mesa/src/util/double.c
Samuel Iglesias Gonsálvez 5308333e78 util: add fp64 -> fp32 conversion support for RTNE and RTZ rounding modes
In order to be coherent with the pre-existent API for half floats,
this new API for double is the one meant to be used when doing double
to float conversions. It is no more than a wrapper for the softfloat.h
API but we meant to keep that one private.

v2:
- Fix bug in _mesa_double_to_float_rtz() in the inf/nan detection
  using the exponent value.

v3:
- Replace custom f64 -> f32 implementations with the softfloat
  one (Andres).

v4:
- Added API usage clarifying comments (Caio).

Signed-off-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
Signed-off-by: Andres Gomez <agomez@igalia.com>
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
2019-09-17 23:39:18 +03:00

38 lines
1.4 KiB
C

/*
* Mesa 3-D graphics library
*
* Copyright (C) 2018-2019 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*/
#include "softfloat.h"
#include "double.h"
float
_mesa_double_to_float(double val)
{
return _mesa_double_to_f32(val, false);
}
float
_mesa_double_to_float_rtz(double val)
{
return _mesa_double_to_f32(val, true);
}