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The cache doesn't hold a (strong) reference to the batch. So we shouldn't be trying to drop a reference, as that leads to: #0 0x0000ffffbecb37a0 in raise () from /lib64/libc.so.6 #1 0x0000ffffbeca159c in abort () from /lib64/libc.so.6 #2 0x0000ffffbecacf48 in __assert_fail_base () from /lib64/libc.so.6 #3 0x0000ffffbecacfa8 in __assert_fail () from /lib64/libc.so.6 #4 0x0000ffffbd28def0 in pipe_reference_described (ptr=0x4f47130, reference=0x0, get_desc=0xffffbd2e0f08 <__fd_batch_describe>) at ../src/gallium/auxiliary/util/u_inlines.h:88 #5 0x0000ffffbd28e188 in fd_batch_reference_locked (ptr=0x4f40de0, batch=0x0) at ../src/gallium/drivers/freedreno/freedreno_batch.h:258 #6 0x0000ffffbd28e9a8 in fd_bc_invalidate_resource (rsc=0x4f40ca0, destroy=true) at ../src/gallium/drivers/freedreno/freedreno_batch_cache.c:244 #7 0x0000ffffbd293778 in fd_resource_destroy (pscreen=0xedc170, prsc=0x4f40ca0) at ../src/gallium/drivers/freedreno/freedreno_resource.c:644 #8 0x0000ffffbd922674 in u_transfer_helper_resource_destroy (pscreen=0xedc170, prsc=0x4f40ca0) at ../src/gallium/auxiliary/util/u_transfer_helper.c:144 #9 0x0000ffffbd29527c in pipe_resource_reference (ptr=0x4f455d8, tex=0x0) at ../src/gallium/auxiliary/util/u_inlines.h:144 #10 0x0000ffffbd29548c in fd_surface_destroy (pctx=0x1012720, psurf=0x4f455d0) at ../src/gallium/drivers/freedreno/freedreno_surface.c:78 #11 0x0000ffffbd1f9c48 in pipe_surface_reference (ptr=0x4f471d0, surf=0x0) at ../src/gallium/auxiliary/util/u_inlines.h:113 #12 0x0000ffffbd1f9ef4 in util_copy_framebuffer_state (dst=0x4f471c8, src=0x0) at ../src/gallium/auxiliary/util/u_framebuffer.c:114 #13 0x0000ffffbd2e0e30 in __fd_batch_destroy (batch=0x4f47130) at ../src/gallium/drivers/freedreno/freedreno_batch.c:225 #14 0x0000ffffbd28e1b0 in fd_batch_reference_locked (ptr=0xfffffffff010, batch=0x0) at ../src/gallium/drivers/freedreno/freedreno_batch.h:262 #15 0x0000ffffbd28e6b0 in fd_bc_invalidate_context (ctx=0x1012720) at ../src/gallium/drivers/freedreno/freedreno_batch_cache.c:190 #16 0x0000ffffbd2e2b6c in fd_context_destroy (pctx=0x1012720) at ../src/gallium/drivers/freedreno/freedreno_context.c:139 #17 0x0000ffffbd2c3280 in fd5_context_destroy (pctx=0x1012720) at ../src/gallium/drivers/freedreno/a5xx/fd5_context.c:56 #18 0x0000ffffbd5b7a8c in st_destroy_context_priv (st=0xfd72f0, destroy_pipe=true) at ../src/mesa/state_tracker/st_context.c:281 Signed-off-by: Rob Clark <robdclark@gmail.com> |
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| .. | ||
| auxiliary | ||
| docs | ||
| drivers | ||
| include | ||
| state_trackers | ||
| targets | ||
| tests | ||
| tools | ||
| winsys | ||
| Android.common.mk | ||
| Android.mk | ||
| Automake.inc | ||
| Makefile.am | ||
| meson.build | ||
| README.portability | ||
| SConscript | ||
CROSS-PLATFORM PORTABILITY GUIDELINES FOR GALLIUM3D
= General Considerations =
The state tracker and winsys driver support a rather limited number of
platforms. However, the pipe drivers are meant to run in a wide number of
platforms. Hence the pipe drivers, the auxiliary modules, and all public
headers in general, should strictly follow these guidelines to ensure
= Compiler Support =
* Include the p_compiler.h.
* Cast explicitly when converting to integer types of smaller sizes.
* Cast explicitly when converting between float, double and integral types.
* Don't use named struct initializers.
* Don't use variable number of macro arguments. Use static inline functions
instead.
* Don't use C99 features.
= Standard Library =
* Avoid including standard library headers. Most standard library functions are
not available in Windows Kernel Mode. Use the appropriate p_*.h include.
== Memory Allocation ==
* Use MALLOC, CALLOC, FREE instead of the malloc, calloc, free functions.
* Use align_pointer() function defined in u_memory.h for aligning pointers
in a portable way.
== Debugging ==
* Use the functions/macros in p_debug.h.
* Don't include assert.h, call abort, printf, etc.
= Code Style =
== Inherantice in C ==
The main thing we do is mimic inheritance by structure containment.
Here's a silly made-up example:
/* base class */
struct buffer
{
int size;
void (*validate)(struct buffer *buf);
};
/* sub-class of bufffer */
struct texture_buffer
{
struct buffer base; /* the base class, MUST COME FIRST! */
int format;
int width, height;
};
Then, we'll typically have cast-wrapper functions to convert base-class
pointers to sub-class pointers where needed:
static inline struct vertex_buffer *vertex_buffer(struct buffer *buf)
{
return (struct vertex_buffer *) buf;
}
To create/init a sub-classed object:
struct buffer *create_texture_buffer(int w, int h, int format)
{
struct texture_buffer *t = malloc(sizeof(*t));
t->format = format;
t->width = w;
t->height = h;
t->base.size = w * h;
t->base.validate = tex_validate;
return &t->base;
}
Example sub-class method:
void tex_validate(struct buffer *buf)
{
struct texture_buffer *tb = texture_buffer(buf);
assert(tb->format);
assert(tb->width);
assert(tb->height);
}
Note that we typically do not use typedefs to make "class names"; we use
'struct whatever' everywhere.
Gallium's pipe_context and the subclassed psb_context, etc are prime examples
of this. There's also many examples in Mesa and the Mesa state tracker.