff = qir_FSUB(c, src[0 * 4 + i], trunc);
|
|
qir_SF(c, diff);
|
|
return qir_SEL_X_Y_NS(c,
|
|
qir_FADD(c, diff, qir_uniform_f(c, 1.0)),
|
|
diff);
|
|
}
|
|
|
|
/**
|
|
* Computes floor(x), which is tricky because our FTOI truncates (rounds to
|
|
* zero).
|
|
*/
|
|
static struct qreg
|
|
tgsi_to_qir_flr(struct vc4_compile *c,
|
|
struct tgsi_full_instruction *tgsi_inst,
|
|
enum qop op, struct qreg *src, int i)
|
|
{
|
|
struct qreg trunc = qir_ITOF(c, qir_FTOI(c, src[0 * 4 + i]));
|
|
|
|
/* This will be < 0 if we truncated and the truncation was of a value
|
|
* that was < 0 in the first place.
|
|
*/
|
|
qir_SF(c, qir_FSUB(c, src[0 * 4 + i], trunc));
|
|
|
|
return qir_SEL_X_Y_NS(c,
|
|
qir_FSUB(c, trunc, qir_uniform_f(c, 1.0)),
|
|
trunc);
|
|
}
|
|
|
|
static struct qreg
|
|
tgsi_to_qir_dp(struct vc4_compile *c,
|
|
struct tgsi_full_instruction *tgsi_inst,
|
|
int num, struct qreg *src, int i)
|
|
{
|
|
struct qreg sum = qir_FMUL(c, src[0 * 4 + 0], src[1 * 4 + 0]);
|
|
for (int j = 1; j < num; j++) {
|
|
sum = qir_FADD(c, sum, qir_FMUL(c,
|
|
src[0 * 4 + j],
|
|
src[1 * 4 + j]));
|
|
}
|
|
return sum;
|
|
}
|
|
|
|
static struct qreg
|
|
tgsi_to_qir_dp2(struct vc4_compile *c,
|
|
struct tgsi_full_instruction *tgsi_inst,
|
|
enum qop op, struct qreg *src, int i)
|
|
{
|
|
return tgsi_to_qir_dp(c, tgsi_inst, 2, src, i);
|
|
}
|
|
|
|
static struct qreg
|
|
tgsi_to_qir_dp3(struct vc4_compile *c,
|
|
struct tgsi_full_instruction *tgsi_inst,
|
|
enum qop op, struct qreg *src, int i)
|
|
{
|
|
return tgsi_to_qir_dp(c, tgsi_inst, 3, src, i);
|
|
}
|
|
|
|
static struct qreg
|
|
tgsi_to_qir_dp4(struct vc4_compile *c,
|
|
struct tgsi_full_instruction *tgsi_inst,
|
|
enum qop op, struct qreg *src, int i)
|
|
{
|
|
return tgsi_to_qir_dp(c, tgsi_inst, 4, src, i);
|
|
}
|
|
|
|
static struct qreg
|
|
tgsi_to_qir_abs(struct vc4_compile *c,
|
|
struct tgsi_full_instruction *tgsi_inst,
|
|
enum qop op, struct qreg *src, int i)
|
|
{
|
|
struct qreg arg = src[0 * 4 + i];
|
|
return qir_FMAXABS(c, arg, arg);
|
|
}
|
|
|
|
/* Note that this instruction replicates its result from the x channel */
|
|
static struct qreg
|
|
tgsi_to_qir_sin(struct vc4_compile *c,
|
|
struct tgsi_full_instruction *tgsi_inst,
|
|
enum qop op, struct qreg *src, int i)
|
|
{
|
|
float coeff[] = {
|
|
2.0 * M_PI,
|
|
-pow(2.0 * M_PI, 3) / (3 * 2 * 1),
|
|
pow(2.0 * M_PI, 5) / (5 * 4 * 3 * 2 * 1),
|
|
-pow(2.0 * M_PI, 7) / (7 * 6 * 5 * 4 * 3 * 2 * 1),
|
|
};
|
|
|
|
struct qreg scaled_x =
|
|
qir_FMUL(c,
|
|
src[0 * 4 + 0],
|
|
qir_uniform_f(c, 1.0f / (M_PI * 2.0f)));
|
|
|
|
|
|
struct qreg x = tgsi_to_qir_frc(c, NULL, 0, &scaled_x, 0);
|
|
struct qreg x2 = qir_FMUL(c, x, x);
|
|
struct qreg sum = qir_FMUL(c, x, qir_uniform_f(c, coeff[0]));
|
|
for (int i = 1; i < ARRAY_SIZE(coeff); i++) {
|
|
x = qir_FMUL(c, x, x2);
|
|
sum = qir_FADD(c,
|
|
sum,
|
|
qir_FMUL(c,
|
|
x,
|
|
qir_uniform_f(c, coeff[i])));
|
|
}
|
|
return sum;
|
|
}
|
|
|
|
/* Note that this instruction replicates its result from the x channel */
|
|
static struct qreg
|
|
tgsi_to_qir_cos(struct vc4_compile *c,
|
|
struct tgsi_full_instruction *tgsi_inst,
|
|
enum qop op, struct qreg *src, int i)
|
|
{
|
|
float coeff[] = {
|
|
1.0f,
|
|
-pow(2.0 * M_PI, 2) / (2 * 1),
|
|
pow(2.0 * M_PI, 4) / (4 * 3 * 2 * 1),
|
|
-pow(2.0 * M_PI, 6) / (6 * 5 * 4 * 3 * 2 * 1),
|
|
};
|
|
|
|
struct qreg scaled_x =
|
|
qir_FMUL(c, src[0 * 4 + 0],
|
|
qir_uniform_f(c, 1.0f / (M_PI * 2.0f)));
|
|
struct qreg x_frac = tgsi_to_qir_frc(c, NULL, 0, &scaled_x, 0);
|
|
|
|
struct qreg sum = qir_uniform_f(c, coeff[0]);
|
|
struct qreg x2 = qir_FMUL(c, x_frac, x_frac);
|
|
struct qreg x = x2; /* Current x^2, x^4, or x^6 */
|
|
for (int i = 1; i < ARRAY_SIZE(coeff); i++) {
|
|
if (i != 1)
|
|
x = qir_FMUL(c, x, x2);
|
|
|
|
struct qreg mul = qir_FMUL(c,
|
|
x,
|
|
qir_uniform_f(c, coeff[i]));
|
|
if (i == 0)
|
|
sum = mul;
|
|
else
|
|
sum = qir_FADD(c, sum, mul);
|
|
}
|
|
return sum;
|
|
}
|
|
|
|
static void
|
|
emit_vertex_input(struct vc4_compile *c, int attr)
|
|
{
|
|
enum pipe_format format = c->vs_key->attr_formats[attr];
|
|
struct qreg vpm_reads[4];
|
|
|
|
/* Right now, we're setting the VPM offsets to be 16 bytes wide every
|
|
* time, so we always read 4 32-bit VPM entries.
|
|
*/
|
|
for (int i = 0; i < 4; i++) {
|
|
vpm_reads[i] = qir_get_temp(c);
|
|
qir_emit(c, qir_inst(QOP_VPM_READ,
|
|
vpm_reads[i],
|
|
c->undef,
|
|
c->undef));
|
|
c->num_inputs++;
|
|
}
|
|
|
|
bool format_warned = false;
|
|
const struct util_format_description *desc =
|
|
util_format_description(format);
|
|
|
|
for (int i = 0; i < 4; i++) {
|
|
uint8_t swiz = desc->swizzle[i];
|
|
|
|
if (swiz <= UTIL_FORMAT_SWIZZLE_W &&
|
|
!format_warned &&
|
|
(desc->channel[swiz].type != UTIL_FORMAT_TYPE_FLOAT ||
|
|
desc->channel[swiz].size != 32)) {
|
|
fprintf(stderr,
|
|
"vtx element %d unsupported type: %s\n",
|
|
attr, util_format_name(format));
|
|
format_warned = true;
|
|
}
|
|
|
|
c->inputs[attr * 4 + i] =
|
|
get_swizzled_channel(c, vpm_reads, swiz);
|
|
}
|
|
}
|
|
|
|
static void
|
|
tgsi_to_qir_kill_if(struct vc4_compile *c, struct qreg *src, int i)
|
|
{
|
|
if (c->discard.file == QFILE_NULL)
|
|
c->discard = qir_uniform_f(c, 0.0);
|
|
qir_SF(c, src[0 * 4 + i]);
|
|
c->discard = qir_SEL_X_Y_NS(c, qir_uniform_f(c, 1.0),
|
|
c->discard);
|
|
}
|
|
|
|
static void
|
|
emit_fragcoord_input(struct vc4_compile *c, int attr)
|
|
{
|
|
c->inputs[attr * 4 + 0] = qir_FRAG_X(c);
|
|
c->inputs[attr * 4 + 1] = qir_FRAG_Y(c);
|
|
c->inputs[attr * 4 + 2] =
|
|
qir_FMUL(c,
|
|
qir_ITOF(c, qir_FRAG_Z(c)),
|
|
qir_uniform_f(c, 1.0 / 0xffffff));
|
|
c->inputs[attr * 4 + 3] = qir_FRAG_RCP_W(c);
|
|
}
|
|
|
|
static struct qreg
|
|
emit_fragment_varying(struct vc4_compile *c, int index)
|
|
{
|
|
struct qreg vary = {
|
|
QFILE_VARY,
|
|
index
|
|
};
|
|
|
|
/* XXX: multiply by W */
|
|
return qir_VARY_ADD_C(c, qir_MOV(c, vary));
|
|
}
|
|
|
|
static void
|
|
emit_fragment_input(struct vc4_compile *c, int attr)
|
|
{
|
|
for (int i = 0; i < 4; i++) {
|
|
c->inputs[attr * 4 + i] =
|
|
emit_fragment_varying(c, attr * 4 + i);
|
|
c->num_inputs++;
|
|
}
|
|
}
|
|
|
|
static void
|
|
emit_tgsi_declaration(struct vc4_compile *c,
|
|
struct tgsi_full_declaration *decl)
|
|
{
|
|
switch (decl->Declaration.File) {
|
|
case TGSI_FILE_TEMPORARY:
|
|
resize_qreg_array(c, &c->temps, &c->temps_array_size,
|
|
(decl->Range.Last + 1) * 4);
|
|
break;
|
|
|
|
case TGSI_FILE_INPUT:
|
|
resize_qreg_array(c, &c->inputs, &c->inputs_array_size,
|
|
(decl->Range.Last + 1) * 4);
|
|
|
|
for (int i = decl->Range.First;
|
|
i <= decl->Range.Last;
|
|
i++) {
|
|
if (c->stage == QSTAGE_FRAG) {
|
|
if (decl->Semantic.Name ==
|
|
TGSI_SEMANTIC_POSITION) {
|
|
emit_fragcoord_input(c, i);
|
|
} else {
|
|
emit_fragment_input(c, i);
|
|
}
|
|
} else {
|
|
emit_vertex_input(c, i);
|
|
}
|
|
}
|
|
break;
|
|
|
|
case TGSI_FILE_OUTPUT:
|
|
resize_qreg_array(c, &c->outputs, &c->outputs_array_size,
|
|
(decl->Range.Last + 1) * 4);
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void
|
|
emit_tgsi_instruction(struct vc4_compile *c,
|
|
struct tgsi_full_instruction *tgsi_inst)
|
|
{
|
|
struct {
|
|
enum qop op;
|
|
struct qreg (*func)(struct vc4_compile *c,
|
|
struct tgsi_full_instruction *tgsi_inst,
|
|
enum qop op,
|
|
struct qreg *src, int i);
|
|
} op_trans[] = {
|
|
[TGSI_OPCODE_MOV] = { QOP_MOV, tgsi_to_qir_alu },
|
|
[TGSI_OPCODE_ABS] = { 0, tgsi_to_qir_abs },
|
|
[TGSI_OPCODE_MUL] = { QOP_FMUL, tgsi_to_qir_alu },
|
|
[TGSI_OPCODE_ADD] = { QOP_FADD, tgsi_to_qir_alu },
|
|
[TGSI_OPCODE_SUB] = { QOP_FSUB, tgsi_to_qir_alu },
|
|
[TGSI_OPCODE_MIN] = { QOP_FMIN, tgsi_to_qir_alu },
|
|
[TGSI_OPCODE_MAX] = { QOP_FMAX, tgsi_to_qir_alu },
|
|
[TGSI_OPCODE_F2I] = { QOP_FTOI, tgsi_to_qir_alu },
|
|
[TGSI_OPCODE_I2F] = { QOP_ITOF, tgsi_to_qir_alu },
|
|
[TGSI_OPCODE_UADD] = { QOP_ADD, tgsi_to_qir_alu },
|
|
[TGSI_OPCODE_USHR] = { QOP_SHR, tgsi_to_qir_alu },
|
|
[TGSI_OPCODE_ISHR] = { QOP_ASR, tgsi_to_qir_alu },
|
|
[TGSI_OPCODE_SHL] = { QOP_SHL, tgsi_to_qir_alu },
|
|
[TGSI_OPCODE_IMIN] = { QOP_MIN, tgsi_to_qir_alu },
|
|
[TGSI_OPCODE_IMAX] = { QOP_MAX, tgsi_to_qir_alu },
|
|
[TGSI_OPCODE_AND] = { QOP_AND, tgsi_to_qir_alu },
|
|
[TGSI_OPCODE_OR] = { QOP_OR, tgsi_to_qir_alu },
|
|
[TGSI_OPCODE_XOR] = { QOP_XOR, tgsi_to_qir_alu },
|
|
[TGSI_OPCODE_NOT] = { QOP_NOT, tgsi_to_qir_alu },
|
|
|
|
[TGSI_OPCODE_UMUL] = { 0, tgsi_to_qir_umul },
|
|
[TGSI_OPCODE_IDIV] = { 0, tgsi_to_qir_idiv },
|
|
[TGSI_OPCODE_INEG] = { 0, tgsi_to_qir_ineg },
|
|
|
|
[TGSI_OPCODE_RSQ] = { QOP_RSQ, tgsi_to_qir_alu },
|
|
[TGSI_OPCODE_SEQ] = { 0, tgsi_to_qir_seq },
|
|
[TGSI_OPCODE_SNE] = { 0, tgsi_to_qir_sne },
|
|
[TGSI_OPCODE_SGE] = { 0, tgsi_to_qir_sge },
|
|
[TGSI_OPCODE_SLT] = { 0, tgsi_to_qir_slt },
|
|
[TGSI_OPCODE_FSEQ] = { 0, tgsi_to_qir_fseq },
|
|
[TGSI_OPCODE_FSNE] = { 0, tgsi_to_qir_fsne },
|
|
[TGSI_OPCODE_FSGE] = { 0, tgsi_to_qir_fsge },
|
|
[TGSI_OPCODE_FSLT] = { 0, tgsi_to_qir_fslt },
|
|
[TGSI_OPCODE_USEQ] = { 0, tgsi_to_qir_useq },
|
|
[TGSI_OPCODE_USNE] = { 0, tgsi_to_qir_usne },
|
|
[TGSI_OPCODE_ISGE] = { 0, tgsi_to_qir_isge },
|
|
[TGSI_OPCODE_ISLT] = { 0, tgsi_to_qir_islt },
|
|
|
|
[TGSI_OPCODE_CMP] = { 0, tgsi_to_qir_cmp },
|
|
[TGSI_OPCODE_MAD] = { 0, tgsi_to_qir_mad },
|
|
[TGSI_OPCODE_DP2] = { 0, tgsi_to_qir_dp2 },
|
|
[TGSI_OPCODE_DP3] = { 0, tgsi_to_qir_dp3 },
|
|
[TGSI_OPCODE_DP4] = { 0, tgsi_to_qir_dp4 },
|
|
[TGSI_OPCODE_RCP] = { QOP_RCP, tgsi_to_qir_alu },
|
|
[TGSI_OPCODE_RSQ] = { QOP_RSQ, tgsi_to_qir_alu },
|
|
[TGSI_OPCODE_EX2] = { QOP_EXP2, tgsi_to_qir_alu },
|
|
[TGSI_OPCODE_LG2] = { QOP_LOG2, tgsi_to_qir_alu },
|
|
[TGSI_OPCODE_LIT] = { 0, tgsi_to_qir_lit },
|
|
[TGSI_OPCODE_LRP] = { 0, tgsi_to_qir_lrp },
|
|
[TGSI_OPCODE_POW] = { 0, tgsi_to_qir_pow },
|
|
[TGSI_OPCODE_TRUNC] = { 0, tgsi_to_qir_trunc },
|
|
[TGSI_OPCODE_FRC] = { 0, tgsi_to_qir_frc },
|
|
[TGSI_OPCODE_FLR] = { 0, tgsi_to_qir_flr },
|
|
[TGSI_OPCODE_SIN] = { 0, tgsi_to_qir_sin },
|
|
[TGSI_OPCODE_COS] = { 0, tgsi_to_qir_cos },
|
|
};
|
|
static int asdf = 0;
|
|
uint32_t tgsi_op = tgsi_inst->Instruction.Opcode;
|
|
|
|
if (tgsi_op == TGSI_OPCODE_END)
|
|
return;
|
|
|
|
struct qreg src_regs[12];
|
|
for (int s = 0; s < 3; s++) {
|
|
for (int i = 0; i < 4; i++) {
|
|
src_regs[4 * s + i] =
|
|
get_src(c, tgsi_inst->Instruction.Opcode,
|
|
&tgsi_inst->Src[s].Register, i);
|
|
}
|
|
}
|
|
|
|
switch (tgsi_op) {
|
|
case TGSI_OPCODE_TEX:
|
|
case TGSI_OPCODE_TXP:
|
|
case TGSI_OPCODE_TXB:
|
|
tgsi_to_qir_tex(c, tgsi_inst,
|
|
op_trans[tgsi_op].op, src_regs);
|
|
return;
|
|
case TGSI_OPCODE_KILL:
|
|
c->discard = qir_uniform_f(c, 1.0);
|
|
return;
|
|
case TGSI_OPCODE_KILL_IF:
|
|
for (int i = 0; i < 4; i++)
|
|
tgsi_to_qir_kill_if(c, src_regs, i);
|
|
return;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
if (tgsi_op > ARRAY_SIZE(op_trans) || !(op_trans[tgsi_op].func)) {
|
|
fprintf(stderr, "unknown tgsi inst: ");
|
|
tgsi_dump_instruction(tgsi_inst, asdf++);
|
|
fprintf(stderr, "\n");
|
|
abort();
|
|
}
|
|
|
|
for (int i = 0; i < 4; i++) {
|
|
if (!(tgsi_inst->Dst[0].Register.WriteMask & (1 << i)))
|
|
continue;
|
|
|
|
struct qreg result;
|
|
|
|
result = op_trans[tgsi_op].func(c, tgsi_inst,
|
|
op_trans[tgsi_op].op,
|
|
src_regs, i);
|
|
|
|
if (tgsi_inst->Instruction.Saturate) {
|
|
float low = (tgsi_inst->Instruction.Saturate ==
|
|
TGSI_SAT_MINUS_PLUS_ONE ? -1.0 : 0.0);
|
|
result = qir_FMAX(c,
|
|
qir_FMIN(c,
|
|
result,
|
|
qir_uniform_f(c, 1.0)),
|
|
qir_uniform_f(c, low));
|
|
}
|
|
|
|
update_dst(c, tgsi_inst, i, result);
|
|
}
|
|
}
|
|
|
|
static void
|
|
parse_tgsi_immediate(struct vc4_compile *c, struct tgsi_full_immediate *imm)
|
|
{
|
|
for (int i = 0; i < 4; i++) {
|
|
unsigned n = c->num_consts++;
|
|
resize_qreg_array(c, &c->consts, &c->consts_array_size, n + 1);
|
|
c->consts[n] = qir_uniform_ui(c, imm->u[i].Uint);
|
|
}
|
|
}
|
|
|
|
static struct qreg
|
|
vc4_blend_channel(struct vc4_compile *c,
|
|
struct qreg *dst,
|
|
struct qreg *src,
|
|
struct qreg val,
|
|
unsigned factor,
|
|
int channel)
|
|
{
|
|
switch(factor) {
|
|
case PIPE_BLENDFACTOR_ONE:
|
|
return val;
|
|
case PIPE_BLENDFACTOR_SRC_COLOR:
|
|
return qir_FMUL(c, val, src[channel]);
|
|
case PIPE_BLENDFACTOR_SRC_ALPHA:
|
|
return qir_FMUL(c, val, src[3]);
|
|
case PIPE_BLENDFACTOR_DST_ALPHA:
|
|
return qir_FMUL(c, val, dst[3]);
|
|
case PIPE_BLENDFACTOR_DST_COLOR:
|
|
return qir_FMUL(c, val, dst[channel]);
|
|
case PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE:
|
|
return qir_FMIN(c, src[3], qir_FSUB(c,
|
|
qir_uniform_f(c, 1.0),
|
|
dst[3]));
|
|
case PIPE_BLENDFACTOR_CONST_COLOR:
|
|
return qir_FMUL(c, val,
|
|
get_temp_for_uniform(c,
|
|
QUNIFORM_BLEND_CONST_COLOR,
|
|
channel));
|
|
case PIPE_BLENDFACTOR_CONST_ALPHA:
|
|
return qir_FMUL(c, val,
|
|
get_temp_for_uniform(c,
|
|
QUNIFORM_BLEND_CONST_COLOR,
|
|
3));
|
|
case PIPE_BLENDFACTOR_ZERO:
|
|
return qir_uniform_f(c, 0.0);
|
|
case PIPE_BLENDFACTOR_INV_SRC_COLOR:
|
|
return qir_FMUL(c, val, qir_FSUB(c, qir_uniform_f(c, 1.0),
|
|
src[channel]));
|
|
case PIPE_BLENDFACTOR_INV_SRC_ALPHA:
|
|
return qir_FMUL(c, val, qir_FSUB(c, qir_uniform_f(c, 1.0),
|
|
src[3]));
|
|
case PIPE_BLENDFACTOR_INV_DST_ALPHA:
|
|
return qir_FMUL(c, val, qir_FSUB(c, qir_uniform_f(c, 1.0),
|
|
dst[3]));
|
|
case PIPE_BLENDFACTOR_INV_DST_COLOR:
|
|
return qir_FMUL(c, val, qir_FSUB(c, qir_uniform_f(c, 1.0),
|
|
dst[channel]));
|
|
case PIPE_BLENDFACTOR_INV_CONST_COLOR:
|
|
return qir_FMUL(c, val,
|
|
qir_FSUB(c, qir_uniform_f(c, 1.0),
|
|
get_temp_for_uniform(c,
|
|
QUNIFORM_BLEND_CONST_COLOR,
|
|
channel)));
|
|
case PIPE_BLENDFACTOR_INV_CONST_ALPHA:
|
|
return qir_FMUL(c, val,
|
|
qir_FSUB(c, qir_uniform_f(c, 1.0),
|
|
get_temp_for_uniform(c,
|
|
QUNIFORM_BLEND_CONST_COLOR,
|
|
3)));
|
|
|
|
default:
|
|
case PIPE_BLENDFACTOR_SRC1_COLOR:
|
|
case PIPE_BLENDFACTOR_SRC1_ALPHA:
|
|
case PIPE_BLENDFACTOR_INV_SRC1_COLOR:
|
|
case PIPE_BLENDFACTOR_INV_SRC1_ALPHA:
|
|
/* Unsupported. */
|
|
fprintf(stderr, "Unknown blend factor %d\n", factor);
|
|
return val;
|
|
}
|
|
}
|
|
|
|
static struct qreg
|
|
vc4_blend_func(struct vc4_compile *c,
|
|
struct qreg src, struct qreg dst,
|
|
unsigned func)
|
|
{
|
|
switch (func) {
|
|
case PIPE_BLEND_ADD:
|
|
return qir_FADD(c, src, dst);
|
|
case PIPE_BLEND_SUBTRACT:
|
|
return qir_FSUB(c, src, dst);
|
|
case PIPE_BLEND_REVERSE_SUBTRACT:
|
|
return qir_FSUB(c, dst, src);
|
|
case PIPE_BLEND_MIN:
|
|
return qir_FMIN(c, src, dst);
|
|
case PIPE_BLEND_MAX:
|
|
return qir_FMAX(c, src, dst);
|
|
|
|
default:
|
|
/* Unsupported. */
|
|
fprintf(stderr, "Unknown blend func %d\n", func);
|
|
return src;
|
|
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Implements fixed function blending in shader code.
|
|
*
|
|
* VC4 doesn't have any hardware support for blending. Instead, you read the
|
|
* current contents of the destination from the tile buffer after having
|
|
* waited for the scoreboard (which is handled by vc4_qpu_emit.c), then do
|
|
* math using your output color and that destination value, and update the
|
|
* output color appropriately.
|
|
*/
|
|
static void
|
|
vc4_blend(struct vc4_compile *c, struct qreg *result,
|
|
struct qreg *dst_color, struct qreg *src_color)
|
|
{
|
|
struct pipe_rt_blend_state *blend = &c->fs_key->blend;
|
|
|
|
if (!blend->blend_enable) {
|
|
for (int i = 0; i < 4; i++)
|
|
result[i] = src_color[i];
|
|
return;
|
|
}
|
|
|
|
struct qreg src_blend[4], dst_blend[4];
|
|
for (int i = 0; i < 3; i++) {
|
|
src_blend[i] = vc4_blend_channel(c,
|
|
dst_color, src_color,
|
|
src_color[i],
|
|
blend->rgb_src_factor, i);
|
|
dst_blend[i] = vc4_blend_channel(c,
|
|
dst_color, src_color,
|
|
dst_color[i],
|
|
blend->rgb_dst_factor, i);
|
|
}
|
|
src_blend[3] = vc4_blend_channel(c,
|
|
dst_color, src_color,
|
|
src_color[3],
|
|
blend->alpha_src_factor, 3);
|
|
dst_blend[3] = vc4_blend_channel(c,
|
|
dst_color, src_color,
|
|
dst_color[3],
|
|
blend->alpha_dst_factor, 3);
|
|
|
|
for (int i = 0; i < 3; i++) {
|
|
result[i] = vc4_blend_func(c,
|
|
src_blend[i], dst_blend[i],
|
|
blend->rgb_func);
|
|
}
|
|
result[3] = vc4_blend_func(c,
|
|
src_blend[3], dst_blend[3],
|
|
blend->alpha_func);
|
|
}
|
|
|
|
static void
|
|
emit_frag_end(struct vc4_compile *c)
|
|
{
|
|
enum pipe_format color_format = c->fs_key->color_format;
|
|
const uint8_t *format_swiz = vc4_get_format_swizzle(color_format);
|
|
struct qreg tlb_read_color[4] = { c->undef, c->undef, c->undef, c->undef };
|
|
struct qreg dst_color[4] = { c->undef, c->undef, c->undef, c->undef };
|
|
if (c->fs_key->blend.blend_enable ||
|
|
c->fs_key->blend.colormask != 0xf) {
|
|
struct qreg r4 = qir_TLB_COLOR_READ(c);
|
|
for (int i = 0; i < 4; i++)
|
|
tlb_read_color[i] = qir_R4_UNPACK(c, r4, i);
|
|
for (int i = 0; i < 4; i++)
|
|
dst_color[i] = get_swizzled_channel(c,
|
|
tlb_read_color,
|
|
format_swiz[i]);
|
|
}
|
|
|
|
struct qreg blend_color[4];
|
|
struct qreg undef_array[4] = {
|
|
c->undef, c->undef, c->undef, c->undef
|
|
};
|
|
vc4_blend(c, blend_color, dst_color,
|
|
c->outputs ? c->outputs : undef_array);
|
|
|
|
/* If the bit isn't set in the color mask, then just return the
|
|
* original dst color, instead.
|
|
*/
|
|
for (int i = 0; i < 4; i++) {
|
|
if (!(c->fs_key->blend.colormask & (1 << i))) {
|
|
blend_color[i] = dst_color[i];
|
|
}
|
|
}
|
|
|
|
/* Debug: Sometimes you're getting a black output and just want to see
|
|
* if the FS is getting executed at all. Spam magenta into the color
|
|
* output.
|
|
*/
|
|
if (0) {
|
|
blend_color[0] = qir_uniform_f(c, 1.0);
|
|
blend_color[1] = qir_uniform_f(c, 0.0);
|
|
blend_color[2] = qir_uniform_f(c, 1.0);
|
|
blend_color[3] = qir_uniform_f(c, 0.5);
|
|
}
|
|
|
|
struct qreg swizzled_outputs[4];
|
|
for (int i = 0; i < 4; i++) {
|
|
swizzled_outputs[i] = get_swizzled_channel(c, blend_color,
|
|
format_swiz[i]);
|
|
}
|
|
|
|
if (c->discard.file != QFILE_NULL)
|
|
qir_TLB_DISCARD_SETUP(c, c->discard);
|
|
|
|
if (c->fs_key->depth_enabled) {
|
|
qir_TLB_Z_WRITE(c, qir_FRAG_Z(c));
|
|
}
|
|
|
|
bool color_written = false;
|
|
for (int i = 0; i < 4; i++) {
|
|
if (swizzled_outputs[i].file != QFILE_NULL)
|
|
color_written = true;
|
|
}
|
|
|
|
struct qreg packed_color;
|
|
if (color_written) {
|
|
/* Fill in any undefined colors. The simulator will assertion
|
|
* fail if we read something that wasn't written, and I don't
|
|
* know what hardware does.
|
|
*/
|
|
for (int i = 0; i < 4; i++) {
|
|
if (swizzled_outputs[i].file == QFILE_NULL)
|
|
swizzled_outputs[i] = qir_uniform_f(c, 0.0);
|
|
}
|
|
packed_color = qir_get_temp(c);
|
|
qir_emit(c, qir_inst4(QOP_PACK_COLORS, packed_color,
|
|
swizzled_outputs[0],
|
|
swizzled_outputs[1],
|
|
swizzled_outputs[2],
|
|
swizzled_outputs[3]));
|
|
} else {
|
|
packed_color = qir_uniform_ui(c, 0);
|
|
}
|
|
|
|
qir_emit(c, qir_inst(QOP_TLB_COLOR_WRITE, c->undef,
|
|
packed_color, c->undef));
|
|
}
|
|
|
|
static void
|
|
emit_scaled_viewport_write(struct vc4_compile *c, struct qreg rcp_w)
|
|
{
|
|
struct qreg xyi[2];
|
|
|
|
for (int i = 0; i < 2; i++) {
|
|
struct qreg scale =
|
|
add_uniform(c, QUNIFORM_VIEWPORT_X_SCALE + i, 0);
|
|
|
|
xyi[i] = qir_FTOI(c, qir_FMUL(c,
|
|
qir_FMUL(c,
|
|
c->outputs[i],
|
|
scale),
|
|
rcp_w));
|
|
}
|
|
|
|
qir_VPM_WRITE(c, qir_PACK_SCALED(c, xyi[0], xyi[1]));
|
|
}
|
|
|
|
static void
|
|
emit_zs_write(struct vc4_compile *c, struct qreg rcp_w)
|
|
{
|
|
struct qreg zscale = add_uniform(c, QUNIFORM_VIEWPORT_Z_SCALE, 0);
|
|
struct qreg zoffset = add_uniform(c, QUNIFORM_VIEWPORT_Z_OFFSET, 0);
|
|
|
|
qir_VPM_WRITE(c, qir_FMUL(c, qir_FADD(c, qir_FMUL(c,
|
|
c->outputs[2],
|
|
zscale),
|
|
zoffset),
|
|
rcp_w));
|
|
}
|
|
|
|
static void
|
|
emit_rcp_wc_write(struct vc4_compile *c, struct qreg rcp_w)
|
|
{
|
|
qir_VPM_WRITE(c, rcp_w);
|
|
}
|
|
|
|
static void
|
|
emit_vert_end(struct vc4_compile *c)
|
|
{
|
|
struct qreg rcp_w = qir_RCP(c, c->outputs[3]);
|
|
|
|
emit_scaled_viewport_write(c, rcp_w);
|
|
emit_zs_write(c, rcp_w);
|
|
emit_rcp_wc_write(c, rcp_w);
|
|
|
|
for (int i = 4; i < c->num_outputs; i++) {
|
|
qir_VPM_WRITE(c, c->outputs[i]);
|
|
}
|
|
}
|
|
|
|
static void
|
|
emit_coord_end(struct vc4_compile *c)
|
|
{
|
|
struct qreg rcp_w = qir_RCP(c, c->outputs[3]);
|
|
|
|
for (int i = 0; i < 4; i++)
|
|
qir_VPM_WRITE(c, c->outputs[i]);
|
|
|
|
emit_scaled_viewport_write(c, rcp_w);
|
|
emit_zs_write(c, rcp_w);
|
|
emit_rcp_wc_write(c, rcp_w);
|
|
}
|
|
|
|
static struct vc4_compile *
|
|
vc4_shader_tgsi_to_qir(struct vc4_compiled_shader *shader, enum qstage stage,
|
|
struct vc4_key *key)
|
|
{
|
|
struct vc4_compile *c = qir_compile_init();
|
|
int ret;
|
|
|
|
c->stage = stage;
|
|
|
|
c->uniform_data = ralloc_array(c, uint32_t, 1024);
|
|
c->uniform_contents = ralloc_array(c, enum quniform_contents, 1024);
|
|
|
|
c->shader_state = key->shader_state;
|
|
ret = tgsi_parse_init(&c->parser, c->shader_state->tokens);
|
|
assert(ret == TGSI_PARSE_OK);
|
|
|
|
if (vc4_debug & VC4_DEBUG_TGSI) {
|
|
fprintf(stderr, "TGSI:\n");
|
|
tgsi_dump(c->shader_state->tokens, 0);
|
|
}
|
|
|
|
c->key = key;
|
|
switch (stage) {
|
|
case QSTAGE_FRAG:
|
|
c->fs_key = (struct vc4_fs_key *)key;
|
|
if (c->fs_key->is_points) {
|
|
c->point_x = emit_fragment_varying(c, 0);
|
|
c->point_y = emit_fragment_varying(c, 0);
|
|
} else if (c->fs_key->is_lines) {
|
|
c->line_x = emit_fragment_varying(c, 0);
|
|
}
|
|
break;
|
|
case QSTAGE_VERT:
|
|
c->vs_key = (struct vc4_vs_key *)key;
|
|
break;
|
|
case QSTAGE_COORD:
|
|
c->vs_key = (struct vc4_vs_key *)key;
|
|
break;
|
|
}
|
|
|
|
while (!tgsi_parse_end_of_tokens(&c->parser)) {
|
|
tgsi_parse_token(&c->parser);
|
|
|
|
switch (c->parser.FullToken.Token.Type) {
|
|
case TGSI_TOKEN_TYPE_DECLARATION:
|
|
emit_tgsi_declaration(c,
|
|
&c->parser.FullToken.FullDeclaration);
|
|
break;
|
|
|
|
case TGSI_TOKEN_TYPE_INSTRUCTION:
|
|
emit_tgsi_instruction(c,
|
|
&c->parser.FullToken.FullInstruction);
|
|
break;
|
|
|
|
case TGSI_TOKEN_TYPE_IMMEDIATE:
|
|
parse_tgsi_immediate(c,
|
|
&c->parser.FullToken.FullImmediate);
|
|
break;
|
|
}
|
|
}
|
|
|
|
switch (stage) {
|
|
case QSTAGE_FRAG:
|
|
emit_frag_end(c);
|
|
break;
|
|
case QSTAGE_VERT:
|
|
emit_vert_end(c);
|
|
break;
|
|
case QSTAGE_COORD:
|
|
emit_coord_end(c);
|
|
break;
|
|
}
|
|
|
|
tgsi_parse_free(&c->parser);
|
|
|
|
qir_optimize(c);
|
|
|
|
if (vc4_debug & VC4_DEBUG_QIR) {
|
|
fprintf(stderr, "QIR:\n");
|
|
qir_dump(c);
|
|
}
|
|
vc4_generate_code(c);
|
|
|
|
if (vc4_debug & VC4_DEBUG_SHADERDB) {
|
|
fprintf(stderr, "SHADER-DB: %s: %d instructions\n",
|
|
qir_get_stage_name(c->stage), c->qpu_inst_count);
|
|
fprintf(stderr, "SHADER-DB: %s: %d uniforms\n",
|
|
qir_get_stage_name(c->stage), c->num_uniforms);
|
|
}
|
|
|
|
return c;
|
|
}
|
|
|
|
static void *
|
|
vc4_shader_state_create(struct pipe_context *pctx,
|
|
const struct pipe_shader_state *cso)
|
|
{
|
|
struct pipe_shader_state *so = CALLOC_STRUCT(pipe_shader_state);
|
|
if (!so)
|
|
return NULL;
|
|
|
|
so->tokens = tgsi_dup_tokens(cso->tokens);
|
|
|
|
return so;
|
|
}
|
|
|
|
static void
|
|
copy_uniform_state_to_shader(struct vc4_compiled_shader *shader,
|
|
int shader_index,
|
|
struct vc4_compile *c)
|
|
{
|
|
int count = c->num_uniforms;
|
|
struct vc4_shader_uniform_info *uinfo = &shader->uniforms[shader_index];
|
|
|
|
uinfo->count = count;
|
|
uinfo->data = malloc(count * sizeof(*uinfo->data));
|
|
memcpy(uinfo->data, c->uniform_data,
|
|
count * sizeof(*uinfo->data));
|
|
uinfo->contents = malloc(count * sizeof(*uinfo->contents));
|
|
memcpy(uinfo->contents, c->uniform_contents,
|
|
count * sizeof(*uinfo->contents));
|
|
uinfo->num_texture_samples = c->num_texture_samples;
|
|
}
|
|
|
|
static void
|
|
vc4_fs_compile(struct vc4_context *vc4, struct vc4_compiled_shader *shader,
|
|
struct vc4_fs_key *key)
|
|
{
|
|
struct vc4_compile *c = vc4_shader_tgsi_to_qir(shader, QSTAGE_FRAG,
|
|
&key->base);
|
|
shader->num_inputs = c->num_inputs;
|
|
copy_uniform_state_to_shader(shader, 0, c);
|
|
shader->bo = vc4_bo_alloc_mem(vc4->screen, c->qpu_insts,
|
|
c->qpu_inst_count * sizeof(uint64_t),
|
|
"fs_code");
|
|
|
|
qir_compile_destroy(c);
|
|
}
|
|
|
|
static void
|
|
vc4_vs_compile(struct vc4_context *vc4, struct vc4_compiled_shader *shader,
|
|
struct vc4_vs_key *key)
|
|
{
|
|
struct vc4_compile *vs_c = vc4_shader_tgsi_to_qir(shader,
|
|
QSTAGE_VERT,
|
|
&key->base);
|
|
copy_uniform_state_to_shader(shader, 0, vs_c);
|
|
|
|
struct vc4_compile *cs_c = vc4_shader_tgsi_to_qir(shader,
|
|
QSTAGE_COORD,
|
|
&key->base);
|
|
copy_uniform_state_to_shader(shader, 1, cs_c);
|
|
|
|
uint32_t vs_size = vs_c->qpu_inst_count * sizeof(uint64_t);
|
|
uint32_t cs_size = cs_c->qpu_inst_count * sizeof(uint64_t);
|
|
shader->coord_shader_offset = vs_size; /* XXX: alignment? */
|
|
shader->bo = vc4_bo_alloc(vc4->screen,
|
|
shader->coord_shader_offset + cs_size,
|
|
"vs_code");
|
|
|
|
void *map = vc4_bo_map(shader->bo);
|
|
memcpy(map, vs_c->qpu_insts, vs_size);
|
|
memcpy(map + shader->coord_shader_offset,
|
|
cs_c->qpu_insts, cs_size);
|
|
|
|
qir_compile_destroy(vs_c);
|
|
qir_compile_destroy(cs_c);
|
|
}
|
|
|
|
static void
|
|
vc4_setup_shared_key(struct vc4_key *key, struct vc4_texture_stateobj *texstate)
|
|
{
|
|
for (int i = 0; i < texstate->num_textures; i++) {
|
|
struct pipe_sampler_view *sampler = texstate->textures[i];
|
|
struct pipe_sampler_state *sampler_state =
|
|
texstate->samplers[i];
|
|
|
|
if (sampler) {
|
|
struct pipe_resource *prsc = sampler->texture;
|
|
key->tex[i].format = prsc->format;
|
|
key->tex[i].swizzle[0] = sampler->swizzle_r;
|
|
key->tex[i].swizzle[1] = sampler->swizzle_g;
|
|
key->tex[i].swizzle[2] = sampler->swizzle_b;
|
|
key->tex[i].swizzle[3] = sampler->swizzle_a;
|
|
key->tex[i].compare_mode = sampler_state->compare_mode;
|
|
key->tex[i].compare_func = sampler_state->compare_func;
|
|
}
|
|
}
|
|
}
|
|
|
|
static void
|
|
vc4_update_compiled_fs(struct vc4_context *vc4, uint8_t prim_mode)
|
|
{
|
|
struct vc4_fs_key local_key;
|
|
struct vc4_fs_key *key = &local_key;
|
|
|
|
memset(key, 0, sizeof(*key));
|
|
vc4_setup_shared_key(&key->base, &vc4->fragtex);
|
|
key->base.shader_state = vc4->prog.bind_fs;
|
|
key->is_points = (prim_mode == PIPE_PRIM_POINTS);
|
|
key->is_lines = (prim_mode >= PIPE_PRIM_LINES &&
|
|
prim_mode <= PIPE_PRIM_LINE_STRIP);
|
|
key->blend = vc4->blend->rt[0];
|
|
|
|
if (vc4->framebuffer.cbufs[0])
|
|
key->color_format = vc4->framebuffer.cbufs[0]->format;
|
|
|
|
key->depth_enabled = vc4->zsa->base.depth.enabled;
|
|
|
|
vc4->prog.fs = util_hash_table_get(vc4->fs_cache, key);
|
|
if (vc4->prog.fs)
|
|
return;
|
|
|
|
key = malloc(sizeof(*key));
|
|
memcpy(key, &local_key, sizeof(*key));
|
|
|
|
struct vc4_compiled_shader *shader = CALLOC_STRUCT(vc4_compiled_shader);
|
|
vc4_fs_compile(vc4, shader, key);
|
|
util_hash_table_set(vc4->fs_cache, key, shader);
|
|
|
|
vc4->prog.fs = shader;
|
|
}
|
|
|
|
static void
|
|
vc4_update_compiled_vs(struct vc4_context *vc4)
|
|
{
|
|
struct vc4_vs_key local_key;
|
|
struct vc4_vs_key *key = &local_key;
|
|
|
|
memset(key, 0, sizeof(*key));
|
|
vc4_setup_shared_key(&key->base, &vc4->verttex);
|
|
key->base.shader_state = vc4->prog.bind_vs;
|
|
|
|
for (int i = 0; i < ARRAY_SIZE(key->attr_formats); i++)
|
|
key->attr_formats[i] = vc4->vtx->pipe[i].src_format;
|
|
|
|
vc4->prog.vs = util_hash_table_get(vc4->vs_cache, key);
|
|
if (vc4->prog.vs)
|
|
return;
|
|
|
|
key = malloc(sizeof(*key));
|
|
memcpy(key, &local_key, sizeof(*key));
|
|
|
|
struct vc4_compiled_shader *shader = CALLOC_STRUCT(vc4_compiled_shader);
|
|
vc4_vs_compile(vc4, shader, key);
|
|
util_hash_table_set(vc4->vs_cache, key, shader);
|
|
|
|
vc4->prog.vs = shader;
|
|
}
|
|
|
|
void
|
|
vc4_update_compiled_shaders(struct vc4_context *vc4, uint8_t prim_mode)
|
|
{
|
|
vc4_update_compiled_fs(vc4, prim_mode);
|
|
vc4_update_compiled_vs(vc4);
|
|
}
|
|
|
|
static unsigned
|
|
fs_cache_hash(void *key)
|
|
{
|
|
return util_hash_crc32(key, sizeof(struct vc4_fs_key));
|
|
}
|
|
|
|
static unsigned
|
|
vs_cache_hash(void *key)
|
|
{
|
|
return util_hash_crc32(key, sizeof(struct vc4_vs_key));
|
|
}
|
|
|
|
static int
|
|
fs_cache_compare(void *key1, void *key2)
|
|
{
|
|
return memcmp(key1, key2, sizeof(struct vc4_fs_key));
|
|
}
|
|
|
|
static int
|
|
vs_cache_compare(void *key1, void *key2)
|
|
{
|
|
return memcmp(key1, key2, sizeof(struct vc4_vs_key));
|
|
}
|
|
|
|
struct delete_state {
|
|
struct vc4_context *vc4;
|
|
struct pipe_shader_state *shader_state;
|
|
};
|
|
|
|
static enum pipe_error
|
|
fs_delete_from_cache(void *in_key, void *in_value, void *data)
|
|
{
|
|
struct delete_state *del = data;
|
|
struct vc4_fs_key *key = in_key;
|
|
struct vc4_compiled_shader *shader = in_value;
|
|
|
|
if (key->base.shader_state == data) {
|
|
util_hash_table_remove(del->vc4->fs_cache, key);
|
|
vc4_bo_unreference(&shader->bo);
|
|
free(shader);
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
static enum pipe_error
|
|
vs_delete_from_cache(void *in_key, void *in_value, void *data)
|
|
{
|
|
struct delete_state *del = data;
|
|
struct vc4_vs_key *key = in_key;
|
|
struct vc4_compiled_shader *shader = in_value;
|
|
|
|
if (key->base.shader_state == data) {
|
|
util_hash_table_remove(del->vc4->vs_cache, key);
|
|
vc4_bo_unreference(&shader->bo);
|
|
free(shader);
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
static void
|
|
vc4_shader_state_delete(struct pipe_context *pctx, void *hwcso)
|
|
{
|
|
struct vc4_context *vc4 = vc4_context(pctx);
|
|
struct pipe_shader_state *so = hwcso;
|
|
struct delete_state del;
|
|
|
|
del.vc4 = vc4;
|
|
del.shader_state = so;
|
|
util_hash_table_foreach(vc4->fs_cache, fs_delete_from_cache, &del);
|
|
util_hash_table_foreach(vc4->vs_cache, vs_delete_from_cache, &del);
|
|
|
|
free((void *)so->tokens);
|
|
free(so);
|
|
}
|
|
|
|
static uint32_t translate_wrap(uint32_t p_wrap)
|
|
{
|
|
switch (p_wrap) {
|
|
case PIPE_TEX_WRAP_REPEAT:
|
|
return 0;
|
|
case PIPE_TEX_WRAP_CLAMP:
|
|
case PIPE_TEX_WRAP_CLAMP_TO_EDGE:
|
|
return 1;
|
|
case PIPE_TEX_WRAP_MIRROR_REPEAT:
|
|
return 2;
|
|
case PIPE_TEX_WRAP_CLAMP_TO_BORDER:
|
|
return 3;
|
|
default:
|
|
fprintf(stderr, "Unknown wrap mode %d\n", p_wrap);
|
|
assert(!"not reached");
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
static void
|
|
write_texture_p0(struct vc4_context *vc4,
|
|
struct vc4_texture_stateobj *texstate,
|
|
uint32_t unit)
|
|
{
|
|
struct pipe_sampler_view *texture = texstate->textures[unit];
|
|
struct vc4_resource *rsc = vc4_resource(texture->texture);
|
|
|
|
cl_reloc(vc4, &vc4->uniforms, rsc->bo,
|
|
rsc->slices[0].offset | texture->u.tex.last_level |
|
|
((rsc->vc4_format & 7) << 4));
|
|
}
|
|
|
|
static void
|
|
write_texture_p1(struct vc4_context *vc4,
|
|
struct vc4_texture_stateobj *texstate,
|
|
uint32_t unit)
|
|
{
|
|
struct pipe_sampler_view *texture = texstate->textures[unit];
|
|
struct vc4_resource *rsc = vc4_resource(texture->texture);
|
|
struct pipe_sampler_state *sampler = texstate->samplers[unit];
|
|
static const uint32_t mipfilter_map[] = {
|
|
[PIPE_TEX_MIPFILTER_NEAREST] = 2,
|
|
[PIPE_TEX_MIPFILTER_LINEAR] = 4,
|
|
[PIPE_TEX_MIPFILTER_NONE] = 0
|
|
};
|
|
static const uint32_t imgfilter_map[] = {
|
|
[PIPE_TEX_FILTER_NEAREST] = 1,
|
|
[PIPE_TEX_FILTER_LINEAR] = 0,
|
|
};
|
|
|
|
cl_u32(&vc4->uniforms,
|
|
((rsc->vc4_format >> 4) << 31) |
|
|
(texture->texture->height0 << 20) |
|
|
(texture->texture->width0 << 8) |
|
|
(imgfilter_map[sampler->mag_img_filter] << 7) |
|
|
((imgfilter_map[sampler->min_img_filter] +
|
|
mipfilter_map[sampler->min_mip_filter]) << 4) |
|
|
(translate_wrap(sampler->wrap_t) << 2) |
|
|
(translate_wrap(sampler->wrap_s) << 0));
|
|
}
|
|
|
|
static uint32_t
|
|
get_texrect_scale(struct vc4_texture_stateobj *texstate,
|
|
enum quniform_contents contents,
|
|
uint32_t data)
|
|
{
|
|
struct pipe_sampler_view *texture = texstate->textures[data];
|
|
uint32_t dim;
|
|
|
|
if (contents == QUNIFORM_TEXRECT_SCALE_X)
|
|
dim = texture->texture->width0;
|
|
else
|
|
dim = texture->texture->height0;
|
|
|
|
return fui(1.0f / dim);
|
|
}
|
|
|
|
void
|
|
vc4_write_uniforms(struct vc4_context *vc4, struct vc4_compiled_shader *shader,
|
|
struct vc4_constbuf_stateobj *cb,
|
|
struct vc4_texture_stateobj *texstate,
|
|
int shader_index)
|
|
{
|
|
struct vc4_shader_uniform_info *uinfo = &shader->uniforms[shader_index];
|
|
const uint32_t *gallium_uniforms = cb->cb[0].user_buffer;
|
|
|
|
cl_start_shader_reloc(&vc4->uniforms, uinfo->num_texture_samples);
|
|
|
|
for (int i = 0; i < uinfo->count; i++) {
|
|
|
|
switch (uinfo->contents[i]) {
|
|
case QUNIFORM_CONSTANT:
|
|
cl_u32(&vc4->uniforms, uinfo->data[i]);
|
|
break;
|
|
case QUNIFORM_UNIFORM:
|
|
cl_u32(&vc4->uniforms,
|
|
gallium_uniforms[uinfo->data[i]]);
|
|
break;
|
|
case QUNIFORM_VIEWPORT_X_SCALE:
|
|
cl_f(&vc4->uniforms, vc4->viewport.scale[0] * 16.0f);
|
|
break;
|
|
case QUNIFORM_VIEWPORT_Y_SCALE:
|
|
cl_f(&vc4->uniforms, vc4->viewport.scale[1] * 16.0f);
|
|
break;
|
|
|
|
case QUNIFORM_VIEWPORT_Z_OFFSET:
|
|
cl_f(&vc4->uniforms, vc4->viewport.translate[2]);
|
|
break;
|
|
case QUNIFORM_VIEWPORT_Z_SCALE:
|
|
cl_f(&vc4->uniforms, vc4->viewport.scale[2]);
|
|
break;
|
|
|
|
case QUNIFORM_TEXTURE_CONFIG_P0:
|
|
write_texture_p0(vc4, texstate, uinfo->data[i]);
|
|
break;
|
|
|
|
case QUNIFORM_TEXTURE_CONFIG_P1:
|
|
write_texture_p1(vc4, texstate, uinfo->data[i]);
|
|
break;
|
|
|
|
case QUNIFORM_TEXRECT_SCALE_X:
|
|
case QUNIFORM_TEXRECT_SCALE_Y:
|
|
cl_u32(&vc4->uniforms,
|
|
get_texrect_scale(texstate,
|
|
uinfo->contents[i],
|
|
uinfo->data[i]));
|
|
break;
|
|
|
|
case QUNIFORM_BLEND_CONST_COLOR:
|
|
cl_f(&vc4->uniforms,
|
|
vc4->blend_color.color[uinfo->data[i]]);
|
|
break;
|
|
}
|
|
#if 0
|
|
uint32_t written_val = *(uint32_t *)(vc4->uniforms.next - 4);
|
|
fprintf(stderr, "%p/%d: %d: 0x%08x (%f)\n",
|
|
shader, shader_index, i, written_val, uif(written_val));
|
|
#endif
|
|
}
|
|
}
|
|
|
|
static void
|
|
vc4_fp_state_bind(struct pipe_context *pctx, void *hwcso)
|
|
{
|
|
struct vc4_context *vc4 = vc4_context(pctx);
|
|
vc4->prog.bind_fs = hwcso;
|
|
vc4->prog.dirty |= VC4_SHADER_DIRTY_FP;
|
|
vc4->dirty |= VC4_DIRTY_PROG;
|
|
}
|
|
|
|
static void
|
|
vc4_vp_state_bind(struct pipe_context *pctx, void *hwcso)
|
|
{
|
|
struct vc4_context *vc4 = vc4_context(pctx);
|
|
vc4->prog.bind_vs = hwcso;
|
|
vc4->prog.dirty |= VC4_SHADER_DIRTY_VP;
|
|
vc4->dirty |= VC4_DIRTY_PROG;
|
|
}
|
|
|
|
void
|
|
vc4_program_init(struct pipe_context *pctx)
|
|
{
|
|
struct vc4_context *vc4 = vc4_context(pctx);
|
|
|
|
pctx->create_vs_state = vc4_shader_state_create;
|
|
pctx->delete_vs_state = vc4_shader_state_delete;
|
|
|
|
pctx->create_fs_state = vc4_shader_state_create;
|
|
pctx->delete_fs_state = vc4_shader_state_delete;
|
|
|
|
pctx->bind_fs_state = vc4_fp_state_bind;
|
|
pctx->bind_vs_state = vc4_vp_state_bind;
|
|
|
|
vc4->fs_cache = util_hash_table_create(fs_cache_hash, fs_cache_compare);
|
|
vc4->vs_cache = util_hash_table_create(vs_cache_hash, vs_cache_compare);
|
|
}
|