mesa/src/vulkan/runtime/vk_nir.h
Jason Ekstrand 21b405fbbc vulkan: Add a vk_shader_module_to_nir() helper
This encapsulates all the little bits needed to turn a shader module
into some mostly reasonable NIR.  It handles inlining functions,
lowering variable initializers, handling per-member structs and other
trickiness that is needed for consuming the output of spirv_to_nir.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15305>
2022-03-15 23:13:16 +00:00

52 lines
1.8 KiB
C

/*
* Copyright © 2022 Collabora, LTD
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
#ifndef VK_NIR_H
#define VK_NIR_H
#include "nir.h"
#include "vulkan/vulkan_core.h"
struct spirv_to_nir_options;
struct vk_device;
#ifdef __cplusplus
extern "C" {
#endif
uint32_t vk_spirv_version(uint32_t *spirv_data, size_t spirv_size_B);
nir_shader *
vk_spirv_to_nir(struct vk_device *device,
uint32_t *spirv_data, size_t spirv_size_B,
gl_shader_stage stage, const char *entrypoint_name,
const VkSpecializationInfo *spec_info,
const struct spirv_to_nir_options *spirv_options,
const struct nir_shader_compiler_options *nir_options,
void *mem_ctx);
#ifdef __cplusplus
}
#endif
#endif /* VK_NIR_H */