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Previously, we would pass original strings back to the original lexer whenever we needed to re-lex something, (such as an expanded macro or a macro argument). Now, we instead parse the macro or argument originally to a string list, and then re-lex by simply returning each string from this list in turn. We do this in the recently added glcpp_parser_lex function that sits on top of the lower-level glcpp_lex that only deals with text. This doesn't change any behavior (at least according to the existing test suite which all still passes) but it brings us much closer to being able to "finalize" an unexpanded macro as required by the specification. |
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| main | ||
| tests | ||
| .gitignore | ||
| glcpp-lex.l | ||
| glcpp-parse.y | ||
| glcpp.c | ||
| glcpp.h | ||
| hash_table.c | ||
| hash_table.h | ||
| Makefile | ||
| README | ||
| xtalloc.c | ||
glcpp -- GLSL "C" preprocessor This is a simple preprocessor designed to provide the preprocessing needs of the GLSL language. The requirements for this preprocessor are specified in the GLSL 1.30 specification availble from: http://www.opengl.org/registry/doc/GLSLangSpec.Full.1.30.08.pdf This specification is not precise on some semantics, (for example, #define and #if), defining these merely "as is standard for C++ preprocessors". To fill in these details, I've been using the C99 standard (for which I had a convenient copy) as available from: http://www.open-std.org/jtc1/sc22/wg14/www/docs/n1124.pdf