mesa/src/gallium
Karol Herbst 0c591ace9e nvc0: fix implicit-fallthrough gcc warning
gcc warning:
../src/gallium/drivers/nouveau/nvc0/nvc0_screen.c: In function ‘nvc0_screen_get_compute_param’:
../src/gallium/drivers/nouveau/nvc0/nvc0_screen.c:623:7: warning: this statement may fall through [-Wimplicit-fallthrough=]
  623 |       switch (obj_class) {
      |       ^~~~~~
../src/gallium/drivers/nouveau/nvc0/nvc0_screen.c:634:4: note: here
  634 |    case PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE: /* l[] */
      |    ^~~~

Signed-off-by: Karol Herbst <kherbst@redhat.com>
Reviewed-by: Pierre Moreau <dev@pmoreau.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10544>
2021-05-03 10:21:05 +00:00
..
auxiliary asahi: Add Gallium driver 2021-05-02 17:54:05 -04:00
drivers nvc0: fix implicit-fallthrough gcc warning 2021-05-03 10:21:05 +00:00
frontends gallium: split drawid out of pipe_draw_info and as a separate draw_vbo param 2021-04-30 03:59:19 +00:00
include gallium+(u_threaded,r300,r600,radeonsi): move transfer offset into pipe_transfer 2021-05-01 17:38:42 +00:00
targets asahi: Add Gallium driver 2021-05-02 17:54:05 -04:00
tests gallium: split drawid out of pipe_draw_info and as a separate draw_vbo param 2021-04-30 03:59:19 +00:00
tools gallium/tools: update trace scripts to Python 3 2021-04-10 14:00:45 +00:00
winsys util/hash_table: do not leak u64 struct key 2021-04-29 12:58:23 +02:00
Android.common.mk etnaviv: update Android build files 2020-01-24 14:03:28 +00:00
Android.mk gallium: rename 'state tracker' to 'frontend' 2020-05-13 13:46:53 -04:00
meson.build asahi: Add Gallium driver 2021-05-02 17:54:05 -04:00
README.portability gallium: change comments to remove 'state tracker' 2020-05-13 13:47:27 -04:00

	      CROSS-PLATFORM PORTABILITY GUIDELINES FOR GALLIUM3D 


= General Considerations =

The frontend and winsys driver support a rather limited number of
platforms. However, the pipe drivers are meant to run in a wide number of
platforms. Hence the pipe drivers, the auxiliary modules, and all public
headers in general, should strictly follow these guidelines to ensure


= Compiler Support =

* Include the p_compiler.h.

* Cast explicitly when converting to integer types of smaller sizes.

* Cast explicitly when converting between float, double and integral types.

* Don't use named struct initializers.

* Don't use variable number of macro arguments. Use static inline functions
instead.

* Don't use C99 features.

= Standard Library =

* Avoid including standard library headers. Most standard library functions are
not available in Windows Kernel Mode. Use the appropriate p_*.h include.

== Memory Allocation ==

* Use MALLOC, CALLOC, FREE instead of the malloc, calloc, free functions.

* Use align_pointer() function defined in u_memory.h for aligning pointers
 in a portable way.

== Debugging ==

* Use the functions/macros in p_debug.h.

* Don't include assert.h, call abort, printf, etc.


= Code Style =

== Inherantice in C ==

The main thing we do is mimic inheritance by structure containment.

Here's a silly made-up example:

/* base class */
struct buffer
{
  int size;
  void (*validate)(struct buffer *buf);
};

/* sub-class of bufffer */
struct texture_buffer
{
  struct buffer base;  /* the base class, MUST COME FIRST! */
  int format;
  int width, height;
};


Then, we'll typically have cast-wrapper functions to convert base-class 
pointers to sub-class pointers where needed:

static inline struct vertex_buffer *vertex_buffer(struct buffer *buf)
{
  return (struct vertex_buffer *) buf;
}


To create/init a sub-classed object:

struct buffer *create_texture_buffer(int w, int h, int format)
{
  struct texture_buffer *t = malloc(sizeof(*t));
  t->format = format;
  t->width = w;
  t->height = h;
  t->base.size = w * h;
  t->base.validate = tex_validate;
  return &t->base;
}

Example sub-class method:

void tex_validate(struct buffer *buf)
{
  struct texture_buffer *tb = texture_buffer(buf);
  assert(tb->format);
  assert(tb->width);
  assert(tb->height);
}


Note that we typically do not use typedefs to make "class names"; we use
'struct whatever' everywhere.

Gallium's pipe_context and the subclassed psb_context, etc are prime examples 
of this.  There's also many examples in Mesa and the Mesa state tracker.