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Karol Herbst a9a30a7e09 n50/compute: submit initial compute state in nv50_screen_create
This fixes some CACHE_ERROR caused by proper multi-threading support. The
bug is a bit older though, just never triggered because there was only one
push buffer to begin with.

Without this change the compute initialization stayed unpushed in the
screen push buffer causing random issues.

Fixes: ff72440b40 ("nv50: implement a basic compute support")
Signed-off-by: Karol Herbst <git@karolherbst.de>
Reviewed-by: M Henning <drawoc@darkrefraction.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24496>
2023-08-04 15:31:24 +00:00
.ci-farms Revert "ci: Disable nouveau CI" 2023-08-01 18:19:40 +00:00
.ci-farms-disabled Revert "ci: Disable nouveau CI" 2023-08-01 18:19:40 +00:00
.github/workflows
.gitlab gitlab: prefill MR template with first multiline commit message 2023-06-01 01:16:38 +00:00
.gitlab-ci ci: include some timing information in the git cache download script 2023-08-03 18:44:44 +00:00
android meson/ci: promote virtio-experimental to virtio 2023-05-03 22:42:30 +00:00
bin bin/pick-ui: use venv wrapper 2023-08-03 23:21:32 +00:00
build-support
docs anv: debug messaging for sparse texture usage 2023-08-03 19:57:19 +00:00
include vulkan: bump header register to 1.3.261 2023-08-04 13:55:11 +00:00
src n50/compute: submit initial compute state in nv50_screen_create 2023-08-04 15:31:24 +00:00
subprojects d3d12: Update and require DirectX-Headers 1.610.0 2023-04-14 03:19:22 +00:00
.clang-format meson: enable the clang-format target 2023-05-29 11:57:08 +00:00
.clang-format-ignore ci: enforce formatting for RADV & ACO 2023-06-16 19:59:52 +00:00
.clang-format-include clang-format: enforce formatting of egl 2023-07-07 23:00:06 +00:00
.dir-locals.el
.editorconfig
.git-blame-ignore-revs clang-format: Ignore original panfrost commit 2023-07-31 18:56:34 +00:00
.gitattributes
.gitignore
.gitlab-ci.yml ci: build kernel in gfx-ci/linux and just use binaries in Mesa3D CI 2023-07-16 02:11:23 +02:00
.graphqlrc.yml
.mailmap .mailmap: add an alias for Christian Gmeiner 2023-06-08 09:16:25 +00:00
CODEOWNERS CODEOWNERS: add r300 driver 2023-06-09 19:31:20 +00:00
meson.build meson,ci: bump meson req for rusticl to 1.2 2023-08-01 13:16:55 +00:00
meson_options.txt meson: clarify description of opengl option 2023-07-12 12:24:43 +00:00
README.rst
VERSION VERSION: bump to 23.3.0-devel 2023-07-12 11:13:17 -07:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `OFTC's #dri-devel
<irc://irc.oftc.net/dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.rst <https://mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.rst
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.